Player Matchup

Artemis
Artemis
Chapter Books
Artemis
Level 160
God Stats
24W - 17L
1,691 SR
Queue Stats
667W - 623L
1,594 Elo+
Solo
Medusa
Medusa
GodlySlayer0081
Medusa
Level 128
God Stats
2W - 5L
1,401 SR
Queue Stats
338W - 308L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imosia
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,407 SR
Queue Stats
32W - 33L
1,544 Elo+
Party 1
Horus
Horus
SmokinMustang50
Horus
Level 158
God Stats
1W - 2L
1,712 SR
Queue Stats
109W - 119L
1,541 Elo+
Party 1
Hera
Hera
ToxicJewelz
Hera
Level 160
God Stats
2W - 5L
1,578 SR
Queue Stats
302W - 314L
1,505 Elo+
Party 1
Team Averages
Level 145
1,558 SR
1,555 Elo+

VS

Team Averages
Level 136
1,431 SR
1,552 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
P2X3
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,589 Elo+
Solo
The Morrigan
The Morrigan
PhelixFanel
The Morrigan
Level 160
God Stats
13W - 19L
1,454 SR
Queue Stats
553W - 581L
1,554 Elo+
Solo
Guan Yu
Guan Yu
TEXASxSaLuT3
Guan Yu
Level 155
God Stats
3W - 3L
1,513 SR
Queue Stats
136W - 96L
1,595 Elo+
Solo
Hachiman
Hachiman
YinSe
Hachiman
Level 140
God Stats
1W - 2L
1,188 SR
Queue Stats
105W - 107L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
0 / 4 / 12
9,847
703
10,076
19,665
25,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 6 / 10
10,453
747
28,510
13,592
6,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Imosia
Morgan Le Fay
16
3 / 4 / 11
9,770
698
14,242
15,436
7,738
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 12
10,261
733
6,325
22,427
20,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 12
11,017
787
23,418
10,738
4,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 4 / 14
10,458
747
7,712
23,798
27,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
P2X3
Khepri
16
0 / 4 / 10
9,853
704
5,386
23,217
29,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
PhelixFanel
The Morrigan
16
3 / 4 / 15
10,164
726
15,444
15,065
7,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TEXASxSaLuT3
Guan Yu
16
2 / 4 / 10
9,883
706
12,333
22,711
25,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
YinSe
Hachiman
19
15 / 3 / 6
12,046
860
25,817
16,685
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
77
17
Kills
22
23
Deaths
19
57
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
4
14
2.25
L
Artemis
0
4
12
1.5
L
6
6
10
1.83
L
Morgan Le Fay
Imosia
Morgan Le Fay
3
4
11
2.13
W
Khepri
P2X3
Khepri
0
4
10
1.25
W
The Morrigan
PhelixFanel
The Morrigan
3
4
15
2.63
L
3
6
12
1.5
W
Guan Yu
TEXASxSaLuT3
Guan Yu
2
4
10
1.75
L
5
3
12
3.67
W
Hachiman
YinSe
Hachiman
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,571
Damage
66,692
81,858
Taken
101,476
64,467
Mitigated
99,114
35,427
Healing
42,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,712
202
1,380
6,348
23,798
27,040
187
7,424
15,972
13,230
0
L
Artemis
10,076
1,954
3,700
2,751
19,665
25,502
180
7,016
12,649
103
18,450
L
28,510
13,309
2,694
955
13,592
6,321
1,470
4,750
8,842
0
44,386
L
Morgan Le Fay
Imosia
Morgan Le Fay
14,242
2,383
2,113
3,671
15,436
7,738
783
6,855
8,581
29,101
0
W
Khepri
P2X3
Khepri
5,386
394
1,394
4,033
23,217
29,449
441
9,577
13,640
12,424
0
W
The Morrigan
PhelixFanel
The Morrigan
15,444
2,385
1,922
2,727
15,065
7,874
1,476
7,354
7,711
37,280
3,999
L
6,325
2,575
7,857
7,806
22,427
20,187
148
7,683
14,744
0
9,947
W
Guan Yu
TEXASxSaLuT3
Guan Yu
12,333
427
10,175
8,478
22,711
25,377
355
6,508
16,203
12,591
16,968
L
23,418
6,668
1,659
2,221
10,738
4,719
917
4,868
5,870
47,905
0
W
Hachiman
YinSe
Hachiman
25,817
13,483
2,219
3,749
16,685
9,374
2,574
6,900
9,785
0
52,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
52,404
130
Minions Killed
142
0
Camps Cleared
0
1,193,266
Distance Traveled
1,232,586
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,458
747
12
1
0
242,752
3
L
Artemis
9,847
703
23
2
0
230,212
2
L
Medusa
10,453
747
29
2
0
235,652
1
L
Morgan Le Fay
9,770
698
22
2
0
240,611
0
W
Khepri
9,853
704
11
1
0
248,642
1
W
The Morrigan
10,164
726
46
3
0
228,470
4
L
Horus
10,261
733
5
0
0
235,101
1
W
Guan Yu
9,883
706
24
2
0
277,337
3
L
Hera
11,017
787
51
4
0
251,690
3
W
Hachiman
12,046
860
49
4
0
235,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role