Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
JusticeRevolver
Erlang Shen
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 194L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
SinistarSolaris
Kumbhakarna
Level 126
God Stats
2W - 3L
1,442 SR
Queue Stats
79W - 92L
1,445 Elo+
Party 2
Chaac
Chaac
Vansrouge
Chaac
Level 133
God Stats
6W - 2L
1,764 SR
Queue Stats
267W - 263L
1,447 Elo+
Solo
Sol
Sol
kaiserpikachu
Sol
Level 112
God Stats
4W - 3L
1,165 SR
Queue Stats
274W - 271L
1,507 Elo+
Solo
Team Averages
Level 116
1,474 SR
1,476 Elo+

VS

Team Averages
Level 122
1,483 SR
1,463 Elo+
Rama
Rama
Im_Gingerfied
Rama
Level 104
God Stats
0W - 2L
1,273 SR
Queue Stats
118W - 153L
1,428 Elo+
Party 3
Geb
Geb
JetFire080
Geb
Level 116
God Stats
3W - 1L
1,740 SR
Queue Stats
268W - 280L
1,522 Elo+
Party 3
Da Ji
Da Ji
Punk713
Da Ji
Level 139
God Stats
0W - 5L
1,131 SR
Queue Stats
83W - 96L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jjaxxer
Cu Chulainn
Level 110
God Stats
3W - 4L
1,452 SR
Queue Stats
159W - 163L
1,457 Elo+
Solo
Raijin
Raijin
smokedog93333
Raijin
Level 139
God Stats
6W - 1L
1,820 SR
Queue Stats
86W - 104L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 2 / 7
10,440
803
15,614
11,212
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
JusticeRevolver
Erlang Shen
16
0 / 2 / 11
9,094
700
8,376
24,305
12,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SinistarSolaris
Kumbhakarna
16
0 / 4 / 14
9,232
710
4,943
17,962
18,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Vansrouge
Chaac
17
5 / 5 / 11
10,557
812
11,051
21,833
20,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 3 / 10
11,341
872
24,066
10,712
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,754
673
10,306
11,181
5,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 10
9,453
727
15,230
15,668
17,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Punk713
Da Ji
16
4 / 6 / 7
9,467
728
10,657
11,920
10,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
jjaxxer
Cu Chulainn
17
2 / 3 / 11
10,406
800
17,850
27,954
21,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 6 / 6
9,627
741
15,858
9,872
4,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
20
Kills
15
16
Deaths
20
53
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
7
5.75
L
2
4
7
1.38
L
3
1
10
8
W
Erlang Shen
JusticeRevolver
Erlang Shen
0
2
11
2.75
L
Da Ji
Punk713
Da Ji
4
6
7
1.25
W
Kumbhakarna
SinistarSolaris
Kumbhakarna
0
4
14
1.75
W
Chaac
Vansrouge
Chaac
5
5
11
2.1
L
Cu Chulainn
jjaxxer
Cu Chulainn
2
3
11
2.5
W
7
3
10
4
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,050
Damage
69,901
86,024
Taken
76,595
61,942
Mitigated
58,588
38,357
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,614
1,942
1,278
2,587
11,212
5,518
72
3,766
7,280
0
28,844
L
10,306
8,302
1,168
3,058
11,181
5,077
258
5,232
5,949
0
21,587
L
15,230
921
1,206
3,160
15,668
17,630
0
7,364
8,304
25,624
0
W
Erlang Shen
JusticeRevolver
Erlang Shen
8,376
2,679
2,096
10,812
24,305
12,744
342
8,638
15,382
0
18,670
L
Da Ji
Punk713
Da Ji
10,657
1,075
868
1,004
11,920
10,318
676
3,530
8,390
0
17,631
W
Kumbhakarna
SinistarSolaris
Kumbhakarna
4,943
119
2,882
2,197
17,962
18,545
516
6,280
11,365
8,221
0
W
Chaac
Vansrouge
Chaac
11,051
1,500
2,318
8,742
21,833
20,705
1,155
8,524
12,940
260
23,045
L
Cu Chulainn
jjaxxer
Cu Chulainn
17,850
2,772
5,999
13,493
27,954
21,242
0
8,353
19,601
4,164
29,665
W
24,066
7,330
953
4,492
10,712
4,430
3,534
4,442
6,196
55,155
0
L
15,858
1,617
861
663
9,872
4,321
0
4,754
5,118
27,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
47,707
147
Minions Killed
131
0
Camps Cleared
0
1,234,380
Distance Traveled
1,092,773
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,440
803
25
2
0
281,008
1
L
Rama
8,754
673
34
3
0
186,871
0
L
Geb
9,453
727
15
1
0
256,993
4
W
Erlang Shen
9,094
700
8
1
0
274,796
0
L
Da Ji
9,467
728
15
1
0
213,568
0
W
Kumbhakarna
9,232
710
3
0
0
246,103
0
W
Chaac
10,557
812
31
2
0
211,032
2
L
Cu Chulainn
10,406
800
36
3
0
238,633
4
W
Sol
11,341
872
80
6
0
221,441
0
L
Raijin
9,627
741
31
2
0
196,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role