Player Matchup

Medusa
Medusa
FatCuban101HEMP
Medusa
Level 68
God Stats
99W - 77L
1,580 SR
Queue Stats
363W - 359L
1,474 Elo+
Party 1
Ra
Ra
Flippaccount
Ra
Level 121
God Stats
9W - 13L
1,435 SR
Queue Stats
1,156W - 1,108L
1,460 Elo+
Party 1
Chaac
Chaac
Hectic Rikudo
Chaac
Level 126
God Stats
14W - 20L
1,444 SR
Queue Stats
360W - 365L
1,514 Elo+
Solo
Kali
Kali
temp-990000
Kali
Level 67
God Stats
4W - 5L
1,423 SR
Queue Stats
280W - 246L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
worth_89
Kuzenbo
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 28L
1,417 Elo+
Solo
Team Averages
Level 96
1,476 SR
1,490 Elo+

VS

Team Averages
Level 102
1,457 SR
1,468 Elo+
Fenrir
Fenrir
ItsGettyx
Fenrir
Level 85
God Stats
5W - 8L
1,476 SR
Queue Stats
47W - 50L
1,391 Elo+
Solo
Amaterasu
Amaterasu
KSIFeltyS
Amaterasu
Level 86
God Stats
4W - 8L
1,413 SR
Queue Stats
252W - 304L
1,445 Elo+
Solo
Xbalanque
Xbalanque
MLTN_BOSS
Xbalanque
Level 118
God Stats
1W - 3L
1,417 SR
Queue Stats
411W - 420L
1,451 Elo+
Solo
Ra
Ra
ThatSlickNick
Ra
Level 123
God Stats
4W - 6L
1,298 SR
Queue Stats
41W - 42L
1,467 Elo+
Solo
Cthulhu
Cthulhu
hallfam057
Cthulhu
Level 99
God Stats
7W - 4L
1,683 SR
Queue Stats
147W - 132L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
10,245
539
8,177
11,106
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 7 / 10
10,699
563
15,923
14,627
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 0 / 4
11,939
628
9,517
11,356
11,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 0 / 8
11,575
609
15,173
20,700
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
worth_89
Kuzenbo
13
0 / 2 / 10
8,207
432
3,079
11,887
10,150
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsGettyx
Fenrir
14
4 / 9 / 1
8,883
468
7,826
19,798
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KSIFeltyS
Amaterasu
12
0 / 7 / 1
7,261
382
5,199
14,645
10,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
MLTN_BOSS
Xbalanque
16
3 / 4 / 4
9,308
490
8,021
11,244
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 5
9,515
501
12,192
13,383
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
hallfam057
Cthulhu
14
3 / 2 / 3
8,464
445
8,792
10,926
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
28
Kills
13
13
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
1
1.63
W
6
7
10
1.57
W
5
0
4
7
L
Fenrir
ItsGettyx
Fenrir
4
9
1
0.5
L
Amaterasu
KSIFeltyS
Amaterasu
0
7
1
0.07
L
Xbalanque
MLTN_BOSS
Xbalanque
3
4
4
1.25
L
3
6
5
0.92
L
Cthulhu
hallfam057
Cthulhu
3
2
3
2.25
W
11
0
8
15
W
Kuzenbo
worth_89
Kuzenbo
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,869
Damage
42,030
69,676
Taken
69,996
40,228
Mitigated
40,261
26,406
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,177
4,322
0
3,055
11,106
4,103
1,428
3,787
6,974
0
58,490
W
15,923
978
1,914
3,206
14,627
6,078
1,046
4,440
9,672
67,995
0
W
9,517
1,532
0
6,556
11,356
11,694
1,475
881
10,273
0
82,114
L
Fenrir
ItsGettyx
Fenrir
7,826
1,665
0
4,850
19,798
8,788
38
2,953
16,671
0
48,855
L
Amaterasu
KSIFeltyS
Amaterasu
5,199
1,901
0
2,619
14,645
10,642
0
3,060
11,471
0
32,296
L
Xbalanque
MLTN_BOSS
Xbalanque
8,021
2,971
0
2,212
11,244
4,135
481
4,157
6,927
0
56,067
L
12,192
778
1,137
3,585
13,383
5,868
0
5,186
7,849
65,770
0
L
Cthulhu
hallfam057
Cthulhu
8,792
698
374
1,323
10,926
10,828
210
2,737
8,076
38,756
0
W
15,173
8,618
0
11,675
20,700
8,203
2,358
4,278
16,139
0
77,314
W
Kuzenbo
worth_89
Kuzenbo
3,079
1,504
0
0
11,887
10,150
282
5,832
5,634
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
43,431
504
Minions Killed
442
0
Camps Cleared
0
1,789,651
Distance Traveled
1,719,777
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,245
539
98
5
0
328,199
0
W
Ra
10,699
563
123
6
0
352,663
5
W
Chaac
11,939
628
155
8
0
381,328
4
L
Fenrir
8,883
468
91
5
0
349,163
1
L
Amaterasu
7,261
382
54
3
0
353,071
4
L
Xbalanque
9,308
490
102
5
0
325,286
4
L
Ra
9,515
501
139
7
0
343,075
4
L
Cthulhu
8,464
445
56
3
0
349,182
1
W
Kali
11,575
609
106
6
0
396,031
3
W
Kuzenbo
8,207
432
22
1
0
331,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role