Player Matchup

Horus
Horus
LoadBarer
Horus
Level 15
God Stats
2W - 5L
1,459 SR
Queue Stats
43W - 46L
1,490 Elo+
Solo
Bellona
Bellona
ReignwolfV
Bellona
Level 4
God Stats
0W - 4L
1,259 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo
Artemis
Artemis
S5P5Y5R5O
Artemis
Level 29
God Stats
2W - 5L
1,367 SR
Queue Stats
35W - 35L
1,494 Elo+
Solo
Ymir
Ymir
diogo400d
Ymir
Level 28
God Stats
26W - 25L
1,498 SR
Queue Stats
184W - 198L
1,435 Elo+
Solo
Da Ji
Da Ji
marcsloco
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,334 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,418 Elo+

VS

Team Averages
Level 19
1,577 SR
1,335 Elo+
Sylvanus
Sylvanus
An_na_1307
Sylvanus
Level 29
God Stats
42W - 37L
1,513 SR
Queue Stats
108W - 119L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
GainWithoutN
Gilgamesh
Level 11
God Stats
11W - 11L
1,733 SR
Queue Stats
20W - 21L
1,387 Elo+
Solo
Skadi
Skadi
Vholran19
Skadi
Level 5
God Stats
3W - 1L
1,848 SR
Queue Stats
28W - 34L
1,431 Elo+
Solo
Scylla
Scylla
l-RagE-_-QuitT-l
Scylla
Level 27
God Stats
4W - 2L
1,565 SR
Queue Stats
45W - 58L
1,347 Elo+
Solo
Loki
Loki
xThEIBeaTz
Loki
Level 24
God Stats
24W - 34L
1,224 SR
Queue Stats
29W - 44L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LoadBarer
Horus
15
2 / 3 / 7
9,453
430
8,560
21,427
17,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ReignwolfV
Bellona
14
0 / 6 / 1
8,955
407
2,065
10,299
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
S5P5Y5R5O
Artemis
15
5 / 13 / 3
10,265
467
15,585
19,064
6,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
4
0 / 2 / 0
6,321
287
605
3,524
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
marcsloco
Da Ji
17
8 / 9 / 4
10,852
493
9,380
21,011
11,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
An_na_1307
Sylvanus
17
4 / 1 / 8
11,113
505
8,588
9,872
12,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
GainWithoutN
Gilgamesh
18
9 / 6 / 6
12,828
583
13,387
17,953
15,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Vholran19
Skadi
20
9 / 0 / 2
14,037
638
13,094
10,433
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 5
11,531
524
12,241
11,471
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 9
12,606
573
11,160
18,194
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
15
Kills
33
33
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
An_na_1307
Sylvanus
4
1
8
8
W
Gilgamesh
GainWithoutN
Gilgamesh
9
6
6
2
L
Horus
LoadBarer
Horus
2
3
7
1.83
L
Bellona
ReignwolfV
Bellona
0
6
1
0.08
L
Artemis
S5P5Y5R5O
Artemis
5
13
3
0.5
W
Skadi
Vholran19
Skadi
9
0
2
10
L
Ymir
0
2
0
0
W
5
6
5
1.25
L
Da Ji
marcsloco
Da Ji
8
9
4
1.11
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
58,470
75,325
Taken
67,923
42,686
Mitigated
43,105
14,436
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
An_na_1307
Sylvanus
8,588
1,629
2,429
3,758
9,872
12,032
1,328
275
9,407
33,176
7,910
W
Gilgamesh
GainWithoutN
Gilgamesh
13,387
2,784
0
799
17,953
15,734
1,863
0
17,747
12,206
53,621
L
Horus
LoadBarer
Horus
8,560
4,480
964
5,818
21,427
17,853
0
4,057
17,370
0
40,584
L
Bellona
ReignwolfV
Bellona
2,065
741
0
311
10,299
4,651
0
3,098
7,201
0
40,650
L
Artemis
S5P5Y5R5O
Artemis
15,585
8,870
0
3,732
19,064
6,949
0
7,798
11,266
0
53,277
W
Skadi
Vholran19
Skadi
13,094
6,066
0
1,891
10,433
4,942
5,725
374
10,059
0
144,963
L
Ymir
605
0
0
72
3,524
2,055
0
1,073
2,451
9,422
0
W
12,241
642
0
3,062
11,471
3,240
2,928
174
11,057
50,511
0
L
Da Ji
marcsloco
Da Ji
9,380
1,938
0
3,539
21,011
11,178
0
6,805
14,206
0
49,931
W
11,160
3,708
162
9,714
18,194
7,157
1,529
0
17,942
0
91,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
62,115
347
Minions Killed
576
0
Camps Cleared
0
1,590,366
Distance Traveled
1,995,142
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,113
505
66
3
0
358,845
3
W
Gilgamesh
12,828
583
109
5
0
414,876
1
L
Horus
9,453
430
63
3
0
409,051
4
L
Bellona
8,955
407
96
4
0
393,730
4
L
Artemis
10,265
467
76
3
0
337,555
0
W
Skadi
14,037
638
203
9
0
398,387
1
L
Ymir
6,321
287
23
1
0
75,964
0
W
Scylla
11,531
524
80
4
0
406,768
11
L
Da Ji
10,852
493
89
4
0
374,066
0
W
Loki
12,606
573
118
5
0
416,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role