Player Matchup

Cthulhu
Cthulhu
Ehpapa
Cthulhu
Level 129
God Stats
10W - 4L
1,678 SR
Queue Stats
107W - 79L
1,626 Elo+
Party 2
Hera
Hera
HelloMoon4170
Hera
Level 129
God Stats
1W - 0L
1,683 SR
Queue Stats
38W - 24L
1,664 Elo+
Party 2
Zeus
Zeus
KoF Stank
Zeus
Level 140
God Stats
56W - 33L
1,682 SR
Queue Stats
470W - 351L
1,621 Elo+
Party 1
Hercules
Hercules
LordKooch
Hercules
Level 28
God Stats
4W - 0L
1,632 SR
Queue Stats
55W - 42L
1,557 Elo+
Party 2
Izanami
Izanami
Mr Mute Gnome
Izanami
Level 18
God Stats
7W - 0L
1,886 SR
Queue Stats
41W - 13L
1,758 Elo+
Party 1
Team Averages
Level 89
1,712 SR
1,645 Elo+

VS

Team Averages
Level 71
1,586 SR
1,603 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Aries118
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 108L
1,677 Elo+
Party 3
Gilgamesh
Gilgamesh
BackRoomCasting
Gilgamesh
Level 13
God Stats
16W - 6L
1,795 SR
Queue Stats
26W - 20L
1,589 Elo+
Party 3
King Arthur
King Arthur
ChaoticDomain
King Arthur
Level 45
God Stats
19W - 12L
1,621 SR
Queue Stats
50W - 40L
1,575 Elo+
Solo
Hachiman
Hachiman
Fattydude
Hachiman
Level 105
God Stats
7W - 11L
1,515 SR
Queue Stats
186W - 123L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ehpapa
Cthulhu
16
5 / 3 / 9
10,346
1,035
14,144
13,190
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 8
10,382
1,038
16,090
9,440
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
6 / 1 / 9
10,395
1,040
19,584
4,855
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
LordKooch
Hercules
16
6 / 2 / 10
10,520
1,052
11,092
16,590
12,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
16
1 / 1 / 9
9,783
978
7,894
12,277
5,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 4
9,364
936
12,473
12,545
4,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 3
9,473
947
6,491
7,625
2,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BackRoomCasting
Gilgamesh
15
0 / 3 / 4
9,104
910
9,528
20,566
14,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ChaoticDomain
King Arthur
15
2 / 7 / 4
9,335
934
15,576
20,322
12,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Fattydude
Hachiman
16
3 / 5 / 3
9,938
994
8,160
11,403
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
21
Kills
8
8
Deaths
21
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
4
0.8
L
1
1
3
2.5
L
Gilgamesh
BackRoomCasting
Gilgamesh
0
3
4
0.67
L
King Arthur
ChaoticDomain
King Arthur
2
7
4
0.57
W
Cthulhu
Ehpapa
Cthulhu
5
3
9
3.17
L
Hachiman
Fattydude
Hachiman
3
5
3
0.9
W
3
1
8
7
W
Zeus
6
1
9
10.5
W
Hercules
LordKooch
Hercules
6
2
10
5.5
W
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,804
Damage
52,228
56,352
Taken
72,461
41,733
Mitigated
37,101
9,548
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,473
752
0
1,623
12,545
4,168
0
9,034
3,272
30,384
0
L
6,491
614
1,470
1,747
7,625
2,833
0
5,101
2,379
34,738
0
L
Gilgamesh
BackRoomCasting
Gilgamesh
9,528
1,564
1,640
1,292
20,566
14,121
0
12,293
7,542
1,971
20,415
L
King Arthur
ChaoticDomain
King Arthur
15,576
2,369
126
418
20,322
12,161
0
15,225
4,726
4,425
19,899
W
Cthulhu
Ehpapa
Cthulhu
14,144
532
248
1,226
13,190
17,858
0
4,432
8,758
28,728
0
L
Hachiman
Fattydude
Hachiman
8,160
4,068
0
120
11,403
3,818
0
7,149
3,845
0
33,339
W
16,090
3,929
66
1,108
9,440
4,158
0
3,911
5,529
35,842
0
W
Zeus
19,584
2,308
0
1,154
4,855
1,964
0
2,235
2,620
27,429
0
W
Hercules
LordKooch
Hercules
11,092
3,833
0
5,746
16,590
12,664
0
7,067
9,523
0
13,123
W
Izanami
7,894
4,892
0
0
12,277
5,089
0
4,610
7,667
0
39,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
47,214
185
Minions Killed
210
9
Camps Cleared
7
1,000,276
Distance Traveled
1,012,370
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,364
936
37
4
2
200,006
1
L
Ra
9,473
947
82
8
0
198,998
1
L
Gilgamesh
9,104
910
11
1
1
220,527
1
L
King Arthur
9,335
934
22
2
3
208,799
1
W
Cthulhu
10,346
1,035
39
4
1
205,732
0
L
Hachiman
9,938
994
58
6
1
184,040
0
W
Hera
10,382
1,038
48
5
1
195,020
0
W
Zeus
10,395
1,040
16
2
1
184,737
0
W
Hercules
10,520
1,052
3
0
0
219,813
3
W
Izanami
9,783
978
79
8
6
194,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role