Player Matchup

Mulan
Mulan
CaptainCuchulain
Mulan
Level 28
God Stats
16W - 5L
1,625 SR
Queue Stats
257W - 106L
1,633 Elo+
Party 1
Fenrir
Fenrir
EkkOnr9
Fenrir
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 35L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
Tiesmo30
Ao Kuang
Level 28
God Stats
5W - 3L
1,456 SR
Queue Stats
62W - 36L
1,575 Elo+
Solo
The Morrigan
The Morrigan
dexterpt27
The Morrigan
Level 27
God Stats
2W - 4L
1,311 SR
Queue Stats
63W - 28L
1,619 Elo+
Party 1
Ares
Ares
rafa_souto_28
Ares
Level 6
God Stats
2W - 0L
1,827 SR
Queue Stats
27W - 13L
1,649 Elo+
Party 1
Team Averages
Level 20
1,544 SR
1,619 Elo+

VS

Team Averages
Level 19
1,523 SR
1,577 Elo+
Kukulkan
Kukulkan
FJElTerrible
Kukulkan
Level 15
God Stats
1W - 1L
1,728 SR
Queue Stats
40W - 36L
1,531 Elo+
Solo
Cerberus
Cerberus
LoadBarer
Cerberus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 46L
1,452 Elo+
Solo
Medusa
Medusa
Maranatics
Medusa
Level 27
God Stats
5W - 3L
1,645 SR
Queue Stats
89W - 51L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trnafkar
Cu Chulainn
Level 16
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Kali
Kali
eL-Chunion
Kali
Level 24
God Stats
2W - 2L
1,532 SR
Queue Stats
183W - 123L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
17,073
632
35,779
33,632
45,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
EkkOnr9
Fenrir
20
11 / 6 / 10
15,975
592
16,359
21,349
11,628
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Tiesmo30
Ao Kuang
20
12 / 1 / 4
16,266
602
23,723
27,818
13,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
dexterpt27
The Morrigan
20
3 / 3 / 8
14,153
524
9,175
13,053
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 1 / 19
14,616
541
9,109
23,676
28,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FJElTerrible
Kukulkan
20
4 / 7 / 1
13,210
489
17,801
15,266
6,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LoadBarer
Cerberus
15
1 / 6 / 8
9,976
369
9,122
29,212
28,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Maranatics
Medusa
18
3 / 10 / 5
11,703
433
13,367
21,555
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Trnafkar
Cu Chulainn
15
0 / 11 / 1
10,178
377
11,308
26,135
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 6 / 3
11,422
423
10,590
26,756
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
40
Kills
12
12
Deaths
40
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
Fenrir
EkkOnr9
Fenrir
11
6
10
2.67
L
Kukulkan
FJElTerrible
Kukulkan
4
7
1
0.64
L
Cerberus
LoadBarer
Cerberus
1
6
8
0.83
L
Medusa
Maranatics
Medusa
3
10
5
0.55
W
Ao Kuang
Tiesmo30
Ao Kuang
12
1
4
14
L
Cu Chulainn
Trnafkar
Cu Chulainn
0
11
1
0.05
W
The Morrigan
dexterpt27
The Morrigan
3
3
8
2.33
L
4
6
3
0.92
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,145
Damage
62,188
119,528
Taken
118,924
104,529
Mitigated
72,934
62,857
Healing
26,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,779
3,482
0
21,301
33,632
45,992
224
10,003
22,878
17,729
118,628
W
Fenrir
EkkOnr9
Fenrir
16,359
3,523
0
9,108
21,349
11,628
901
4,167
17,091
0
101,178
L
Kukulkan
FJElTerrible
Kukulkan
17,801
1,401
0
871
15,266
6,063
0
6,728
8,538
103,967
0
L
Cerberus
LoadBarer
Cerberus
9,122
903
0
8,149
29,212
28,479
0
14,223
14,989
30,539
0
L
Medusa
Maranatics
Medusa
13,367
5,154
0
4,691
21,555
7,935
692
6,611
14,944
0
83,787
W
Ao Kuang
Tiesmo30
Ao Kuang
23,723
7,163
0
17,020
27,818
13,081
7,641
7,195
20,410
179,396
0
L
Cu Chulainn
Trnafkar
Cu Chulainn
11,308
1,853
64
4,438
26,135
19,248
0
7,938
18,197
13,529
46,716
W
The Morrigan
dexterpt27
The Morrigan
9,175
1,872
156
7,039
13,053
5,665
1,194
3,308
9,674
91,398
11,483
L
10,590
3,941
0
8,440
26,756
11,209
0
7,635
19,121
0
89,134
W
9,109
686
0
8,233
23,676
28,163
136
8,687
14,825
54,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,083
Gold Earned
56,489
778
Minions Killed
584
0
Camps Cleared
0
2,525,616
Distance Traveled
2,247,147
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,073
632
212
8
0
541,247
2
W
Fenrir
15,975
592
138
5
0
507,730
1
L
Kukulkan
13,210
489
194
7
0
459,248
9
L
Cerberus
9,976
369
39
1
0
494,412
6
L
Medusa
11,703
433
107
4
0
375,374
2
W
Ao Kuang
16,266
602
207
8
0
530,404
1
L
Cu Chulainn
10,178
377
109
4
0
449,164
3
W
The Morrigan
14,153
524
151
6
0
429,113
2
L
Kali
11,422
423
135
5
0
468,949
3
W
Ares
14,616
541
70
3
0
517,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role