Player Matchup

Cu Chulainn
Cu Chulainn
Kronic_Klotus
Cu Chulainn
Level 25
God Stats
7W - 1L
1,500 SR
Queue Stats
31W - 30L
1,313 Elo+
Party 1
Fenrir
Fenrir
Kronic_Kush-22
Fenrir
Level 8
God Stats
12W - 10L
1,256 SR
Queue Stats
31W - 34L
1,341 Elo+
Party 1
Zeus
Zeus
Kwsmith92
Zeus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,445 Elo+
Solo
Loki
Loki
RoRoRahand
Loki
Level 10
God Stats
2W - 0L
1,508 SR
Queue Stats
5W - 4L
1,618 Elo+
Solo
Neith
Neith
karcher22
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,403 Elo+

VS

Team Averages
Level 16
1,494 SR
1,338 Elo+
Fenrir
Fenrir
Burningman2244
Fenrir
Level 3
God Stats
17W - 17L
1,387 SR
Queue Stats
24W - 36L
1,269 Elo+
Party 2
Skadi
Skadi
Darkwar50
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,341 Elo+
Solo
Arachne
Arachne
DevBruhh
Arachne
Level 27
God Stats
16W - 21L
1,500 SR
Queue Stats
102W - 142L
1,319 Elo+
Party 2
Odin
Odin
SMNShuichi
Odin
Level 25
God Stats
6W - 9L
1,642 SR
Queue Stats
41W - 43L
1,473 Elo+
Solo
Danzaburou
Danzaburou
zombie420slayer
Danzaburou
Level 18
God Stats
34W - 39L
1,443 SR
Queue Stats
40W - 62L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kronic_Klotus
Cu Chulainn
20
8 / 2 / 28
13,720
1,143
20,627
18,984
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 4 / 20
13,647
1,137
10,726
16,377
8,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
20
13 / 6 / 21
15,515
1,293
37,118
12,537
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 6 / 20
15,849
1,321
28,676
14,207
5,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
karcher22
Neith
19
0 / 3 / 20
10,961
913
4,270
9,091
3,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 11 / 5
12,715
1,060
16,275
24,906
21,528
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Darkwar50
Skadi
18
0 / 6 / 8
10,527
877
5,361
9,621
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DevBruhh
Arachne
19
7 / 15 / 7
13,442
1,120
10,265
29,319
11,148
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 10 / 9
13,412
1,118
18,247
28,271
17,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
zombie420slayer
Danzaburou
19
3 / 8 / 8
12,497
1,041
14,825
18,861
6,755
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
58
49
Kills
21
21
Deaths
50
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
11
5
0.86
L
Skadi
Darkwar50
Skadi
0
6
8
0.67
L
Arachne
DevBruhh
Arachne
7
15
7
0.7
W
Cu Chulainn
Kronic_Klotus
Cu Chulainn
8
2
28
11
W
10
4
20
5
W
Zeus
13
6
21
3.92
W
18
6
20
4.67
L
4
10
9
0.85
W
Neith
karcher22
Neith
0
3
20
3.33
L
Danzaburou
zombie420slayer
Danzaburou
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,417
Damage
64,973
71,196
Taken
110,978
38,084
Mitigated
59,338
6,639
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,275
7,842
0
1,291
24,906
21,528
0
10,294
14,188
0
28,501
L
Skadi
Darkwar50
Skadi
5,361
3,402
0
320
9,621
2,680
0
1,619
7,949
0
14,491
L
Arachne
DevBruhh
Arachne
10,265
7,448
0
2,471
29,319
11,148
0
13,745
15,225
0
27,906
W
Cu Chulainn
Kronic_Klotus
Cu Chulainn
20,627
6,820
0
1,548
18,984
16,485
0
0
18,579
9,034
28,777
W
10,726
5,457
0
2,216
16,377
8,441
0
0
16,052
0
23,469
W
Zeus
37,118
7,468
0
2,266
12,537
4,240
0
0
12,411
82,596
0
W
28,676
8,858
0
0
14,207
5,398
0
0
14,142
0
43,330
L
18,247
6,925
0
6,502
28,271
17,227
0
9,790
17,936
0
50,495
W
Neith
karcher22
Neith
4,270
1,676
0
609
9,091
3,520
0
0
8,943
0
13,327
L
Danzaburou
zombie420slayer
Danzaburou
14,825
9,031
0
1,219
18,861
6,755
0
5,193
13,542
0
39,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,692
Gold Earned
62,593
233
Minions Killed
198
7
Camps Cleared
3
942,678
Distance Traveled
998,402
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,715
1,060
24
2
0
225,522
0
L
Skadi
10,527
877
19
2
1
114,389
0
L
Arachne
13,442
1,120
21
2
0
225,175
3
W
Cu Chulainn
13,720
1,143
44
4
1
202,845
3
W
Fenrir
13,647
1,137
27
2
3
189,794
0
W
Zeus
15,515
1,293
118
10
2
173,262
0
W
Loki
15,849
1,321
25
2
1
214,611
1
L
Odin
13,412
1,118
92
8
1
220,677
0
W
Neith
10,961
913
19
2
0
162,166
2
L
Danzaburou
12,497
1,041
42
4
1
212,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role