Player Matchup

Izanami
Izanami
DrSAYTEN
Izanami
Level 25
God Stats
1W - 3L
1,873 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
Im ReaIIy Black
Cliodhna
Level 28
God Stats
5W - 5L
1,318 SR
Queue Stats
73W - 93L
1,370 Elo+
Party 1
Merlin
Merlin
Im ReaIIy Trans
Merlin
Level 16
God Stats
2W - 3L
1,560 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 1
Athena
Athena
OrbMastaB
Athena
Level 68
God Stats
24W - 34L
1,419 SR
Queue Stats
270W - 297L
1,359 Elo+
Party 2
Neith
Neith
TAGyouritLOLlol
Neith
Level 65
God Stats
31W - 39L
1,395 SR
Queue Stats
150W - 167L
1,365 Elo+
Party 1
Team Averages
Level 40
1,513 SR
1,361 Elo+

VS

Team Averages
Level 80
1,566 SR
1,445 Elo+
Hachiman
Hachiman
Helpless-Rocrow
Hachiman
Level 106
God Stats
16W - 14L
1,573 SR
Queue Stats
214W - 196L
1,483 Elo+
Party 3
Cliodhna
Cliodhna
cha0t1ck1ng
Cliodhna
Level 49
God Stats
2W - 1L
1,691 SR
Queue Stats
37W - 48L
1,443 Elo+
Party 3
King Arthur
King Arthur
lVlrNIC3
King Arthur
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 149L
1,423 Elo+
Party 3
Khepri
Khepri
mrBOWATER
Khepri
Level 121
God Stats
7W - 6L
1,565 SR
Queue Stats
371W - 340L
1,520 Elo+
Party 3
Thoth
Thoth
nutth0use
Thoth
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrSAYTEN
Izanami
9
1 / 5 / 1
5,417
451
4,929
7,157
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
10
3 / 5 / 2
6,199
517
4,742
8,929
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 5 / 0
5,130
428
3,587
5,622
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
OrbMastaB
Athena
8
1 / 5 / 2
5,422
452
2,589
9,230
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 2 / 0
5,714
476
3,087
3,606
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
8 / 0 / 3
7,673
639
6,288
5,348
1,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
cha0t1ck1ng
Cliodhna
13
8 / 2 / 5
7,819
652
8,670
7,049
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
lVlrNIC3
King Arthur
10
0 / 2 / 4
5,845
487
2,520
7,282
4,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
mrBOWATER
Khepri
10
5 / 1 / 7
7,039
587
2,621
7,454
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
nutth0use
Thoth
11
1 / 3 / 4
6,377
531
2,848
5,220
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
22
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrSAYTEN
Izanami
1
5
1
0.3
W
Hachiman
8
0
3
9.5
L
Cliodhna
3
5
2
0.8
L
0
5
0
0
L
Athena
OrbMastaB
Athena
1
5
2
0.4
L
1
2
0
0.5
W
Cliodhna
cha0t1ck1ng
Cliodhna
8
2
5
5.25
W
King Arthur
lVlrNIC3
King Arthur
0
2
4
1
W
Khepri
mrBOWATER
Khepri
5
1
7
8.5
W
Thoth
nutth0use
Thoth
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
22,947
34,544
Taken
32,353
13,643
Mitigated
14,020
6,411
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrSAYTEN
Izanami
4,929
3,356
0
1,305
7,157
1,157
0
887
6,270
0
30,116
W
Hachiman
6,288
2,791
217
1,776
5,348
1,355
0
708
4,640
0
39,069
L
Cliodhna
4,742
716
0
3,170
8,929
2,212
0
917
8,012
0
35,557
L
3,587
855
0
580
5,622
1,622
116
2,570
3,052
21,059
0
L
Athena
OrbMastaB
Athena
2,589
1,011
0
746
9,230
7,459
0
512
8,718
15,613
0
L
3,087
711
0
610
3,606
1,193
408
583
3,023
0
20,664
W
Cliodhna
cha0t1ck1ng
Cliodhna
8,670
1,873
0
2,876
7,049
2,248
0
1,068
5,923
0
39,830
W
King Arthur
lVlrNIC3
King Arthur
2,520
532
0
1,062
7,282
4,671
0
745
6,479
0
21,196
W
Khepri
mrBOWATER
Khepri
2,621
404
1,593
2,779
7,454
4,481
0
1,861
5,521
15,324
0
W
Thoth
nutth0use
Thoth
2,848
202
0
225
5,220
1,265
0
1,379
3,555
32,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
34,753
250
Minions Killed
278
0
Camps Cleared
0
1,120,235
Distance Traveled
1,181,137
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,417
451
50
4
0
220,096
1
W
Hachiman
7,673
639
78
7
0
224,072
2
L
Cliodhna
6,199
517
72
6
0
252,647
0
L
Merlin
5,130
428
43
4
0
195,949
0
L
Athena
5,422
452
30
3
0
221,787
5
L
Neith
5,714
476
55
5
0
229,756
0
W
Cliodhna
7,819
652
80
7
0
280,721
0
W
King Arthur
5,845
487
43
4
0
231,772
1
W
Khepri
7,039
587
29
2
0
234,490
4
W
Thoth
6,377
531
48
4
0
210,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role