Player Matchup

Osiris
Osiris
Im A Bot Bud
Osiris
Level 61
God Stats
7W - 5L
1,601 SR
Queue Stats
663W - 534L
1,590 Elo+
Solo
Nu Wa
Nu Wa
LonelySingleMale
Nu Wa
Level 83
God Stats
1W - 1L
1,796 SR
Queue Stats
127W - 101L
1,607 Elo+
Solo
Fenrir
Fenrir
iiiiThanatosiiii
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 86L
1,615 Elo+
Solo
Da Ji
Da Ji
jayswami
Da Ji
Level 149
God Stats
5W - 12L
1,374 SR
Queue Stats
479W - 514L
1,575 Elo+
Solo
Discordia
Discordia
nairBaicraG
Discordia
Level 149
God Stats
0W - 2L
1,519 SR
Queue Stats
283W - 284L
1,647 Elo+
Solo
Team Averages
Level 104
1,558 SR
1,607 Elo+

VS

Team Averages
Level 153
1,668 SR
1,617 Elo+
Khepri
Khepri
BigPapiJared
Khepri
Level 160
God Stats
2W - 2L
1,779 SR
Queue Stats
192W - 149L
1,663 Elo+
Solo
Camazotz
Camazotz
CarpeTempore1
Camazotz
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
283W - 271L
1,642 Elo+
Solo
Odin
Odin
Epicz Ed222
Odin
Level 140
God Stats
4W - 2L
1,562 SR
Queue Stats
269W - 275L
1,546 Elo+
Solo
Athena
Athena
FallingBear67
Athena
Level 155
God Stats
3W - 2L
1,735 SR
Queue Stats
232W - 234L
1,613 Elo+
Solo
Ah Puch
Ah Puch
Uzhkada
Ah Puch
Level 152
God Stats
8W - 4L
1,719 SR
Queue Stats
522W - 534L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 5 / 11
8,315
640
10,895
14,095
17,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 7
8,207
631
11,217
9,233
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 5 / 3
9,954
766
11,421
17,484
17,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
jayswami
Da Ji
17
3 / 3 / 7
9,484
730
8,890
18,333
8,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
nairBaicraG
Discordia
15
0 / 5 / 10
8,565
659
20,024
10,025
4,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 3 / 11
9,916
763
5,084
12,765
15,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
CarpeTempore1
Camazotz
19
15 / 2 / 8
11,540
888
24,519
25,213
19,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 2 / 12
9,310
716
8,402
13,793
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 4 / 12
9,439
726
4,858
19,327
19,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Uzhkada
Ah Puch
17
5 / 2 / 10
10,320
794
16,017
14,410
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
13
Kills
24
24
Deaths
13
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
11
2.17
W
Camazotz
CarpeTempore1
Camazotz
15
2
8
9.5
W
2
2
12
4
W
1
4
12
1.75
L
Osiris
1
5
11
1.3
L
2
6
7
0.92
W
Ah Puch
Uzhkada
Ah Puch
5
2
10
5
L
7
5
3
1.7
L
Da Ji
jayswami
Da Ji
3
3
7
2.17
L
Discordia
nairBaicraG
Discordia
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,447
Damage
58,880
69,170
Taken
85,508
51,544
Mitigated
77,922
19,605
Healing
37,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,084
464
1,616
1,852
12,765
15,240
628
5,784
6,555
13,452
0
W
Camazotz
CarpeTempore1
Camazotz
24,519
7,496
1,346
16,889
25,213
19,527
1,009
8,825
15,852
0
38,270
W
8,402
1,092
1,007
1,909
13,793
15,323
728
4,792
8,755
0
20,222
W
4,858
906
2,009
4,580
19,327
19,176
1,239
7,739
10,752
13,540
0
L
Osiris
10,895
2,616
1,347
1,797
14,095
17,149
80
5,683
7,651
0
16,750
L
11,217
2,738
0
840
9,233
3,855
342
3,416
5,479
18,895
0
W
Ah Puch
Uzhkada
Ah Puch
16,017
516
1,136
4,986
14,410
8,656
1,301
4,101
10,163
39,427
0
L
11,421
5,009
658
4,666
17,484
17,521
48
6,404
10,247
0
17,875
L
Da Ji
jayswami
Da Ji
8,890
1,828
845
6,520
18,333
8,333
0
6,791
10,643
0
15,549
L
Discordia
nairBaicraG
Discordia
20,024
843
1,210
1,722
10,025
4,686
69
3,427
6,341
43,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
50,525
116
Minions Killed
118
0
Camps Cleared
0
1,031,173
Distance Traveled
1,215,439
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,916
763
13
1
0
227,962
0
W
Camazotz
11,540
888
19
1
0
265,908
0
W
Odin
9,310
716
24
2
0
267,532
0
W
Athena
9,439
726
18
1
0
228,414
2
L
Osiris
8,315
640
17
1
0
232,700
0
L
Nu Wa
8,207
631
15
1
0
186,742
0
W
Ah Puch
10,320
794
44
3
0
225,623
1
L
Fenrir
9,954
766
10
1
0
194,733
1
L
Da Ji
9,484
730
9
1
0
214,855
0
L
Discordia
8,565
659
65
5
0
202,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role