Player Matchup

Morgan Le Fay
Morgan Le Fay
FritzWatermelon
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,509 Elo+
Party 2
Charybdis
Charybdis
Jaboco
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,601 Elo+
Party 2
Ares
Ares
The Papa Kev
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,501 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,537 Elo+

VS

Team Averages
Level 71
1,594 SR
1,328 Elo+
Loki
Loki
Big Shooter7484
Loki
Level 15
God Stats
5W - 4L
1,296 SR
Queue Stats
20W - 22L
1,311 Elo+
Party 1
Hercules
Hercules
DeliriousWulf
Hercules
Level 124
God Stats
3W - 1L
1,745 SR
Queue Stats
32W - 51L
1,386 Elo+
Party 1
Hel
Hel
Lucifer Sings
Hel
Level 74
God Stats
1W - 1L
1,742 SR
Queue Stats
58W - 79L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FritzWatermelon
Morgan Le Fay
14
1 / 9 / 8
10,788
599
13,416
17,695
9,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Jaboco
Charybdis
14
4 / 9 / 5
11,571
643
16,756
15,178
6,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 5 / 4
13,318
740
11,114
18,231
28,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
11,918
662
7,840
12,614
4,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
DeliriousWulf
Hercules
18
14 / 4 / 8
13,788
766
25,860
22,049
20,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 13
11,571
643
8,144
17,363
6,230
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
23
23
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Hercules
DeliriousWulf
Hercules
14
4
8
4.5
L
Morgan Le Fay
FritzWatermelon
Morgan Le Fay
1
9
8
0.56
L
Charybdis
Jaboco
Charybdis
4
9
5
0.72
W
4
4
13
2.63
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
41,844
51,104
Taken
52,026
43,295
Mitigated
30,557
5,126
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,840
2,695
0
375
12,614
4,150
0
7,022
5,397
0
23,092
W
Hercules
DeliriousWulf
Hercules
25,860
9,847
0
2,916
22,049
20,177
1,132
9,479
12,173
0
55,094
L
Morgan Le Fay
FritzWatermelon
Morgan Le Fay
13,416
1,295
232
3,565
17,695
9,126
45
2,214
15,481
33,097
0
L
Charybdis
Jaboco
Charybdis
16,756
5,561
0
365
15,178
6,012
408
2,694
12,484
0
46,405
W
8,144
677
4,825
4,878
17,363
6,230
1,066
7,934
9,160
42,126
0
L
11,114
1,178
0
964
18,231
28,157
327
3,805
14,426
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
37,277
137
Minions Killed
155
4
Camps Cleared
10
807,789
Distance Traveled
962,208
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,918
662
28
2
4
336,348
1
W
Hercules
13,788
766
58
3
2
325,032
3
L
Morgan Le Fay
10,788
599
43
2
0
267,921
2
L
Charybdis
11,571
643
55
3
3
255,607
3
W
Hel
11,571
643
69
4
4
300,828
1
L
Ares
13,318
740
39
2
1
284,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role