Player Matchup

Odin
Odin
Mowwgly
Odin
Level 58
God Stats
7W - 6L
1,445 SR
Queue Stats
79W - 75L
1,438 Elo+
Party 1
Set
Set
Onnesoo
Set
Level 8
God Stats
0W - 2L
1,565 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 1
Hades
Hades
Saber Twiist
Hades
Level 127
God Stats
1W - 5L
1,402 SR
Queue Stats
189W - 185L
1,546 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,449 Elo+

VS

Team Averages
Level 81
1,532 SR
1,290 Elo+
Ah Muzen Cab
Ah Muzen Cab
BanOdin
Ah Muzen Cab
Level 142
God Stats
12W - 8L
1,597 SR
Queue Stats
437W - 380L
1,542 Elo+
Solo
Merlin
Merlin
Juniro9
Merlin
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 9L
1,173 Elo+
Solo
Ymir
Ymir
Trnafkar
Ymir
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 7L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mowwgly
Odin
10
2 / 3 / 1
6,383
638
3,914
11,333
8,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
8
0 / 7 / 2
5,777
578
2,319
9,510
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 1
6,217
622
6,764
10,936
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BanOdin
Ah Muzen Cab
13
9 / 0 / 3
8,761
876
11,515
6,019
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Juniro9
Merlin
11
0 / 3 / 10
7,027
703
6,212
4,506
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
4 / 0 / 8
8,057
806
8,708
7,273
6,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BanOdin
Ah Muzen Cab
9
0
3
10.5
W
Merlin
Juniro9
Merlin
0
3
10
1.67
L
Odin
Mowwgly
Odin
2
3
1
0.83
L
Set
0
7
2
0.14
L
1
3
1
0.5
W
Ymir
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
26,435
31,779
Taken
17,798
22,688
Mitigated
10,756
6,304
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BanOdin
Ah Muzen Cab
11,515
4,510
0
2,736
6,019
3,253
1,371
2,001
3,979
0
48,261
W
Merlin
Juniro9
Merlin
6,212
501
11
157
4,506
1,497
336
1,548
2,828
15,615
0
L
Odin
Mowwgly
Odin
3,914
764
577
1,518
11,333
8,383
0
5,728
5,331
0
18,087
L
Set
2,319
1,324
0
1,308
9,510
5,867
0
5,102
4,108
0
8,180
L
6,764
522
347
2,554
10,936
8,438
0
4,532
5,941
21,196
0
W
Ymir
8,708
2,424
431
2,630
7,273
6,006
192
3,150
3,739
11,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
23,845
87
Minions Killed
119
4
Camps Cleared
5
492,071
Distance Traveled
550,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,761
876
88
9
3
197,029
1
W
Merlin
7,027
703
19
2
2
177,100
0
L
Odin
6,383
638
27
3
1
174,504
0
L
Set
5,777
578
15
2
2
155,787
0
L
Hades
6,217
622
45
5
1
161,780
2
W
Ymir
8,057
806
12
1
0
175,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role