Player Matchup

Loki
Loki
AThanatosMain
Loki
Level 24
God Stats
19W - 29L
1,444 SR
Queue Stats
43W - 60L
1,447 Elo+
Solo
Ra
Ra
dean_donald
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artio
Artio
dodgytroll
Artio
Level 28
God Stats
0W - 3L
1,180 SR
Queue Stats
72W - 76L
1,463 Elo+
Solo
Hel
Hel
liquidskydream
Hel
Level 19
God Stats
21W - 11L
1,541 SR
Queue Stats
41W - 42L
1,381 Elo+
Solo
Olorun
Olorun
shadowman9708
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 15
1,433 SR
1,458 Elo+

VS

Team Averages
Level 35
1,526 SR
1,510 Elo+
Medusa
Medusa
Cuttles206
Medusa
Level 26
God Stats
14W - 8L
1,556 SR
Queue Stats
36W - 36L
1,402 Elo+
Solo
Merlin
Merlin
Millie_BB_Swag
Merlin
Level 14
God Stats
8W - 6L
1,448 SR
Queue Stats
34W - 40L
1,479 Elo+
Party 1
Terra
Terra
MoistHapy
Terra
Level 17
God Stats
11W - 13L
1,513 SR
Queue Stats
40W - 50L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
SpicyDaddyRyan
Guan Yu
Level 88
God Stats
1W - 0L
1,611 SR
Queue Stats
11W - 20L
1,413 Elo+
Party 1
Agni
Agni
bigdaddy438
Agni
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,551
950
6,243
13,098
2,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 11 / 1
8,206
912
7,645
14,093
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
14
2 / 1 / 1
8,999
1,000
3,151
11,554
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 5 / 1
7,808
868
4,929
13,881
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 2
7,811
868
7,031
13,491
3,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

74

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cuttles206
Medusa
16
2 / 0 / 8
9,722
1,080
6,844
5,118
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 1 / 8
8,526
947
4,814
3,331
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
MoistHapy
Terra
16
1 / 0 / 17
9,287
1,032
5,240
6,623
7,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 1 / 14
10,431
1,159
22,889
14,072
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
18 / 2 / 8
11,841
1,316
22,122
6,385
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
4
Kills
30
30
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Medusa
Cuttles206
Medusa
2
0
8
6
W
0
1
8
4
W
Terra
MoistHapy
Terra
1
0
17
9.5
W
9
1
14
16
W
18
2
8
11
L
0
11
1
0.05
L
Artio
2
1
1
2.5
L
0
5
1
0.1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
61,909
66,117
Taken
35,529
23,450
Mitigated
23,432
10,355
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
1,421
0
160
13,098
2,885
0
5,856
6,993
0
20,665
W
Medusa
Cuttles206
Medusa
6,844
2,130
0
1,471
5,118
2,184
0
3,480
1,638
0
40,995
W
4,814
684
0
0
3,331
1,516
0
1,428
1,903
26,172
0
W
Terra
MoistHapy
Terra
5,240
732
686
858
6,623
7,454
0
4,085
2,538
10,296
0
W
22,889
3,768
1,532
5,079
14,072
9,699
0
9,667
4,405
0
32,761
W
22,122
2,839
238
1,622
6,385
2,579
0
4,096
2,289
34,139
0
L
7,645
1,547
471
962
14,093
3,106
0
7,466
6,354
30,952
0
L
Artio
3,151
288
1,469
1,901
11,554
8,196
0
4,425
6,886
8,379
0
L
4,929
289
2,652
1,583
13,881
5,838
0
6,455
7,297
15,808
0
L
7,031
4,375
172
985
13,491
3,425
0
7,974
5,409
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
49,807
134
Minions Killed
191
3
Camps Cleared
12
749,393
Distance Traveled
850,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,551
950
18
2
0
178,597
0
W
Medusa
9,722
1,080
70
8
9
177,748
0
W
Merlin
8,526
947
46
5
0
163,799
0
W
Terra
9,287
1,032
12
1
0
160,740
0
W
Guan Yu
10,431
1,159
21
2
2
193,294
0
W
Agni
11,841
1,316
42
5
1
154,657
1
L
Ra
8,206
912
62
7
2
144,581
0
L
Artio
8,999
1,000
8
1
0
126,427
0
L
Hel
7,808
868
32
4
0
165,632
0
L
Olorun
7,811
868
14
2
1
134,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role