Player Matchup

Sobek
Sobek
Halllows
Sobek
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
25W - 9L
1,871 Elo+
Party 1
Skadi
Skadi
Seahawkking24
Skadi
Level 108
God Stats
12W - 5L
1,692 SR
Queue Stats
100W - 78L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
Zhartix
Zhong Kui
Level 156
God Stats
1W - 4L
1,307 SR
Queue Stats
554W - 473L
1,654 Elo+
Party 1
Anubis
Anubis
largegaytree
Anubis
Level 144
God Stats
6W - 4L
1,677 SR
Queue Stats
106W - 85L
1,555 Elo+
Party 1
Ares
Ares
screamio
Ares
Level 126
God Stats
2W - 1L
1,657 SR
Queue Stats
133W - 75L
1,677 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,664 Elo+

VS

Team Averages
Level 86
1,494 SR
1,473 Elo+
Geb
Geb
HeadMatt
Geb
Level 108
God Stats
6W - 8L
1,355 SR
Queue Stats
120W - 99L
1,524 Elo+
Party 2
Ra
Ra
JanusHugh
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Party 2
Charybdis
Charybdis
MemorialCoin
Charybdis
Level 120
God Stats
1W - 2L
1,465 SR
Queue Stats
248W - 218L
1,545 Elo+
Party 2
Ravana
Ravana
llHydell
Ravana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 50L
1,479 Elo+
Party 2
Odin
Odin
saucykazi
Odin
Level 109
God Stats
3W - 3L
1,650 SR
Queue Stats
690W - 760L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Halllows
Sobek
13
1 / 6 / 3
8,100
426
3,159
13,618
12,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
9 / 4 / 5
11,152
587
12,502
11,745
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zhartix
Zhong Kui
18
11 / 2 / 10
11,015
580
19,963
17,151
14,162
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
9 / 4 / 13
10,702
563
19,399
16,416
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
6 / 0 / 18
10,672
562
12,254
17,644
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
8,001
421
7,577
23,937
16,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 9 / 0
7,136
376
3,455
9,611
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MemorialCoin
Charybdis
16
4 / 6 / 2
10,541
555
10,161
16,233
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
llHydell
Ravana
14
4 / 8 / 1
9,481
499
9,356
16,732
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
15
7 / 4 / 2
10,282
541
13,961
20,805
16,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
36
Kills
16
16
Deaths
36
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Halllows
Sobek
1
6
3
0.42
L
1
9
2
0.22
L
0
9
0
0
L
Charybdis
MemorialCoin
Charybdis
4
6
2
0.83
W
9
4
5
2.88
W
Zhong Kui
Zhartix
Zhong Kui
11
2
10
8
W
Anubis
9
4
13
3.88
L
Ravana
llHydell
Ravana
4
8
1
0.56
L
Odin
7
4
2
2
W
Ares
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,277
Damage
44,510
76,574
Taken
87,318
62,218
Mitigated
45,461
29,491
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Halllows
Sobek
3,159
626
0
2,607
13,618
12,986
874
241
13,377
30,448
0
L
7,577
668
608
3,384
23,937
16,360
0
15,848
8,089
17,661
0
L
3,455
232
120
305
9,611
2,678
150
7,770
1,841
29,638
0
L
Charybdis
MemorialCoin
Charybdis
10,161
4,398
0
5,679
16,233
4,536
770
4,527
11,706
0
81,289
W
12,502
6,285
396
2,893
11,745
4,720
4,245
1,683
10,046
0
83,257
W
Zhong Kui
Zhartix
Zhong Kui
19,963
4,406
425
6,942
17,151
14,162
373
3,257
13,740
83,487
0
W
Anubis
19,399
691
0
9,526
16,416
7,878
835
2,282
14,072
66,814
0
L
Ravana
llHydell
Ravana
9,356
2,565
0
4,178
16,732
5,811
0
11,522
5,210
0
58,706
L
Odin
13,961
4,098
0
4,576
20,805
16,076
0
15,288
5,517
2,299
57,991
W
Ares
12,254
382
910
5,792
17,644
22,472
0
3,888
13,546
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
45,441
434
Minions Killed
410
0
Camps Cleared
0
1,715,400
Distance Traveled
1,689,925
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,100
426
58
3
0
307,132
0
L
Geb
8,001
421
22
1
0
342,953
3
L
Ra
7,136
376
51
3
0
283,632
0
L
Charybdis
10,541
555
125
7
0
340,546
8
W
Skadi
11,152
587
145
8
0
342,528
3
W
Zhong Kui
11,015
580
130
7
0
341,188
2
W
Anubis
10,702
563
90
5
0
347,928
2
L
Ravana
9,481
499
90
5
0
367,735
0
L
Odin
10,282
541
122
6
0
355,059
2
W
Ares
10,672
562
11
1
0
376,624
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role