Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fozy_Star
Izanami
Level 29
God Stats
12W - 14L
1,545 SR
Queue Stats
156W - 172L
1,451 Elo+
Solo
Sylvanus
Sylvanus
GainWithoutN
Sylvanus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReignwolfV
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,450 Elo+
Solo
Sol
Sol
eXoPegasus
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,546 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,478 Elo+

VS

Team Averages
Level 37
1,520 SR
1,456 Elo+
Yemoja
Yemoja
ABN-FE9N
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Dakosta-_-
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,482 Elo+
Solo
Zeus
Zeus
ORSGodgamer
Zeus
Level 30
God Stats
4W - 1L
1,628 SR
Queue Stats
166W - 98L
1,546 Elo+
Solo
Kali
Kali
TheLegendxx96
Kali
Level 94
God Stats
9W - 3L
1,474 SR
Queue Stats
409W - 415L
1,419 Elo+
Party 1
Cupid
Cupid
Toxic11rich
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 3 / 1
14,845
619
17,438
23,114
17,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Fozy_Star
Izanami
17
8 / 9 / 2
11,590
483
12,339
21,680
7,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GainWithoutN
Sylvanus
15
0 / 6 / 5
10,373
432
8,335
23,241
26,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ReignwolfV
Tsukuyomi
14
0 / 10 / 1
9,381
391
6,195
16,972
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 8 / 1
12,093
504
8,317
16,633
6,686
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ABN-FE9N
Yemoja
17
2 / 6 / 15
12,096
504
6,118
19,063
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Dakosta-_-
Cthulhu
16
2 / 5 / 4
10,730
447
9,065
16,410
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
18 / 1 / 4
16,672
695
37,157
12,055
9,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 3 / 7
16,068
670
12,304
19,184
9,369
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 11
12,996
542
12,878
18,200
7,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
19
Kills
36
36
Deaths
19
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
3
1
2.83
W
Yemoja
ABN-FE9N
Yemoja
2
6
15
1.58
W
Cthulhu
Dakosta-_-
Cthulhu
2
5
4
0.8
L
Izanami
Fozy_Star
Izanami
8
9
2
1
L
Sylvanus
GainWithoutN
Sylvanus
0
6
5
0.42
W
18
1
4
20
L
Tsukuyomi
ReignwolfV
Tsukuyomi
0
10
1
0.05
W
7
3
7
3.5
W
7
4
11
3.13
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,624
Damage
77,522
101,640
Taken
84,912
65,137
Mitigated
59,450
24,407
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,438
3,524
0
8,402
23,114
17,119
2,260
9,582
13,068
10,117
120,326
W
Yemoja
ABN-FE9N
Yemoja
6,118
1,870
3,980
2,322
19,063
18,924
655
5,545
13,518
27,355
0
W
Cthulhu
Dakosta-_-
Cthulhu
9,065
243
0
3,109
16,410
14,139
1,171
2,630
13,780
41,607
0
L
Izanami
Fozy_Star
Izanami
12,339
8,667
0
4,310
21,680
7,910
31
8,884
12,710
0
79,932
L
Sylvanus
GainWithoutN
Sylvanus
8,335
2,679
1,980
5,262
23,241
26,074
175
14,203
8,864
41,571
0
W
37,157
6,916
0
2,153
12,055
9,896
1,803
2,956
9,099
168,832
0
L
Tsukuyomi
ReignwolfV
Tsukuyomi
6,195
1,456
0
1,770
16,972
7,348
204
8,919
7,712
0
45,717
W
12,304
8,015
27
6,426
19,184
9,369
844
1,390
17,794
0
166,049
W
12,878
8,271
765
7,657
18,200
7,122
2,382
6,952
11,248
0
68,436
L
8,317
2,151
0
2,683
16,633
6,686
3,146
9,820
6,725
86,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,282
Gold Earned
68,562
651
Minions Killed
712
0
Camps Cleared
0
2,005,263
Distance Traveled
2,341,852
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,845
619
220
9
0
427,762
3
W
Yemoja
12,096
504
45
2
0
414,957
0
W
Cthulhu
10,730
447
72
3
0
463,748
1
L
Izanami
11,590
483
107
4
0
383,774
1
L
Sylvanus
10,373
432
67
3
0
369,638
2
W
Zeus
16,672
695
236
10
0
460,519
3
L
Tsukuyomi
9,381
391
80
3
0
448,463
0
W
Kali
16,068
670
237
10
0
587,458
2
W
Cupid
12,996
542
122
5
0
415,170
0
L
Sol
12,093
504
177
7
0
375,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role