Player Matchup

Horus
Horus
Alexenial
Horus
Level 23
God Stats
42W - 28L
1,650 SR
Queue Stats
71W - 65L
1,485 Elo+
Party 1
Scylla
Scylla
LavenderChief72
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 163L
1,467 Elo+
Party 1
Olorun
Olorun
OTF_Huncho420
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 1
Nemesis
Nemesis
TannyTan8946
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
TheWildOne_13
Bakasura
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 8L
1,335 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,484 Elo+

VS

Team Averages
Level 14
1,436 SR
1,396 Elo+
Skadi
Skadi
Arhys21
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,072 Elo+
Solo
Hel
Hel
AtomicZu
Hel
Level 13
God Stats
2W - 3L
1,237 SR
Queue Stats
22W - 27L
1,300 Elo+
Solo
Artemis
Artemis
MIGHTY_TIM_TIM
Artemis
Level 16
God Stats
5W - 6L
1,326 SR
Queue Stats
30W - 40L
1,336 Elo+
Solo
Olorun
Olorun
cleezywinter
Olorun
Level 18
God Stats
6W - 2L
1,322 SR
Queue Stats
57W - 34L
1,576 Elo+
Solo
Mulan
Mulan
fillmy_groin
Mulan
Level 17
God Stats
25W - 7L
1,797 SR
Queue Stats
104W - 34L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexenial
Horus
18
7 / 7 / 6
13,649
1,137
26,283
35,844
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 15 / 11
11,324
944
12,591
26,082
15,289
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 5
10,009
834
4,450
8,319
3,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TannyTan8946
Nemesis
17
2 / 9 / 8
11,252
938
11,388
27,444
13,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
TheWildOne_13
Bakasura
18
3 / 11 / 6
12,041
1,003
10,205
30,777
17,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arhys21
Skadi
20
4 / 4 / 24
12,322
1,027
14,135
12,482
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 28
11,853
988
10,963
10,886
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 22
12,312
1,026
17,658
10,869
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
20
13 / 0 / 19
15,181
1,265
35,743
12,639
6,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
17 / 5 / 19
15,531
1,294
40,922
24,122
24,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
154
13
Kills
42
42
Deaths
13
36
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Horus
Alexenial
Horus
7
7
6
1.43
W
Skadi
Arhys21
Skadi
4
4
24
4
W
3
3
28
5.67
L
1
15
11
0.43
W
5
1
22
16
L
0
0
5
2.5
L
Nemesis
TannyTan8946
Nemesis
2
9
8
0.67
L
Bakasura
TheWildOne_13
Bakasura
3
11
6
0.55
W
Olorun
13
0
19
22.5
W
17
5
19
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,917
Damage
119,421
128,466
Taken
70,998
82,076
Mitigated
44,737
20,226
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alexenial
Horus
26,283
15,215
5,668
6,142
35,844
31,792
0
15,212
19,619
0
38,750
W
Skadi
Arhys21
Skadi
14,135
5,493
0
1,157
12,482
4,658
0
2,969
9,368
0
36,534
W
10,963
1,756
7,877
4,624
10,886
4,208
0
2,244
8,432
21,341
0
L
12,591
4,248
0
302
26,082
15,289
0
10,335
15,360
27,397
0
W
17,658
9,177
0
738
10,869
4,762
0
3,051
7,748
0
30,110
L
4,450
2,621
468
1,887
8,319
3,981
0
2,196
5,865
9,964
0
L
Nemesis
TannyTan8946
Nemesis
11,388
2,902
0
2,505
27,444
13,659
0
12,770
14,370
0
32,638
L
Bakasura
TheWildOne_13
Bakasura
10,205
7,607
0
3,254
30,777
17,355
0
12,803
17,785
0
38,292
W
Olorun
35,743
22,446
1,309
7,790
12,639
6,248
0
3,124
9,438
77,715
0
W
40,922
6,944
0
5,607
24,122
24,861
0
5,653
18,064
10,976
46,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
67,199
194
Minions Killed
235
6
Camps Cleared
11
1,064,539
Distance Traveled
974,045
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,649
1,137
27
2
1
252,220
0
W
Skadi
12,322
1,027
48
4
1
174,818
0
W
Hel
11,853
988
26
2
2
193,299
0
L
Scylla
11,324
944
23
2
3
179,080
0
W
Artemis
12,312
1,026
31
3
1
197,059
0
L
Olorun
10,009
834
13
1
0
170,644
0
L
Nemesis
11,252
938
42
4
2
238,577
0
L
Bakasura
12,041
1,003
89
7
0
224,018
0
W
Olorun
15,181
1,265
99
8
7
200,408
1
W
Mulan
15,531
1,294
31
3
0
208,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role