Player Matchup

Tiamat
Tiamat
KirbyDaCat
Tiamat
Level 142
God Stats
1W - 3L
1,525 SR
Queue Stats
244W - 173L
1,695 Elo+
Party 1
Charybdis
Charybdis
Minerva1357
Charybdis
Level 149
God Stats
19W - 16L
1,714 SR
Queue Stats
385W - 174L
1,797 Elo+
Party 1
Gilgamesh
Gilgamesh
Silent293
Gilgamesh
Level 146
God Stats
34W - 31L
1,428 SR
Queue Stats
527W - 483L
1,569 Elo+
Solo
Team Averages
Level 146
1,556 SR
1,687 Elo+

VS

Team Averages
Level 94
1,526 SR
1,436 Elo+
Poseidon
Poseidon
Budster806
Poseidon
Level 102
God Stats
0W - 1L
1,566 SR
Queue Stats
77W - 106L
1,526 Elo+
Party 2
Fenrir
Fenrir
Jxglu
Fenrir
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 40L
1,478 Elo+
Party 2
Mulan
Mulan
TheRealMVP888
Mulan
Level 101
God Stats
0W - 2L
1,514 SR
Queue Stats
10W - 20L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KirbyDaCat
Tiamat
15
1 / 2 / 11
10,482
655
16,265
13,942
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Minerva1357
Charybdis
16
6 / 5 / 6
11,734
733
18,347
12,352
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Silent293
Gilgamesh
16
8 / 5 / 7
11,622
726
15,202
20,033
17,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Budster806
Poseidon
15
3 / 4 / 9
10,324
645
17,239
12,502
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Jxglu
Fenrir
14
4 / 7 / 8
10,148
634
11,613
16,918
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 4 / 5
10,836
677
6,961
26,768
23,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
12
12
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Budster806
Poseidon
3
4
9
1.88
L
Fenrir
Jxglu
Fenrir
4
7
8
1.14
W
Tiamat
KirbyDaCat
Tiamat
1
2
11
3.25
W
Charybdis
Minerva1357
Charybdis
6
5
6
1.8
W
Gilgamesh
Silent293
Gilgamesh
8
5
7
2.3
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,814
Damage
35,813
46,327
Taken
56,188
31,806
Mitigated
40,969
9,053
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Budster806
Poseidon
17,239
2,178
0
2,534
12,502
3,708
381
2,666
9,558
66,679
0
L
Fenrir
Jxglu
Fenrir
11,613
3,194
0
3,442
16,918
13,616
0
5,868
10,612
419
18,008
W
Tiamat
KirbyDaCat
Tiamat
16,265
1,264
110
4,940
13,942
9,229
317
5,393
8,413
45,512
0
W
Charybdis
Minerva1357
Charybdis
18,347
10,449
0
1,958
12,352
4,704
2,461
4,365
7,756
0
61,743
W
Gilgamesh
Silent293
Gilgamesh
15,202
4,694
0
2,045
20,033
17,873
304
8,168
11,333
0
24,662
L
6,961
1,203
423
7,771
26,768
23,645
0
8,024
18,183
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
31,308
203
Minions Killed
170
8
Camps Cleared
7
880,197
Distance Traveled
879,565
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,324
645
118
7
3
289,561
4
L
Fenrir
10,148
634
19
1
1
284,542
4
W
Tiamat
10,482
655
77
5
6
307,502
0
W
Charybdis
11,734
733
97
6
1
265,669
1
W
Gilgamesh
11,622
726
29
2
1
307,026
8
L
Mulan
10,836
677
33
2
3
305,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role