Player Matchup

Terra
Terra
AliGotRange
Terra
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 169L
1,616 Elo+
Party 1
Neith
Neith
jupiter-falling
Neith
Level 8
God Stats
4W - 9L
1,361 SR
Queue Stats
4W - 11L
1,214 Elo+
Solo
Zeus
Zeus
ttv_red_rum
Zeus
Level 158
God Stats
218W - 75L
1,743 SR
Queue Stats
1,052W - 627L
1,721 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,517 Elo+

VS

Team Averages
Level 54
1,662 SR
1,392 Elo+
Bellona
Bellona
MARTS-M
Bellona
Level 108
God Stats
73W - 56L
1,550 SR
Queue Stats
132W - 115L
1,547 Elo+
Solo
Medusa
Medusa
capo_wie_capone
Medusa
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 18L
1,253 Elo+
Solo
Ra
Ra
homing_ghost9
Ra
Level 25
God Stats
2W - 8L
1,773 SR
Queue Stats
77W - 102L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 21
11,190
799
6,474
17,152
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 6 / 11
9,786
699
7,447
8,725
3,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
18 / 2 / 7
12,222
873
27,593
6,947
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MARTS-M
Bellona
12
4 / 10 / 1
9,548
682
10,536
21,532
22,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 9 / 1
8,867
633
9,987
14,256
5,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 2
8,146
582
2,509
10,515
4,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
25
Kills
8
8
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
21
13.5
L
Bellona
MARTS-M
Bellona
4
10
1
0.45
L
4
9
1
0.5
L
0
6
2
0.17
W
4
6
11
1.58
W
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
23,032
32,824
Taken
46,303
31,779
Mitigated
32,323
7,803
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
1,389
1,017
4,790
17,152
23,461
393
1,614
15,139
17,506
0
L
Bellona
MARTS-M
Bellona
10,536
2,812
13
2,027
21,532
22,456
318
14,662
6,870
0
23,510
L
9,987
7,055
334
1,797
14,256
5,587
163
11,332
2,924
0
16,746
L
2,509
157
832
1,003
10,515
4,280
0
8,109
2,406
24,888
0
W
7,447
3,712
0
1,613
8,725
3,202
497
56
8,265
0
25,518
W
27,593
5,016
0
383
6,947
5,116
1,678
1,113
5,515
80,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
26,561
171
Minions Killed
105
8
Camps Cleared
0
730,926
Distance Traveled
683,731
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,190
799
27
2
2
293,162
2
L
Bellona
9,548
682
18
1
0
228,262
2
L
Medusa
8,867
633
28
2
0
218,215
0
L
Ra
8,146
582
59
4
0
237,254
0
W
Neith
9,786
699
31
2
0
184,767
0
W
Zeus
12,222
873
113
8
6
252,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role