Player Matchup

Chiron
Chiron
MoldyMcChicken
Chiron
Level 120
God Stats
2W - 1L
1,590 SR
Queue Stats
92W - 89L
1,447 Elo+
Party 1
Zeus
Zeus
OG JRAZ
Zeus
Level 158
God Stats
7W - 1L
1,821 SR
Queue Stats
628W - 438L
1,732 Elo+
Party 1
Gilgamesh
Gilgamesh
RansomsKiller
Gilgamesh
Level 137
God Stats
2W - 1L
1,282 SR
Queue Stats
121W - 101L
1,567 Elo+
Party 1
Chang'e
Chang'e
Rebel4Lion20
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,543 Elo+
Party 1
Janus
Janus
WumanSu
Janus
Level 148
God Stats
2W - 2L
1,397 SR
Queue Stats
216W - 203L
1,533 Elo+
Party 1
Team Averages
Level 136
1,518 SR
1,565 Elo+

VS

Team Averages
Level 62
1,573 SR
1,489 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lan2117
Horus
Level 157
God Stats
0W - 2L
1,516 SR
Queue Stats
383W - 417L
1,392 Elo+
Solo
Da Ji
Da Ji
LordSatan1138
Da Ji
Level 81
God Stats
7W - 3L
1,632 SR
Queue Stats
147W - 140L
1,467 Elo+
Solo
Hercules
Hercules
The1TrueMorty
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,635 Elo+
Solo
Erlang Shen
Erlang Shen
o0kti
Erlang Shen
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
8,926
811
10,977
10,148
4,181
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
OG JRAZ
Zeus
17
8 / 1 / 14
9,766
888
24,272
6,992
2,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
RansomsKiller
Gilgamesh
15
4 / 2 / 11
9,378
853
9,088
20,775
11,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Rebel4Lion20
Chang'e
15
2 / 1 / 15
8,516
774
9,100
12,005
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
WumanSu
Janus
15
5 / 1 / 15
8,833
803
12,482
7,442
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 5 / 4
7,678
698
7,637
15,348
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Lan2117
Horus
12
0 / 7 / 3
6,965
633
4,163
13,994
13,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 4
8,391
763
12,579
11,136
6,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
The1TrueMorty
Hercules
16
3 / 3 / 2
7,881
716
11,281
20,444
16,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
o0kti
Erlang Shen
15
1 / 4 / 4
7,887
717
7,298
11,801
11,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
23
Kills
6
6
Deaths
24
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
4
0.4
L
Horus
Lan2117
Horus
0
7
3
0.21
L
2
5
4
0.8
W
4
1
11
9.5
W
Zeus
OG JRAZ
Zeus
8
1
14
15
W
Gilgamesh
RansomsKiller
Gilgamesh
4
2
11
4.75
W
Chang'e
Rebel4Lion20
Chang'e
2
1
15
9.5
L
Hercules
The1TrueMorty
Hercules
3
3
2
1.33
W
Janus
WumanSu
Janus
5
1
15
12.5
L
Erlang Shen
o0kti
Erlang Shen
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,919
Damage
42,958
57,362
Taken
72,723
26,984
Mitigated
70,881
38,219
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,637
2,190
1,122
1,710
15,348
22,438
0
9,337
5,584
16,743
0
L
Horus
Lan2117
Horus
4,163
1,842
3,754
2,624
13,994
13,900
348
8,061
5,551
0
8,348
L
12,579
2,304
2,038
2,603
11,136
6,750
741
6,956
3,810
0
19,696
W
10,977
4,155
2,680
3,045
10,148
4,181
876
1,121
9,027
0
20,813
W
Zeus
OG JRAZ
Zeus
24,272
2,522
1,498
1,451
6,992
2,985
577
1,440
5,552
37,662
0
W
Gilgamesh
RansomsKiller
Gilgamesh
9,088
2,057
1,193
7,498
20,775
11,589
138
2,376
18,399
0
14,873
W
Chang'e
Rebel4Lion20
Chang'e
9,100
1,348
10,616
6,667
12,005
5,397
447
1,510
10,495
18,568
0
L
Hercules
The1TrueMorty
Hercules
11,281
1,990
180
9,485
20,444
16,194
127
12,530
7,424
0
19,078
W
Janus
WumanSu
Janus
12,482
529
1,645
1,926
7,442
2,832
274
1,190
6,252
29,777
0
L
Erlang Shen
o0kti
Erlang Shen
7,298
2,187
1,536
2,494
11,801
11,599
386
7,055
4,500
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,419
Gold Earned
38,802
140
Minions Killed
61
0
Camps Cleared
0
1,068,370
Distance Traveled
1,057,164
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,678
698
8
1
0
217,096
1
L
Horus
6,965
633
5
0
0
186,105
0
L
Da Ji
8,391
763
21
2
0
200,068
2
W
Chiron
8,926
811
30
3
0
194,518
0
W
Zeus
9,766
888
42
4
0
214,263
1
W
Gilgamesh
9,378
853
8
1
0
223,971
0
W
Chang'e
8,516
774
24
2
0
227,502
0
L
Hercules
7,881
716
10
1
0
232,882
1
W
Janus
8,833
803
36
3
0
208,116
0
L
Erlang Shen
7,887
717
17
2
0
221,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role