Player Matchup

Bakasura
Bakasura
Crazypandalords
Bakasura
Level 53
God Stats
3W - 8L
1,232 SR
Queue Stats
10W - 38L
1,226 Elo+
Party 1
Ullr
Ullr
JohnGottiTDM
Ullr
Level 126
God Stats
3W - 5L
1,420 SR
Queue Stats
16W - 39L
1,291 Elo+
Party 1
Zeus
Zeus
malparido
Zeus
Level 102
God Stats
464W - 441L
1,563 SR
Queue Stats
1,329W - 1,328L
1,539 Elo+
Solo
Kukulkan
Kukulkan
slickcommo
Kukulkan
Level 119
God Stats
17W - 13L
1,630 SR
Queue Stats
78W - 79L
1,454 Elo+
Party 1
Nemesis
Nemesis
xBurritodefrijol
Nemesis
Level 124
God Stats
1W - 4L
1,408 SR
Queue Stats
97W - 100L
1,511 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,404 Elo+

VS

Team Averages
Level 128
1,502 SR
1,470 Elo+
Discordia
Discordia
Blizzard4841
Discordia
Level 85
God Stats
4W - 2L
1,223 SR
Queue Stats
29W - 23L
1,412 Elo+
Solo
Medusa
Medusa
GBG Stretch
Medusa
Level 127
God Stats
7W - 5L
1,484 SR
Queue Stats
104W - 115L
1,521 Elo+
Solo
Odin
Odin
Killawatt414
Odin
Level 147
God Stats
13W - 11L
1,608 SR
Queue Stats
80W - 77L
1,463 Elo+
Solo
Ganesha
Ganesha
LosGreek
Ganesha
Level 130
God Stats
13W - 4L
1,714 SR
Queue Stats
317W - 339L
1,427 Elo+
Solo
Chang'e
Chang'e
PsYcHo RiVaL
Chang'e
Level 153
God Stats
4W - 0L
1,479 SR
Queue Stats
30W - 25L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 7 / 5
9,837
984
6,206
14,575
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 6 / 6
9,077
908
5,402
12,626
4,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
6 / 3 / 3
11,581
1,158
20,758
8,953
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
slickcommo
Kukulkan
16
0 / 4 / 6
9,761
976
7,511
12,681
4,186
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 4
9,837
984
6,488
9,829
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blizzard4841
Discordia
18
3 / 3 / 12
10,763
1,076
15,874
6,890
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
7 / 2 / 8
11,000
1,100
10,818
8,535
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 3 / 12
10,438
1,044
11,206
11,863
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
LosGreek
Ganesha
17
0 / 1 / 16
10,488
1,049
7,747
14,949
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
PsYcHo RiVaL
Chang'e
17
5 / 1 / 8
10,794
1,079
8,832
7,039
2,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
10
Kills
20
20
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blizzard4841
Discordia
3
3
12
3
L
Bakasura
2
7
5
0.64
W
Medusa
7
2
8
5.5
L
0
6
6
0.5
W
5
3
12
3.67
W
Ganesha
LosGreek
Ganesha
0
1
16
8
W
Chang'e
PsYcHo RiVaL
Chang'e
5
1
8
9
L
Zeus
6
3
3
2.5
L
Kukulkan
slickcommo
Kukulkan
0
4
6
0.75
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
54,477
58,664
Taken
49,276
21,171
Mitigated
37,655
4,363
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blizzard4841
Discordia
15,874
486
0
60
6,890
2,433
0
4,199
2,416
41,008
0
L
Bakasura
6,206
3,984
126
1,195
14,575
4,622
0
8,189
6,204
0
8,473
W
Medusa
10,818
4,553
0
440
8,535
3,205
0
5,680
2,855
0
31,865
L
5,402
2,368
0
316
12,626
4,832
0
5,237
6,898
0
18,382
W
11,206
1,665
0
724
11,863
11,524
0
5,198
6,243
0
13,495
W
Ganesha
LosGreek
Ganesha
7,747
438
0
1,291
14,949
18,110
0
9,355
5,314
13,516
0
W
Chang'e
PsYcHo RiVaL
Chang'e
8,832
352
4,035
3,448
7,039
2,383
0
3,837
2,992
39,839
0
L
Zeus
20,758
2,096
0
65
8,953
2,992
0
7,529
1,359
37,832
0
L
Kukulkan
slickcommo
Kukulkan
7,511
1,460
179
789
12,681
4,186
0
6,025
6,400
38,900
0
L
6,488
3,438
0
1,693
9,829
4,539
0
5,473
4,199
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
53,483
197
Minions Killed
207
9
Camps Cleared
9
951,371
Distance Traveled
1,047,209
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,763
1,076
65
7
0
198,414
0
L
Bakasura
9,837
984
10
1
2
187,165
0
W
Medusa
11,000
1,100
51
5
6
213,890
0
L
Ullr
9,077
908
19
2
0
173,275
1
W
Odin
10,438
1,044
8
1
0
207,698
0
W
Ganesha
10,488
1,049
0
0
0
227,268
1
W
Chang'e
10,794
1,079
83
8
3
199,939
2
L
Zeus
11,581
1,158
36
4
2
203,650
0
L
Kukulkan
9,761
976
78
8
0
197,061
2
L
Nemesis
9,837
984
54
5
5
190,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role