Player Matchup

Jing Wei
Jing Wei
FantheProYTR
Jing Wei
Level 29
God Stats
9W - 9L
1,328 SR
Queue Stats
79W - 122L
1,325 Elo+
Solo
Scylla
Scylla
PenlsLicker94
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Odin
Odin
TALIBgaming
Odin
Level 13
God Stats
6W - 3L
1,609 SR
Queue Stats
18W - 19L
1,642 Elo+
Solo
Loki
Loki
TGOATSKI
Loki
Level 29
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Ganesha
Ganesha
fgehshjdnbfnxn
Ganesha
Level 29
God Stats
13W - 18L
1,422 SR
Queue Stats
96W - 162L
1,319 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,357 Elo+

VS

Team Averages
Level 18
1,422 SR
1,440 Elo+
He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Thundernuts
Sylvanus
Level 26
God Stats
1W - 9L
1,072 SR
Queue Stats
22W - 39L
1,294 Elo+
Solo
Bellona
Bellona
YouAreEasyXpLol
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Thanatos
Thanatos
lpDragunovlp
Thanatos
Level 29
God Stats
4W - 9L
1,540 SR
Queue Stats
137W - 173L
1,528 Elo+
Solo
Guan Yu
Guan Yu
tembohu
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FantheProYTR
Jing Wei
13
8 / 2 / 0
8,344
556
9,446
7,518
2,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 3
6,768
451
3,992
6,088
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
7,598
507
4,276
5,353
3,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
12
1 / 3 / 3
7,086
472
3,260
6,124
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 2 / 6
7,322
488
1,678
9,893
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 3 / 2
7,275
485
6,435
8,086
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Thundernuts
Sylvanus
10
1 / 5 / 2
6,239
416
5,063
11,158
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 1 / 0
4,642
309
787
1,918
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
lpDragunovlp
Thanatos
13
6 / 0 / 1
8,253
550
2,967
8,264
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
tembohu
Guan Yu
8
0 / 4 / 1
5,760
384
1,528
7,007
4,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
11
11
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
3
2
1.67
W
Jing Wei
FantheProYTR
Jing Wei
8
2
0
4
W
1
4
3
0.63
W
3
0
3
4.5
W
Loki
1
3
3
0.83
L
Sylvanus
Thundernuts
Sylvanus
1
5
2
0.4
L
0
1
0
0
W
0
2
6
1.5
L
Thanatos
lpDragunovlp
Thanatos
6
0
1
6.5
L
Guan Yu
tembohu
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
16,780
34,976
Taken
36,433
13,773
Mitigated
16,933
8,275
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,435
754
0
2,184
8,086
2,325
357
1,187
6,853
36,640
0
W
Jing Wei
FantheProYTR
Jing Wei
9,446
6,035
0
2,738
7,518
2,451
1,825
3,009
4,437
0
50,933
W
3,992
1,423
0
293
6,088
1,459
272
1,110
4,924
25,710
0
W
4,276
519
0
610
5,353
3,690
0
991
4,300
8,642
28,280
W
Loki
3,260
720
0
2,006
6,124
1,474
0
872
5,170
0
40,375
L
Sylvanus
Thundernuts
Sylvanus
5,063
1,456
657
3,629
11,158
6,702
124
1,626
9,488
19,564
0
L
787
132
0
961
1,918
588
0
191
1,727
0
5,132
W
1,678
185
1,435
1,193
9,893
4,699
106
5,140
4,647
15,096
0
L
Thanatos
lpDragunovlp
Thanatos
2,967
584
0
9,536
8,264
2,904
0
949
7,245
0
48,321
L
Guan Yu
tembohu
Guan Yu
1,528
114
254
1,306
7,007
4,414
91
2,282
4,517
0
12,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
32,169
343
Minions Killed
228
0
Camps Cleared
0
1,464,884
Distance Traveled
1,040,391
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,275
485
72
5
0
256,311
1
W
Jing Wei
8,344
556
137
9
0
276,899
2
W
Scylla
6,768
451
56
4
0
248,175
1
W
Odin
7,598
507
71
5
0
329,491
0
W
Loki
7,086
472
71
5
0
317,825
0
L
Sylvanus
6,239
416
26
2
0
209,523
0
L
Bellona
4,642
309
10
1
0
36,525
0
W
Ganesha
7,322
488
8
1
0
292,494
0
L
Thanatos
8,253
550
98
7
0
299,518
0
L
Guan Yu
5,760
384
22
1
0
238,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role