Player Matchup

Ymir
Ymir
Redwood6699
Ymir
Level 157
God Stats
4W - 3L
1,565 SR
Queue Stats
168W - 175L
1,468 Elo+
Party 1
Khepri
Khepri
ThaFaceBlesser
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,308 Elo+
Solo
Ah Puch
Ah Puch
alexsmerkous
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,499 Elo+
Party 1
Thoth
Thoth
gvilaseca25
Thoth
Level 146
God Stats
5W - 7L
1,323 SR
Queue Stats
340W - 347L
1,365 Elo+
Solo
Freya
Freya
ulycastillo232
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,287 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,386 Elo+

VS

Team Averages
Level 86
1,483 SR
1,411 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
D34DLYxPANDA
Cliodhna
Level 49
God Stats
0W - 2L
1,531 SR
Queue Stats
45W - 64L
1,321 Elo+
Party 2
Arachne
Arachne
L4DYxM3W
Arachne
Level 106
God Stats
2W - 5L
1,387 SR
Queue Stats
289W - 309L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Legendary Roy
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Stereo8989
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
10,024
835
5,460
12,291
16,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 18
10,403
867
8,633
15,638
20,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
alexsmerkous
Ah Puch
18
8 / 1 / 14
10,721
893
19,069
11,917
6,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 14
10,297
858
11,915
10,719
4,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 4 / 12
10,677
890
16,216
16,403
9,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 5 / 8
8,134
678
9,253
8,786
3,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
D34DLYxPANDA
Cliodhna
14
1 / 8 / 5
8,788
732
8,460
12,897
4,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
L4DYxM3W
Arachne
17
5 / 7 / 3
9,333
778
8,051
16,209
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Legendary Roy
Danzaburou
18
4 / 4 / 7
10,315
860
15,002
14,881
8,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Stereo8989
Cernunnos
13
2 / 8 / 4
8,316
693
8,267
12,609
4,467
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
32
Kills
12
13
Deaths
32
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
8
0.8
L
Cliodhna
D34DLYxPANDA
Cliodhna
1
8
5
0.44
L
Arachne
L4DYxM3W
Arachne
5
7
3
0.93
L
Danzaburou
Legendary Roy
Danzaburou
4
4
7
1.88
W
4
1
13
10.5
L
Cernunnos
Stereo8989
Cernunnos
2
8
4
0.5
W
5
4
18
3.5
W
Ah Puch
alexsmerkous
Ah Puch
8
1
14
15
W
5
3
14
4
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,293
Damage
49,033
66,968
Taken
65,382
58,470
Mitigated
27,383
23,989
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,253
2,902
786
1,526
8,786
3,140
0
8,683
103
0
22,659
L
Cliodhna
D34DLYxPANDA
Cliodhna
8,460
689
350
1,778
12,897
4,577
0
11,817
1,080
0
15,258
L
Arachne
L4DYxM3W
Arachne
8,051
5,970
649
2,554
16,209
6,216
0
15,143
1,066
0
11,790
L
Danzaburou
Legendary Roy
Danzaburou
15,002
6,830
790
5,117
14,881
8,983
0
13,791
1,090
0
30,143
W
5,460
182
455
2,072
12,291
16,982
278
0
12,291
15,828
0
L
Cernunnos
Stereo8989
Cernunnos
8,267
3,727
535
1,240
12,609
4,467
0
11,859
750
0
15,716
W
8,633
315
497
1,986
15,638
20,401
1,469
0
15,638
21,826
0
W
Ah Puch
alexsmerkous
Ah Puch
19,069
1,497
1,625
7,139
11,917
6,391
1,137
0
11,917
43,150
0
W
11,915
798
1,297
1,863
10,719
4,983
697
0
10,719
28,710
0
W
16,216
5,681
1,118
5,937
16,403
9,713
1,335
0
16,403
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
44,886
163
Minions Killed
124
0
Camps Cleared
0
1,072,310
Distance Traveled
877,102
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,134
678
28
2
0
164,378
1
L
Cliodhna
8,788
732
21
2
0
169,288
0
L
Arachne
9,333
778
14
1
0
199,373
0
L
Danzaburou
10,315
860
26
2
0
199,425
0
W
Ymir
10,024
835
32
3
0
235,908
1
L
Cernunnos
8,316
693
35
3
0
144,638
0
W
Khepri
10,403
867
24
2
0
216,608
1
W
Ah Puch
10,721
893
48
4
0
202,705
0
W
Thoth
10,297
858
35
3
0
199,528
0
W
Freya
10,677
890
24
2
0
217,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role