Player Matchup

Yemoja
Yemoja
Harlequin5713
Yemoja
Level 25
God Stats
1W - 4L
1,390 SR
Queue Stats
15W - 27L
1,417 Elo+
Solo
Bastet
Bastet
SpacegirlRadio
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Solo
Gilgamesh
Gilgamesh
TMGood
Gilgamesh
Level 29
God Stats
11W - 2L
1,930 SR
Queue Stats
176W - 140L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
Voidcerberu5
Hou Yi
Level 29
God Stats
34W - 20L
1,793 SR
Queue Stats
176W - 141L
1,686 Elo+
Party 1
Janus
Janus
dethsmask1993
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,469 Elo+
Solo
Team Averages
Level 20
1,623 SR
1,596 Elo+

VS

Team Averages
Level 21
1,620 SR
1,710 Elo+
Achilles
Achilles
Cheonma14
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,906 Elo+
Party 2
Sylvanus
Sylvanus
SlowMobiuz
Sylvanus
Level 28
God Stats
3W - 3L
1,504 SR
Queue Stats
89W - 56L
1,638 Elo+
Party 3
Scylla
Scylla
SusgayUchiha
Scylla
Level 27
God Stats
17W - 8L
1,700 SR
Queue Stats
143W - 80L
1,612 Elo+
Solo
Charybdis
Charybdis
Twoworlds3
Charybdis
Level 29
God Stats
16W - 20L
1,556 SR
Queue Stats
101W - 104L
1,501 Elo+
Party 3
Pele
Pele
coMMonFIRE
Pele
Level 12
God Stats
3W - 0L
1,839 SR
Queue Stats
7W - 0L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,717
373
2,269
16,397
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 6 / 4
8,442
469
11,830
16,299
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TMGood
Gilgamesh
18
6 / 1 / 0
10,601
589
11,371
14,138
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
13
1 / 6 / 0
7,986
444
9,024
14,245
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 8 / 2
8,576
476
5,474
11,448
2,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheonma14
Achilles
15
1 / 3 / 3
9,152
508
9,048
15,138
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
SlowMobiuz
Sylvanus
15
3 / 0 / 11
9,850
547
9,549
14,106
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
16
6 / 4 / 2
10,071
560
7,696
9,028
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Twoworlds3
Charybdis
15
5 / 1 / 5
9,360
520
9,229
8,963
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 6 / 2
11,043
614
17,102
15,906
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
14
Kills
27
27
Deaths
14
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cheonma14
Achilles
1
3
3
0.83
L
0
6
1
0.08
W
Sylvanus
SlowMobiuz
Sylvanus
3
0
11
8.5
L
3
6
4
0.83
W
Scylla
6
4
2
1.75
L
Gilgamesh
TMGood
Gilgamesh
6
1
0
6
W
Charybdis
Twoworlds3
Charybdis
5
1
5
7.5
L
Hou Yi
1
6
0
0.17
W
12
6
2
2.17
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
52,624
72,527
Taken
63,141
31,460
Mitigated
41,084
16,532
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cheonma14
Achilles
9,048
2,052
0
3,804
15,138
14,022
0
1,076
13,314
8,588
37,681
L
2,269
668
586
1,008
16,397
10,069
0
5,082
11,273
13,849
0
W
Sylvanus
SlowMobiuz
Sylvanus
9,549
2,944
1,350
6,698
14,106
15,272
204
2,884
11,176
36,124
0
L
11,830
3,487
0
6,046
16,299
4,773
0
5,509
10,546
0
44,830
W
Scylla
7,696
814
0
775
9,028
3,263
997
1,448
7,580
60,541
0
L
Gilgamesh
TMGood
Gilgamesh
11,371
3,004
0
3,712
14,138
9,991
656
1,507
11,808
7,935
64,044
W
Charybdis
Twoworlds3
Charybdis
9,229
5,179
0
5,335
8,963
2,754
1,437
1,011
7,901
0
59,237
L
Hou Yi
9,024
3,559
0
3,948
14,245
3,896
0
2,013
12,186
0
57,388
W
17,102
6,132
0
6,756
15,906
5,773
1,021
3,175
12,542
0
75,703
L
5,474
810
108
1,124
11,448
2,731
603
4,449
6,767
44,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
49,476
435
Minions Killed
480
0
Camps Cleared
0
1,601,184
Distance Traveled
1,688,885
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,152
508
93
5
0
353,153
1
L
Yemoja
6,717
373
25
1
0
296,115
1
W
Sylvanus
9,850
547
47
3
0
334,340
7
L
Bastet
8,442
469
69
4
0
352,068
2
W
Scylla
10,071
560
125
7
0
344,780
1
L
Gilgamesh
10,601
589
144
8
0
351,555
3
W
Charybdis
9,360
520
111
6
0
317,813
2
L
Hou Yi
7,986
444
104
6
0
307,705
2
W
Pele
11,043
614
104
6
0
338,799
0
L
Janus
8,576
476
93
5
0
293,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role