Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EzTrapKillz
Yemoja
Level 29
God Stats
3W - 9L
1,340 SR
Queue Stats
5W - 14L
982 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 20
God Stats
13W - 5L
1,586 SR
Queue Stats
13W - 5L
1,783 Elo+
Solo
Team Averages
Level 56
1,475 SR
1,422 Elo+

VS

Team Averages
Level 94
1,616 SR
1,481 Elo+
Charybdis
Charybdis
AboveWhisper779
Charybdis
Level 11
God Stats
1W - 3L
1,896 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
LuckLast
Nemesis
Level 127
God Stats
1W - 3L
1,451 SR
Queue Stats
634W - 695L
1,412 Elo+
Solo
Odin
Odin
beastthizzle
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 3 / 5
8,988
691
5,603
9,936
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
1 / 3 / 10
9,691
745
4,575
8,509
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
10 / 2 / 4
10,834
833
20,619
17,229
15,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AboveWhisper779
Charybdis
13
6 / 5 / 2
9,124
702
9,521
11,699
4,243
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
LuckLast
Nemesis
11
2 / 5 / 3
7,941
611
6,144
12,596
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 5
7,769
598
10,029
12,651
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
8
8
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
5
1.83
L
Charybdis
AboveWhisper779
Charybdis
6
5
2
1.4
W
Yemoja
1
3
10
2
L
Nemesis
LuckLast
Nemesis
2
5
3
0.7
W
10
2
4
6
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
25,694
35,674
Taken
36,946
25,910
Mitigated
20,179
21,834
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,603
318
4,064
5,345
9,936
4,026
1,146
1,287
8,278
26,131
0
L
Charybdis
AboveWhisper779
Charybdis
9,521
3,661
0
417
11,699
4,243
836
2,026
9,070
0
30,084
W
Yemoja
4,575
1,743
1,332
2,097
8,509
6,874
377
717
7,535
15,636
0
L
Nemesis
LuckLast
Nemesis
6,144
2,128
445
3,877
12,596
5,493
174
3,359
8,562
0
17,495
W
20,619
4,414
0
8,996
17,229
15,010
1,620
1,604
15,200
0
45,631
L
10,029
876
0
1,844
12,651
10,443
0
4,633
7,327
7,002
19,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
24,834
136
Minions Killed
122
7
Camps Cleared
4
707,831
Distance Traveled
636,197
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,988
691
52
4
4
234,377
0
L
Charybdis
9,124
702
53
4
1
180,980
0
W
Yemoja
9,691
745
22
2
0
201,288
0
L
Nemesis
7,941
611
27
2
1
215,197
0
W
Chaac
10,834
833
62
5
3
272,166
0
L
Odin
7,769
598
42
3
2
240,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role