Player Matchup

Achilles
Achilles
Springtrapgam3r
Achilles
Level 148
God Stats
5W - 5L
1,544 SR
Queue Stats
335W - 303L
1,526 Elo+
Party 1
Zeus
Zeus
aitor3650
Zeus
Level 128
God Stats
31W - 12L
1,651 SR
Queue Stats
109W - 64L
1,610 Elo+
Party 1
Ganesha
Ganesha
colossus1998638
Ganesha
Level 109
God Stats
3W - 5L
1,422 SR
Queue Stats
248W - 237L
1,530 Elo+
Party 1
Team Averages
Level 128
1,539 SR
1,556 Elo+

VS

Team Averages
Level 85
1,522 SR
1,435 Elo+
Zeus
Zeus
A1N9T9H4ONY
Zeus
Level 89
God Stats
106W - 95L
1,512 SR
Queue Stats
425W - 529L
1,407 Elo+
Solo
Hou Yi
Hou Yi
KryIPToniix-
Hou Yi
Level 160
God Stats
94W - 28L
1,783 SR
Queue Stats
712W - 328L
1,784 Elo+
Solo
Ra
Ra
geurig_baan
Ra
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 11L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 7 / 5
7,795
600
9,318
16,774
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
12
6 / 6 / 0
9,168
705
10,995
10,051
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 6
8,370
644
3,361
16,160
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
9,836
757
11,949
5,418
1,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
16
12 / 0 / 4
10,710
824
23,138
13,678
4,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 10
8,607
662
3,617
9,391
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
16
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Hou Yi
12
0
4
14
L
Achilles
1
7
5
0.5
L
Zeus
6
6
0
1
L
0
3
6
1
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
38,704
42,985
Taken
28,487
27,355
Mitigated
7,796
8,269
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,949
1,260
0
730
5,418
1,454
516
3,121
2,009
37,996
0
W
Hou Yi
23,138
15,887
0
5,465
13,678
4,079
2,021
5,195
7,750
0
56,490
L
Achilles
9,318
964
166
4,395
16,774
10,033
0
5,674
11,100
0
21,902
L
Zeus
10,995
352
255
752
10,051
2,275
0
3,756
6,295
34,915
0
L
3,361
35
514
2,187
16,160
15,047
0
6,343
9,817
17,790
0
W
3,617
179
2,958
3,515
9,391
2,263
231
5,912
2,910
18,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
29,153
125
Minions Killed
163
2
Camps Cleared
10
691,374
Distance Traveled
654,868
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,836
757
64
5
2
216,263
4
W
Hou Yi
10,710
824
64
5
6
231,472
4
L
Achilles
7,795
600
48
4
2
224,398
2
L
Zeus
9,168
705
72
6
0
227,714
0
L
Ganesha
8,370
644
5
0
0
239,262
1
W
Ra
8,607
662
35
3
2
207,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role