Player Matchup

Vamana
Vamana
MajorGutsy
Vamana
Level 143
God Stats
8W - 6L
1,496 SR
Queue Stats
139W - 150L
1,444 Elo+
Party 1
Anubis
Anubis
MambaHebi
Anubis
Level 155
God Stats
4W - 8L
1,348 SR
Queue Stats
890W - 827L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
UnhorsedIce9943
Jormungandr
Level 18
God Stats
2W - 1L
1,527 SR
Queue Stats
89W - 93L
1,435 Elo+
Party 1
Bastet
Bastet
dest24mvp
Bastet
Level 147
God Stats
4W - 2L
1,115 SR
Queue Stats
144W - 153L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
drowsypet
Aphrodite
Level 50
God Stats
316W - 251L
1,472 SR
Queue Stats
338W - 268L
1,432 Elo+
Party 2
Team Averages
Level 103
1,392 SR
1,456 Elo+

VS

Team Averages
Level 52
1,544 SR
1,533 Elo+
Fenrir
Fenrir
J-2Infinity
Fenrir
Level 37
God Stats
2W - 4L
1,350 SR
Queue Stats
226W - 234L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Shadowtrini457
Danzaburou
Level 125
God Stats
2W - 1L
1,803 SR
Queue Stats
116W - 96L
1,559 Elo+
Party 3
Janus
Janus
TurboGlitz
Janus
Level 47
God Stats
29W - 29L
1,471 SR
Queue Stats
290W - 297L
1,496 Elo+
Solo
Chang'e
Chang'e
smiteleppy
Chang'e
Level 45
God Stats
4W - 4L
1,595 SR
Queue Stats
115W - 107L
1,524 Elo+
Party 3
Mulan
Mulan
Çoinflip
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MajorGutsy
Vamana
20
7 / 1 / 18
15,535
971
29,932
20,840
20,217
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
MambaHebi
Anubis
20
7 / 3 / 16
15,634
977
21,902
27,426
16,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
UnhorsedIce9943
Jormungandr
20
3 / 2 / 23
15,090
943
15,594
21,284
24,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
dest24mvp
Bastet
20
10 / 1 / 15
16,023
1,001
23,193
11,140
4,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
drowsypet
Aphrodite
20
3 / 0 / 15
16,008
1,001
10,676
15,101
17,007
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 8 / 1
14,763
923
11,336
24,126
17,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Shadowtrini457
Danzaburou
20
1 / 3 / 3
13,844
865
17,282
14,378
5,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
20
1 / 7 / 4
14,755
922
19,582
16,579
5,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
smiteleppy
Chang'e
20
0 / 7 / 7
13,667
854
14,197
23,467
12,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Çoinflip
Mulan
20
0 / 5 / 6
13,483
843
29,203
29,434
31,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
30
Kills
7
7
Deaths
30
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
8
1
0.69
W
Vamana
MajorGutsy
Vamana
7
1
18
16
W
Anubis
MambaHebi
Anubis
7
3
16
5
L
Danzaburou
Shadowtrini457
Danzaburou
1
3
3
0.83
L
Janus
1
7
4
0.43
W
Jormungandr
UnhorsedIce9943
Jormungandr
3
2
23
7.25
W
Bastet
dest24mvp
Bastet
10
1
15
17.5
W
Aphrodite
drowsypet
Aphrodite
3
0
15
10.5
L
Chang'e
smiteleppy
Chang'e
0
7
7
0.5
L
Mulan
Çoinflip
Mulan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,297
Damage
91,600
95,791
Taken
107,984
83,504
Mitigated
71,497
38,047
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,336
1,963
0
848
24,126
17,710
0
10,614
13,512
0
14,481
W
Vamana
MajorGutsy
Vamana
29,932
19,616
0
4,546
20,840
20,217
0
6,917
13,625
0
59,494
W
Anubis
MambaHebi
Anubis
21,902
1,207
1,810
6,735
27,426
16,714
0
10,576
16,373
67,176
0
L
Danzaburou
Shadowtrini457
Danzaburou
17,282
8,938
0
3,232
14,378
5,180
0
4,831
9,547
0
58,349
L
Janus
19,582
113
523
2,336
16,579
5,500
0
8,507
8,072
89,704
0
W
Jormungandr
UnhorsedIce9943
Jormungandr
15,594
2,871
0
284
21,284
24,600
0
10,193
10,596
48,399
0
W
Bastet
dest24mvp
Bastet
23,193
7,351
275
2,335
11,140
4,966
0
3,646
7,394
0
36,018
W
Aphrodite
drowsypet
Aphrodite
10,676
1,358
11,398
10,664
15,101
17,007
0
7,919
6,730
25,722
0
L
Chang'e
smiteleppy
Chang'e
14,197
518
4,428
5,383
23,467
12,098
0
10,397
13,070
29,016
0
L
Mulan
Çoinflip
Mulan
29,203
1,574
737
5,044
29,434
31,009
0
13,823
15,611
9,501
38,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,290
Gold Earned
70,512
342
Minions Killed
362
11
Camps Cleared
10
1,581,262
Distance Traveled
1,554,849
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,763
923
6
0
1
327,680
0
W
Vamana
15,535
971
69
4
1
334,274
0
W
Anubis
15,634
977
105
7
4
275,396
0
L
Danzaburou
13,844
865
82
5
2
302,947
1
L
Janus
14,755
922
184
12
3
310,377
0
W
Jormungandr
15,090
943
83
5
0
306,158
0
W
Bastet
16,023
1,001
36
2
2
354,594
0
W
Aphrodite
16,008
1,001
49
3
4
310,840
0
L
Chang'e
13,667
854
41
3
0
285,299
0
L
Mulan
13,483
843
49
3
4
328,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role