Player Matchup

Geb
Geb
A Purple Pea
Geb
Level 20
God Stats
4W - 4L
1,499 SR
Queue Stats
5W - 6L
1,418 Elo+
Solo
Charybdis
Charybdis
Alphasoldier360
Charybdis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Strider583
Kukulkan
Level 29
God Stats
194W - 175L
1,573 SR
Queue Stats
342W - 309L
1,517 Elo+
Solo
Zeus
Zeus
TheSIlverKNIght0
Zeus
Level 25
God Stats
7W - 0L
1,937 SR
Queue Stats
29W - 14L
1,650 Elo+
Solo
Ares
Ares
rubberducky2714
Ares
Level 106
God Stats
9W - 3L
1,641 SR
Queue Stats
148W - 149L
1,435 Elo+
Party 1
Team Averages
Level 38
1,630 SR
1,530 Elo+

VS

Team Averages
Level 15
1,487 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ninjakiller8831
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Medusa
Medusa
PillsburyHitman
Medusa
Level 18
God Stats
44W - 21L
1,634 SR
Queue Stats
64W - 39L
1,583 Elo+
Solo
Nemesis
Nemesis
SaltMatrix
Nemesis
Level 16
God Stats
1W - 4L
1,494 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Discordia
Discordia
SomebodyNowhere
Discordia
Level 25
God Stats
1W - 2L
1,307 SR
Queue Stats
84W - 84L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 16
7,169
1,195
2,989
5,235
3,849
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Alphasoldier360
Charybdis
13
5 / 1 / 11
7,731
1,289
8,360
5,210
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Strider583
Kukulkan
14
5 / 2 / 14
8,306
1,384
7,522
3,743
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 7
8,681
1,447
12,615
5,548
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 16
8,437
1,406
5,359
6,307
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

339

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 5 / 3
7,588
1,265
3,715
9,318
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 3
6,143
1,024
1,870
6,830
2,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
3 / 4 / 3
8,314
1,386
8,923
10,218
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SaltMatrix
Nemesis
12
0 / 4 / 2
6,336
1,056
2,884
8,775
2,768
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SomebodyNowhere
Discordia
12
2 / 3 / 1
7,212
1,202
6,240
6,553
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
23
Kills
7
7
Deaths
23
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
3
0.7
W
1
0
16
9
W
Charybdis
Alphasoldier360
Charybdis
5
1
11
10.5
L
0
7
3
0.21
L
3
4
3
1.13
L
Nemesis
SaltMatrix
Nemesis
0
4
2
0.25
L
Discordia
SomebodyNowhere
Discordia
2
3
1
0.83
W
Kukulkan
Strider583
Kukulkan
5
2
14
6
W
9
2
7
6.25
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
23,632
26,043
Taken
41,694
15,776
Mitigated
18,907
4,677
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,715
588
265
1,320
9,318
8,315
0
6,758
2,393
0
10,897
W
2,989
464
0
0
5,235
3,849
0
1,268
3,821
5,854
0
W
Charybdis
Alphasoldier360
Charybdis
8,360
5,001
0
1,381
5,210
1,850
0
2,032
3,061
0
27,413
L
1,870
390
0
0
6,830
2,189
0
4,076
2,675
0
3,407
L
8,923
3,597
158
374
10,218
3,344
0
6,620
3,429
0
28,488
L
Nemesis
SaltMatrix
Nemesis
2,884
849
0
602
8,775
2,768
0
5,677
2,988
0
8,167
L
Discordia
SomebodyNowhere
Discordia
6,240
362
0
250
6,553
2,291
0
4,748
1,724
26,149
0
W
Kukulkan
Strider583
Kukulkan
7,522
609
0
0
3,743
1,554
0
997
2,709
24,234
0
W
12,615
992
222
1,021
5,548
2,926
0
423
5,094
19,662
0
W
5,359
414
1,035
1,018
6,307
5,597
0
1,520
4,631
10,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
35,593
122
Minions Killed
119
5
Camps Cleared
7
622,179
Distance Traveled
577,609
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,588
1,265
24
4
2
134,448
0
W
Geb
7,169
1,195
7
1
1
148,671
0
W
Charybdis
7,731
1,289
48
8
0
111,096
0
L
Da Ji
6,143
1,024
1
0
0
59,508
0
L
Medusa
8,314
1,386
37
6
4
124,962
0
L
Nemesis
6,336
1,056
10
2
0
129,426
0
L
Discordia
7,212
1,202
47
8
1
129,265
1
W
Kukulkan
8,306
1,384
42
7
1
124,795
0
W
Zeus
8,681
1,447
15
3
0
107,222
0
W
Ares
8,437
1,406
10
2
3
130,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role