Player Matchup

Jormungandr
Jormungandr
AnnReinheart
Jormungandr
Level 16
God Stats
13W - 6L
1,745 SR
Queue Stats
17W - 11L
1,607 Elo+
Solo
Apollo
Apollo
Chaì
Apollo
Level 16
God Stats
1W - 2L
1,246 SR
Queue Stats
62W - 42L
1,640 Elo+
Solo
Loki
Loki
Ionlykno
Loki
Level 4
God Stats
5W - 6L
1,790 SR
Queue Stats
7W - 6L
1,881 Elo+
Solo
Chronos
Chronos
UrMomLovedMyBBC
Chronos
Level 29
God Stats
5W - 3L
1,576 SR
Queue Stats
123W - 104L
1,542 Elo+
Solo
Ra
Ra
xrepperx
Ra
Level 12
God Stats
1W - 3L
1,523 SR
Queue Stats
25W - 33L
1,680 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,670 Elo+

VS

Team Averages
Level 18
1,429 SR
1,627 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kite14
Bellona
Level 17
God Stats
2W - 2L
1,487 SR
Queue Stats
99W - 103L
1,429 Elo+
Solo
Ymir
Ymir
MaxTheSmiter
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,855 Elo+
Solo
Neith
Neith
NecroLumino
Neith
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 1L
1,685 Elo+
Solo
Cu Chulainn
Cu Chulainn
bandoleroplayero
Cu Chulainn
Level 22
God Stats
4W - 9L
1,364 SR
Queue Stats
88W - 65L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnnReinheart
Jormungandr
5
0 / 2 / 1
3,643
520
2,603
5,661
2,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Chaì
Apollo
9
4 / 1 / 0
5,406
772
2,737
4,108
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
4
0 / 4 / 0
3,352
479
1,025
3,732
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,471
639
1,743
3,853
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 6 / 0
3,549
507
1,215
3,818
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
4,335
619
2,187
4,321
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Kite14
Bellona
7
0 / 3 / 0
4,119
588
1,589
3,949
2,042
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 1 / 2
6,165
881
4,097
3,634
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
3,808
544
3,304
2,744
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
bandoleroplayero
Cu Chulainn
8
4 / 0 / 3
4,917
702
3,112
4,131
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
13
13
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Jormungandr
AnnReinheart
Jormungandr
0
2
1
0.25
L
Apollo
Chaì
Apollo
4
1
0
4
L
Loki
0
4
0
0
W
Bellona
Kite14
Bellona
0
3
0
0
W
8
1
2
9
W
0
1
1
0.5
L
1
0
0
1
W
Cu Chulainn
bandoleroplayero
Cu Chulainn
4
0
3
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,323
Damage
14,289
21,172
Taken
18,779
6,157
Mitigated
7,695
4,508
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,187
540
157
2,015
4,321
1,973
0
2,577
1,744
14,014
0
L
Jormungandr
AnnReinheart
Jormungandr
2,603
592
60
452
5,661
2,179
0
2,148
3,513
7,950
0
L
Apollo
Chaì
Apollo
2,737
1,550
0
1,576
4,108
1,297
215
417
3,691
0
22,026
L
Loki
1,025
389
0
806
3,732
833
0
842
2,890
0
7,844
W
Bellona
Kite14
Bellona
1,589
562
0
280
3,949
2,042
300
0
3,949
0
16,822
W
4,097
1,804
0
1,940
3,634
1,650
0
1,095
2,539
25,192
2,549
W
3,304
1,260
0
713
2,744
827
0
1,391
1,353
0
15,944
L
1,743
866
0
1,408
3,853
915
0
1,021
2,832
25,064
0
W
Cu Chulainn
bandoleroplayero
Cu Chulainn
3,112
961
0
2,132
4,131
1,203
0
498
3,633
0
21,942
L
1,215
219
31
175
3,818
933
0
1,490
2,328
12,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,421
Gold Earned
23,344
157
Minions Killed
215
0
Camps Cleared
0
607,032
Distance Traveled
680,680
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,335
619
28
4
0
127,458
2
L
Jormungandr
3,643
520
16
2
0
115,838
0
L
Apollo
5,406
772
49
7
0
125,530
1
L
Loki
3,352
479
20
3
0
95,042
0
W
Bellona
4,119
588
42
6
0
126,167
0
W
Ymir
6,165
881
66
9
0
139,656
1
W
Neith
3,808
544
33
5
0
133,251
0
L
Chronos
4,471
639
55
8
0
143,428
2
W
Cu Chulainn
4,917
702
46
7
0
154,148
1
L
Ra
3,549
507
17
2
0
127,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role