Player Matchup

Baron Samedi
Baron Samedi
BiggBoola
Baron Samedi
Level 27
God Stats
0W - 1L
1,385 SR
Queue Stats
74W - 55L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
GhostGamer555
Cthulhu
Level 27
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Tyr
Tyr
KugelAkrobat841
Tyr
Level 157
God Stats
0W - 1L
1,182 SR
Queue Stats
158W - 170L
1,478 Elo+
Solo
Danzaburou
Danzaburou
The_Void_42_
Danzaburou
Level 63
God Stats
5W - 7L
1,469 SR
Queue Stats
59W - 37L
1,252 Elo+
Party 1
Bastet
Bastet
shadowedhurrican
Bastet
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,252 Elo+
Party 1
Team Averages
Level 68
1,441 SR
1,298 Elo+

VS

Team Averages
Level 95
1,566 SR
1,541 Elo+
Da Ji
Da Ji
DarklordZuriel
Da Ji
Level 129
God Stats
2W - 1L
1,627 SR
Queue Stats
28W - 18L
1,559 Elo+
Party 2
Agni
Agni
KingOcean4
Agni
Level 153
God Stats
13W - 7L
1,515 SR
Queue Stats
100W - 96L
1,472 Elo+
Party 2
Artemis
Artemis
LeckerSendvich
Artemis
Level 82
God Stats
8W - 5L
1,446 SR
Queue Stats
191W - 170L
1,509 Elo+
Party 3
Bellona
Bellona
Zai21
Bellona
Level 83
God Stats
2W - 0L
1,488 SR
Queue Stats
9W - 9L
1,693 Elo+
Party 2
Geb
Geb
bluefoxx118
Geb
Level 29
God Stats
3W - 1L
1,754 SR
Queue Stats
19W - 13L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggBoola
Baron Samedi
16
0 / 8 / 2
9,719
405
5,670
20,395
8,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
1 / 6 / 4
9,315
388
14,118
22,388
21,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 6 / 0
10,497
437
10,773
22,793
18,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
The_Void_42_
Danzaburou
17
6 / 7 / 2
12,013
501
15,431
17,008
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 9 / 2
9,454
394
11,264
20,204
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 5
13,115
546
21,305
18,838
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 1 / 12
13,844
577
22,692
11,151
5,006
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 10
10,952
456
12,477
15,639
5,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Zai21
Bellona
18
3 / 7 / 7
11,503
479
8,435
21,567
21,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 10
10,731
447
11,584
22,378
22,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
17
Kills
36
36
Deaths
17
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BiggBoola
Baron Samedi
0
8
2
0.13
W
15
3
5
5.83
L
Cthulhu
1
6
4
0.5
W
12
1
12
18
L
6
6
0
1
W
5
4
10
2.5
L
Danzaburou
The_Void_42_
Danzaburou
6
7
2
1
W
Bellona
Zai21
Bellona
3
7
7
0.93
W
1
2
10
3
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
76,493
102,788
Taken
89,573
63,844
Mitigated
62,540
25,078
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BiggBoola
Baron Samedi
5,670
639
815
5,543
20,395
8,638
704
7,701
12,480
69,186
0
W
21,305
5,251
0
4,636
18,838
8,324
885
2,308
16,347
0
68,770
L
Cthulhu
14,118
604
567
4,467
22,388
21,445
444
9,725
12,513
44,278
0
W
22,692
1,443
689
4,433
11,151
5,006
2,826
3,335
7,578
102,962
0
L
10,773
1,091
0
6,792
22,793
18,709
112
6,076
16,683
0
62,039
W
12,477
5,213
0
2,937
15,639
5,529
1,458
5,288
9,820
0
67,454
L
Danzaburou
The_Void_42_
Danzaburou
15,431
7,938
0
1,590
17,008
6,651
718
2,788
14,172
0
73,495
W
Bellona
Zai21
Bellona
8,435
2,126
65
3,390
21,567
21,239
2,317
461
21,106
0
54,451
W
11,584
1,918
3,521
4,401
22,378
22,442
478
6,763
14,934
33,690
0
L
11,264
2,105
117
5,187
20,204
8,401
236
7,326
12,664
0
43,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
60,145
488
Minions Killed
509
0
Camps Cleared
0
2,129,685
Distance Traveled
2,356,732
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,719
405
123
5
0
386,364
3
W
Da Ji
13,115
546
90
4
0
497,926
5
L
Cthulhu
9,315
388
60
3
0
440,157
4
W
Agni
13,844
577
174
7
0
492,584
1
L
Tyr
10,497
437
112
5
0
442,372
5
W
Artemis
10,952
456
106
4
0
415,501
4
L
Danzaburou
12,013
501
115
5
0
397,766
6
W
Bellona
11,503
479
100
4
0
471,376
0
W
Geb
10,731
447
39
2
0
479,345
0
L
Bastet
9,454
394
78
3
0
463,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role