Player Matchup

Ganesha
Ganesha
ElkKing
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,440 Elo+
Party 1
Hel
Hel
GIRLGAMER4LYFE
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,644 Elo+
Party 2
Ullr
Ullr
TooSmallforCat
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,703 Elo+
Party 2
Mulan
Mulan
kahdyn
Mulan
Level 40
God Stats
29W - 24L
1,460 SR
Queue Stats
178W - 175L
1,466 Elo+
Party 1
Loki
Loki
oPaiTaChatoxD
Loki
Level 18
God Stats
11W - 3L
1,816 SR
Queue Stats
22W - 5L
1,807 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,612 Elo+

VS

Team Averages
Level 18
1,529 SR
1,563 Elo+
Xing Tian
Xing Tian
BBANDIT10
Xing Tian
Level 14
God Stats
7W - 9L
1,500 SR
Queue Stats
66W - 71L
1,442 Elo+
Solo
Neith
Neith
Jimetri
Neith
Level 4
God Stats
2W - 3L
1,467 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Eset
Eset
LolaBunnyStan
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 53L
1,671 Elo+
Solo
Anhur
Anhur
SirDiamonds
Anhur
Level 20
God Stats
7W - 7L
1,606 SR
Queue Stats
172W - 179L
1,579 Elo+
Solo
Nemesis
Nemesis
xbrightshadowsx
Nemesis
Level 26
God Stats
3W - 4L
1,570 SR
Queue Stats
79W - 46L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElkKing
Ganesha
18
0 / 4 / 10
13,323
512
4,577
15,231
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
1 / 5 / 11
14,521
559
8,065
19,841
12,267
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 30% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 6
15,345
590
17,415
19,528
7,543
Bumba's Spear

Bumba's Spear

+70
Physical Power
+105
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you gain a 10% power buff for 30s and are healed for 10% of their Health, 10% of your Mana.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Mulan
kahdyn
Mulan
20
7 / 1 / 4
15,687
603
7,968
14,984
13,452
Sundering Axe

Sundering Axe

+40
Physical Power
+65
Magical Power
+30
Physical Protection
+30
Magical Protection

PASSIVE - Damaging an enemy god steals 2% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 8s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+20
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.

20
16 / 3 / 5
17,685
680
26,704
18,880
6,843
Bumba's Spear

Bumba's Spear

+70
Physical Power
+105
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you gain a 10% power buff for 30s and are healed for 10% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BBANDIT10
Xing Tian
13
1 / 3 / 6
10,005
385
5,836
18,637
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Jimetri
Neith
18
1 / 9 / 2
11,293
434
6,635
15,241
5,370
Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

20
5 / 5 / 3
13,685
526
14,885
15,269
5,243
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 7 / 2
9,949
383
3,008
17,177
3,419
Gilded Arrow

Gilded Arrow

+25
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

19
9 / 9 / 4
13,230
509
25,736
22,295
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
33
Kills
18
18
Deaths
33
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BBANDIT10
Xing Tian
1
3
6
1.33
W
Ganesha
ElkKing
Ganesha
0
4
10
1.25
W
1
5
11
1.3
L
Neith
Jimetri
Neith
1
9
2
0.22
L
5
5
3
1.3
L
2
7
2
0.43
W
9
5
6
2.4
W
Mulan
kahdyn
Mulan
7
1
4
9
W
16
3
5
6.17
L
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,729
Damage
56,100
88,464
Taken
88,619
55,955
Mitigated
45,905
39,908
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BBANDIT10
Xing Tian
5,836
820
0
2,792
18,637
20,582
0
4,361
14,224
27,698
0
W
Ganesha
ElkKing
Ganesha
4,577
946
30
3,213
15,231
15,850
1,309
6,268
8,963
31,945
0
W
8,065
172
4,609
10,441
19,841
12,267
2,252
7,510
12,331
91,879
0
L
Neith
Jimetri
Neith
6,635
3,557
193
3,218
15,241
5,370
0
677
14,289
0
64,846
L
14,885
1,673
369
1,623
15,269
5,243
517
2,812
12,405
120,137
0
L
3,008
1,647
87
2,679
17,177
3,419
0
1,755
15,242
0
56,877
W
17,415
8,849
0
5,089
19,528
7,543
8,800
4,349
15,179
0
145,538
W
Mulan
kahdyn
Mulan
7,968
494
0
7,095
14,984
13,452
730
1,414
13,570
10,798
72,807
W
26,704
9,546
0
9,431
18,880
6,843
2,266
4,100
14,780
0
161,178
L
25,736
13,347
0
3,773
22,295
11,291
0
4,081
18,031
0
87,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,561
Gold Earned
58,162
782
Minions Killed
592
0
Camps Cleared
0
2,509,534
Distance Traveled
2,167,767
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,005
385
37
1
0
449,916
4
W
Ganesha
13,323
512
32
1
0
470,628
5
W
Hel
14,521
559
165
6
0
519,581
12
L
Neith
11,293
434
140
5
0
411,173
1
L
Eset
13,685
526
212
8
0
472,087
3
L
Anhur
9,949
383
90
3
0
387,117
5
W
Ullr
15,345
590
206
8
0
461,946
6
W
Mulan
15,687
603
176
7
0
484,578
10
W
Loki
17,685
680
203
8
0
572,801
6
L
Nemesis
13,230
509
113
4
0
447,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role