Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Azul15
Khepri
Level 158
God Stats
4W - 4L
1,713 SR
Queue Stats
269W - 240L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
DavidYonoseque
Zhong Kui
Level 146
God Stats
8W - 4L
1,630 SR
Queue Stats
205W - 172L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Delviete
Cliodhna
Level 160
God Stats
1W - 1L
1,481 SR
Queue Stats
264W - 253L
1,593 Elo+
Solo
Skadi
Skadi
Tc_Maskee
Skadi
Level 129
God Stats
4W - 8L
1,412 SR
Queue Stats
437W - 425L
1,535 Elo+
Solo
Team Averages
Level 150
1,547 SR
1,575 Elo+

VS

Team Averages
Level 139
1,604 SR
1,568 Elo+
Rama
Rama
BestŠmitePlayer
Rama
Level 158
God Stats
1W - 1L
1,908 SR
Queue Stats
32W - 28L
1,578 Elo+
Solo
Ne Zha
Ne Zha
Davinchi8
Ne Zha
Level 124
God Stats
4W - 4L
1,595 SR
Queue Stats
163W - 149L
1,589 Elo+
Solo
Poseidon
Poseidon
NaciCHEF
Poseidon
Level 160
God Stats
12W - 15L
1,532 SR
Queue Stats
1,029W - 1,067L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
PDOG9
Zhong Kui
Level 103
God Stats
6W - 6L
1,699 SR
Queue Stats
204W - 134L
1,564 Elo+
Solo
Ymir
Ymir
Quiddy
Ymir
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
95W - 115L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
12 / 4 / 14
11,844
911
13,991
18,093
27,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Azul15
Khepri
16
2 / 4 / 20
10,873
836
6,995
19,732
27,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
DavidYonoseque
Zhong Kui
18
5 / 3 / 17
11,060
851
18,013
14,619
17,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Delviete
Cliodhna
16
6 / 4 / 15
10,451
804
11,762
13,986
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Tc_Maskee
Skadi
18
4 / 3 / 18
11,414
878
13,816
11,211
6,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 14
10,432
802
19,196
12,575
6,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Davinchi8
Ne Zha
16
2 / 8 / 11
9,804
754
9,457
17,262
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
NaciCHEF
Poseidon
18
10 / 6 / 5
11,483
883
18,623
10,901
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
PDOG9
Zhong Kui
16
2 / 6 / 9
9,665
743
12,391
15,535
14,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Quiddy
Ymir
15
2 / 4 / 13
9,826
756
4,463
15,884
17,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
29
Kills
18
18
Deaths
29
84
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
4
14
4.75
W
Khepri
Azul15
Khepri
2
4
20
3
L
2
5
14
1.8
W
Zhong Kui
DavidYonoseque
Zhong Kui
5
3
17
4.5
L
Ne Zha
Davinchi8
Ne Zha
2
8
11
0.94
W
Cliodhna
Delviete
Cliodhna
6
4
15
3.38
L
Poseidon
NaciCHEF
Poseidon
10
6
5
2.08
L
Zhong Kui
PDOG9
Zhong Kui
2
6
9
1.08
L
Ymir
Quiddy
Ymir
2
4
13
2.13
W
Skadi
Tc_Maskee
Skadi
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,577
Damage
64,130
77,641
Taken
72,157
88,584
Mitigated
53,121
25,420
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,991
2,281
1,015
3,067
18,093
27,652
349
7,770
10,089
1,046
21,570
W
Khepri
Azul15
Khepri
6,995
321
2,733
3,011
19,732
27,739
204
8,226
11,352
12,071
0
L
19,196
8,561
239
690
12,575
6,006
913
3,628
8,664
0
39,185
W
Zhong Kui
DavidYonoseque
Zhong Kui
18,013
2,327
3,368
4,507
14,619
17,282
2,575
7,433
6,994
28,227
0
L
Ne Zha
Davinchi8
Ne Zha
9,457
1,207
871
3,437
17,262
10,682
505
6,416
10,240
0
22,374
W
Cliodhna
Delviete
Cliodhna
11,762
706
2,126
2,816
13,986
8,921
401
6,825
6,916
0
22,362
L
Poseidon
NaciCHEF
Poseidon
18,623
2,786
0
484
10,901
4,482
399
3,301
7,357
34,266
0
L
Zhong Kui
PDOG9
Zhong Kui
12,391
791
124
4,272
15,535
14,696
106
5,559
9,440
24,386
0
L
Ymir
Quiddy
Ymir
4,463
275
2,805
1,628
15,884
17,255
0
6,412
8,831
8,354
0
W
Skadi
Tc_Maskee
Skadi
13,816
4,742
1,554
1,223
11,211
6,990
2,606
5,223
5,940
0
44,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,642
Gold Earned
51,210
135
Minions Killed
133
0
Camps Cleared
0
1,207,547
Distance Traveled
971,756
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,844
911
13
1
0
231,580
3
W
Khepri
10,873
836
11
1
0
234,958
1
L
Rama
10,432
802
47
4
0
208,143
4
W
Zhong Kui
11,060
851
25
2
0
233,381
3
L
Ne Zha
9,804
754
17
1
0
212,401
5
W
Cliodhna
10,451
804
22
2
0
256,855
3
L
Poseidon
11,483
883
31
2
0
194,455
3
L
Zhong Kui
9,665
743
27
2
0
188,519
4
L
Ymir
9,826
756
11
1
0
168,238
1
W
Skadi
11,414
878
64
5
0
250,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role