Player Matchup

Hercules
Hercules
Dylannnznznzn
Hercules
Level 65
God Stats
10W - 5L
1,719 SR
Queue Stats
31W - 36L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaveScope
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,421 SR
Queue Stats
101W - 103L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
YouCantGunkMe
Ah Puch
Level 89
God Stats
2W - 6L
1,523 SR
Queue Stats
281W - 293L
1,447 Elo+
Party 1
Team Averages
Level 87
1,554 SR
1,467 Elo+

VS

Team Averages
Level 82
1,549 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Dokusei Ren
Gilgamesh
Level 146
God Stats
12W - 9L
1,558 SR
Queue Stats
257W - 234L
1,507 Elo+
Party 2
Persephone
Persephone
Urusai Ren
Persephone
Level 76
God Stats
32W - 30L
1,501 SR
Queue Stats
71W - 70L
1,443 Elo+
Party 2
Neith
Neith
Wirenut220
Neith
Level 25
God Stats
7W - 5L
1,588 SR
Queue Stats
88W - 68L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dylannnznznzn
Hercules
13
3 / 2 / 4
9,738
649
8,313
18,674
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
RaveScope
Ah Muzen Cab
14
3 / 7 / 5
10,009
667
14,575
15,053
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
12
3 / 7 / 4
9,332
622
15,065
13,021
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dokusei Ren
Gilgamesh
15
8 / 3 / 7
11,167
744
24,240
17,513
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Urusai Ren
Persephone
13
1 / 2 / 10
9,860
657
6,670
11,624
3,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
7 / 4 / 8
11,275
752
10,686
14,015
4,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
16
16
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dokusei Ren
Gilgamesh
8
3
7
3.83
L
Hercules
Dylannnznznzn
Hercules
3
2
4
2.5
L
Ah Muzen Cab
RaveScope
Ah Muzen Cab
3
7
5
0.79
W
Persephone
Urusai Ren
Persephone
1
2
10
3
W
Neith
7
4
8
2.75
L
Ah Puch
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
41,596
46,748
Taken
43,152
23,252
Mitigated
20,531
11,598
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dokusei Ren
Gilgamesh
24,240
6,577
300
2,827
17,513
12,511
0
5,527
11,527
7,815
32,636
L
Hercules
Dylannnznznzn
Hercules
8,313
2,770
371
4,663
18,674
13,516
0
4,428
13,693
0
16,399
L
Ah Muzen Cab
RaveScope
Ah Muzen Cab
14,575
4,395
575
3,237
15,053
5,494
0
2,195
12,516
0
45,636
W
Persephone
Urusai Ren
Persephone
6,670
483
29
1,497
11,624
3,330
0
4,744
6,686
30,013
0
W
Neith
10,686
1,138
0
4,224
14,015
4,690
2,392
5,269
8,605
0
38,428
L
Ah Puch
15,065
999
9
2,743
13,021
4,242
0
3,557
9,119
34,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
32,302
142
Minions Killed
196
6
Camps Cleared
7
805,717
Distance Traveled
873,756
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,167
744
45
3
2
298,274
5
L
Hercules
9,738
649
25
2
0
295,760
0
L
Ah Muzen Cab
10,009
667
68
5
4
253,039
0
W
Persephone
9,860
657
62
4
3
283,949
5
W
Neith
11,275
752
89
6
2
291,533
7
L
Ah Puch
9,332
622
49
3
2
256,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role