Player Matchup

Heimdallr
Heimdallr
Diamond III
ChaoticHeadZzMaN
Heimdallr
Diamond III
Level 135
God Stats
16W - 3L
1,520 SR
Queue Stats
31W - 11L
2,598 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,520 SR
2,598 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,766 SR
2,486 MMR
Sol
Sol
Diamond I
pollodegoma12
Sol
Diamond I
Level 106
God Stats
9W - 9L
1,766 SR
Queue Stats
175W - 131L
2,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
3 / 0 / 0
5,478
1,096
2,281
4,511
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
UllrHadesHou YiOlorunKali

VS

Bans
Ah Muzen CabBellonaAnhurChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,702
740
2,143
2,795
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,281
Damage
2,143
4,511
Taken
2,795
1,947
Mitigated
900
1,813
Healing
395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
2,281
1,457
0
1,813
4,511
1,947
938
1,910
2,601
0
23,386
L
2,143
1,073
0
395
2,795
900
0
104
2,691
7,436
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,478
Gold Earned
3,702
55
Minions Killed
14
3
Camps Cleared
1
86,977
Distance Traveled
79,597
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,478
1,096
55
11
3
86,977
1
L
Sol
3,702
740
14
3
1
79,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role