Player Matchup

Fenrir
Fenrir
LaoD
Fenrir
Level 129
God Stats
39W - 35L
1,567 SR
Queue Stats
211W - 265L
1,475 Elo+
Solo
Xbalanque
Xbalanque
ghost2018
Xbalanque
Level 127
God Stats
1W - 2L
1,163 SR
Queue Stats
253W - 299L
1,457 Elo+
Solo
Jormungandr
Jormungandr
xxxNBAxx
Jormungandr
Level 106
God Stats
8W - 2L
1,714 SR
Queue Stats
450W - 466L
1,490 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,474 Elo+

VS

Team Averages
Level 52
1,537 SR
1,263 Elo+
Hachiman
Hachiman
Djox25
Hachiman
Level 8
God Stats
0W - 2L
1,455 SR
Queue Stats
1W - 11L
963 Elo+
Party 1
Guan Yu
Guan Yu
milosb02
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,286 Elo+
Party 1
Janus
Janus
palkolo
Janus
Level 143
God Stats
5W - 6L
1,657 SR
Queue Stats
129W - 137L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LaoD
Fenrir
14
13 / 2 / 5
10,191
849
9,888
9,642
5,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
ghost2018
Xbalanque
12
1 / 2 / 11
8,225
685
8,908
8,979
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xxxNBAxx
Jormungandr
14
5 / 1 / 12
10,010
834
6,917
11,098
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djox25
Hachiman
11
1 / 8 / 3
8,069
672
4,267
9,639
2,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
milosb02
Guan Yu
11
1 / 6 / 3
7,884
657
3,187
9,989
7,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
palkolo
Janus
13
3 / 5 / 1
8,167
681
8,312
10,906
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
5
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Djox25
Hachiman
1
8
3
0.31
W
Fenrir
LaoD
Fenrir
13
2
5
7.75
W
Xbalanque
ghost2018
Xbalanque
1
2
11
3.25
L
Guan Yu
milosb02
Guan Yu
1
6
3
0.42
L
Janus
palkolo
Janus
3
5
1
0.7
W
Jormungandr
xxxNBAxx
Jormungandr
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
15,766
29,719
Taken
30,534
22,650
Mitigated
12,946
6,619
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Djox25
Hachiman
4,267
1,967
469
860
9,639
2,441
0
1,712
7,927
0
9,665
W
Fenrir
LaoD
Fenrir
9,888
1,821
0
747
9,642
5,523
826
2,937
6,531
0
21,890
W
Xbalanque
ghost2018
Xbalanque
8,908
2,519
0
1,966
8,979
3,638
1,500
3,976
4,719
0
35,826
L
Guan Yu
milosb02
Guan Yu
3,187
498
516
1,611
9,989
7,735
0
2,942
7,047
0
8,093
L
Janus
palkolo
Janus
8,312
82
0
1,199
10,906
2,770
0
2,780
8,126
39,860
0
W
Jormungandr
xxxNBAxx
Jormungandr
6,917
1,303
434
3,472
11,098
13,489
263
1,034
9,906
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
24,120
117
Minions Killed
108
9
Camps Cleared
3
681,884
Distance Traveled
628,845
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,069
672
8
1
1
184,008
5
W
Fenrir
10,191
849
26
2
3
223,252
3
W
Xbalanque
8,225
685
56
5
5
225,590
4
L
Guan Yu
7,884
657
10
1
0
224,536
0
L
Janus
8,167
681
90
8
2
220,301
4
W
Jormungandr
10,010
834
35
3
1
233,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role