Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dissimulat0r
Poseidon
Level 124
God Stats
21W - 16L
1,619 SR
Queue Stats
563W - 581L
1,623 Elo+
Solo
Charybdis
Charybdis
Sumdumnoob
Charybdis
Level 6
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,459 Elo+

VS

Team Averages
Level 100
1,670 SR
1,601 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NarutoAgamer
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
wormyooo
Kuzenbo
Level 126
God Stats
8W - 3L
2,010 SR
Queue Stats
135W - 73L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 4
6,580
658
4,329
11,808
10,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Dissimulat0r
Poseidon
10
3 / 6 / 0
6,650
665
7,934
8,239
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Sumdumnoob
Charybdis
9
1 / 7 / 3
6,295
630
6,481
9,428
3,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
11 / 0 / 4
9,706
971
14,459
8,153
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 6
7,059
706
4,324
4,019
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
wormyooo
Kuzenbo
12
3 / 1 / 12
8,431
843
6,260
11,111
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
16
16
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
4
0.67
W
Danzaburou
 
Danzaburou
11
0
4
13
L
Poseidon
Dissimulat0r
Poseidon
3
6
0
0.5
W
2
3
6
1.67
L
Charybdis
Sumdumnoob
Charybdis
1
7
3
0.36
W
Kuzenbo
wormyooo
Kuzenbo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
25,043
29,475
Taken
23,283
16,187
Mitigated
18,182
6,498
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,329
1,243
589
3,648
11,808
10,334
0
3,805
8,003
0
13,145
W
Danzaburou
 
Danzaburou
14,459
7,647
0
2,579
8,153
3,706
1,036
3,050
4,885
0
36,157
L
Poseidon
Dissimulat0r
Poseidon
7,934
1,943
0
793
8,239
2,715
0
2,838
5,401
22,500
0
W
4,324
1,463
0
0
4,019
1,264
0
2,064
1,791
14,734
0
L
Charybdis
Sumdumnoob
Charybdis
6,481
4,078
0
1,468
9,428
3,138
0
4,186
5,242
0
22,740
W
Kuzenbo
wormyooo
Kuzenbo
6,260
1,858
0
1,868
11,111
13,212
365
2,512
8,356
13,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,525
Gold Earned
25,196
120
Minions Killed
107
3
Camps Cleared
5
485,704
Distance Traveled
571,717
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,580
658
23
2
0
186,922
1
W
Danzaburou
9,706
971
71
7
4
192,334
3
L
Poseidon
6,650
665
43
4
3
165,553
2
W
Nu Wa
7,059
706
22
2
0
158,821
0
L
Charybdis
6,295
630
54
5
0
133,229
1
W
Kuzenbo
8,431
843
14
1
1
220,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role