Player Matchup

Chaac
Chaac
GamingOrange106
Chaac
Level 58
God Stats
4W - 3L
1,481 SR
Queue Stats
62W - 78L
1,420 Elo+
Solo
Ymir
Ymir
MutenisReveraria
Ymir
Level 104
God Stats
4W - 5L
1,698 SR
Queue Stats
54W - 53L
1,527 Elo+
Party 2
Chang'e
Chang'e
Zecchius
Chang'e
Level 21
God Stats
1W - 0L
1,690 SR
Queue Stats
19W - 11L
1,325 Elo+
Party 2
Team Averages
Level 61
1,623 SR
1,424 Elo+

VS

Team Averages
Level 49
1,652 SR
1,349 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Euforiic
Artemis
Level 18
God Stats
3W - 10L
1,570 SR
Queue Stats
5W - 15L
1,273 Elo+
Party 1
Amaterasu
Amaterasu
K2Rez
Amaterasu
Level 21
God Stats
1W - 5L
1,886 SR
Queue Stats
6W - 21L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
8,217
747
4,803
7,918
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 1 / 5
7,377
671
2,972
6,802
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zecchius
Chang'e
12
2 / 0 / 5
7,930
721
4,784
5,805
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 2 / 0
6,667
606
4,771
7,392
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Euforiic
Artemis
9
0 / 2 / 1
6,136
558
1,805
4,443
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
K2Rez
Amaterasu
10
0 / 3 / 1
6,183
562
905
6,236
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Artemis
Euforiic
Artemis
0
2
1
0.25
W
4
0
3
5.5
L
Amaterasu
K2Rez
Amaterasu
0
3
1
0.17
W
1
1
5
3.5
W
Chang'e
Zecchius
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
7,481
20,525
Taken
18,071
11,337
Mitigated
8,310
11,515
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,771
69
419
469
7,392
2,600
0
3,734
3,471
21,641
0
L
Artemis
Euforiic
Artemis
1,805
514
0
348
4,443
1,493
0
1,853
2,495
0
9,094
W
4,803
594
0
3,262
7,918
4,011
875
2,068
5,544
0
30,023
L
Amaterasu
K2Rez
Amaterasu
905
412
0
186
6,236
4,217
0
2,197
4,002
0
12,621
W
2,972
272
355
1,681
6,802
5,504
219
1,652
5,150
13,845
0
W
Chang'e
Zecchius
Chang'e
4,784
339
2,157
4,060
5,805
1,822
1,089
1,578
4,141
22,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,524
Gold Earned
18,986
125
Minions Killed
73
5
Camps Cleared
2
562,788
Distance Traveled
519,939
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,667
606
36
3
1
207,458
2
L
Artemis
6,136
558
18
2
1
130,738
1
W
Chaac
8,217
747
48
4
2
222,042
0
L
Amaterasu
6,183
562
19
2
0
181,743
0
W
Ymir
7,377
671
35
3
3
162,234
0
W
Chang'e
7,930
721
42
4
0
178,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role