Player Matchup

Skadi
Skadi
FADGINAL_CREM
Skadi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 61L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Gla3dr161
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 1
Medusa
Medusa
JediKnight1995
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Leviathan Ares
King Arthur
Level 109
God Stats
23W - 21L
1,551 SR
Queue Stats
476W - 458L
1,503 Elo+
Party 1
Achilles
Achilles
MANNLIER
Achilles
Level 28
God Stats
18W - 13L
1,667 SR
Queue Stats
89W - 74L
1,539 Elo+
Solo
Team Averages
Level 36
1,544 SR
1,545 Elo+

VS

Team Averages
Level 18
1,453 SR
1,382 Elo+
Skadi
Skadi
AKAthatDIPPA
Skadi
Level 27
God Stats
27W - 24L
1,511 SR
Queue Stats
57W - 77L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BIGSTEPPERR
Tsukuyomi
Level 16
God Stats
4W - 10L
1,380 SR
Queue Stats
12W - 22L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
Louv
Sun Wukong
Level 14
God Stats
1W - 3L
1,383 SR
Queue Stats
9W - 12L
1,400 Elo+
Party 2
Ares
Ares
OCE-SHANKS
Ares
Level 26
God Stats
9W - 8L
1,608 SR
Queue Stats
62W - 59L
1,407 Elo+
Party 2
Olorun
Olorun
Youngatlas__
Olorun
Level 8
God Stats
3W - 5L
1,384 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,057
588
6,280
5,830
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

The Morrigan
Gla3dr161
The Morrigan
11
4 / 1 / 3
6,990
583
6,390
3,038
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,926
494
5,417
6,836
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Leviathan Ares
King Arthur
12
4 / 0 / 2
7,320
610
5,630
8,760
6,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
MANNLIER
Achilles
13
7 / 0 / 1
7,825
652
3,868
8,024
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,630
469
5,417
7,756
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
BIGSTEPPERR
Tsukuyomi
4
0 / 9 / 0
4,327
361
523
7,476
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Louv
Sun Wukong
10
1 / 2 / 0
5,792
483
3,864
9,286
4,263
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 1
5,205
434
2,338
10,779
5,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
7
0 / 4 / 0
4,719
393
764
5,462
1,544
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
22
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Tsukuyomi
BIGSTEPPERR
Tsukuyomi
0
9
0
0
W
4
0
3
5.5
W
The Morrigan
Gla3dr161
The Morrigan
4
1
3
5.5
W
0
2
3
0.75
W
King Arthur
Leviathan Ares
King Arthur
4
0
2
5
L
Sun Wukong
Louv
Sun Wukong
1
2
0
0.5
W
Achilles
MANNLIER
Achilles
7
0
1
7.5
L
1
4
1
0.38
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
12,906
32,488
Taken
40,759
15,282
Mitigated
14,924
11,250
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,417
2,304
0
1,311
7,756
2,212
0
403
7,353
0
30,881
L
Tsukuyomi
BIGSTEPPERR
Tsukuyomi
523
181
0
68
7,476
1,835
0
940
6,536
0
10,228
W
6,280
2,477
0
1,000
5,830
1,685
61
954
4,876
0
47,378
W
The Morrigan
Gla3dr161
The Morrigan
6,390
1,020
0
1,272
3,038
1,092
1,070
454
2,584
38,296
1,192
W
5,417
2,286
0
3,458
6,836
2,697
923
1,694
5,142
0
24,119
W
King Arthur
Leviathan Ares
King Arthur
5,630
318
0
3,684
8,760
6,702
494
0
8,760
0
41,815
L
Sun Wukong
Louv
Sun Wukong
3,864
919
0
3,595
9,286
4,263
0
1,679
7,607
0
29,378
W
Achilles
MANNLIER
Achilles
3,868
1,293
0
1,836
8,024
3,106
660
162
7,862
0
45,000
L
2,338
169
30
1,299
10,779
5,070
0
0
10,779
18,334
0
L
Olorun
764
372
0
525
5,462
1,544
40
2,843
2,619
11,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
25,673
355
Minions Killed
182
0
Camps Cleared
0
1,096,204
Distance Traveled
1,097,753
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,630
469
49
4
0
228,721
1
L
Tsukuyomi
4,327
361
15
1
0
195,912
0
W
Skadi
7,057
588
78
7
0
218,287
1
W
The Morrigan
6,990
583
65
5
0
203,502
1
W
Medusa
5,926
494
42
4
0
184,524
2
W
King Arthur
7,320
610
87
7
0
233,314
1
L
Sun Wukong
5,792
483
79
7
0
241,416
0
W
Achilles
7,825
652
83
7
0
256,577
4
L
Ares
5,205
434
17
1
0
226,961
2
L
Olorun
4,719
393
22
2
0
204,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role