Player Matchup

Nemesis
Nemesis
Dragogamer01
Nemesis
Level 57
God Stats
4W - 3L
1,470 SR
Queue Stats
203W - 257L
1,245 Elo+
Party 1
Janus
Janus
Rockmanduu
Janus
Level 66
God Stats
4W - 5L
1,455 SR
Queue Stats
266W - 323L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
dante-pino
Cthulhu
Level 29
God Stats
8W - 11L
1,471 SR
Queue Stats
184W - 220L
1,355 Elo+
Party 1
Mulan
Mulan
l Tae I
Mulan
Level 88
God Stats
4W - 3L
1,724 SR
Queue Stats
39W - 34L
1,468 Elo+
Solo
Charybdis
Charybdis
urmomzaman27
Charybdis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,447 Elo+
Solo
Team Averages
Level 61
1,524 SR
1,360 Elo+

VS

Team Averages
Level 91
1,520 SR
1,360 Elo+
Poseidon
Poseidon
AiryPoet6166219
Poseidon
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 163L
1,353 Elo+
Solo
Sylvanus
Sylvanus
Metro666
Sylvanus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 96L
1,335 Elo+
Solo
Rama
Rama
MrGrezzelbean
Rama
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 8L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
Seiro01
Ao Kuang
Level 99
God Stats
8W - 14L
1,386 SR
Queue Stats
357W - 399L
1,274 Elo+
Solo
Bellona
Bellona
Sundown 9
Bellona
Level 107
God Stats
1W - 2L
1,485 SR
Queue Stats
184W - 227L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragogamer01
Nemesis
12
2 / 0 / 4
7,215
555
3,031
8,261
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
6 / 1 / 1
8,117
624
5,133
5,704
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
dante-pino
Cthulhu
11
2 / 1 / 2
6,827
525
5,945
7,613
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
l Tae I
Mulan
14
4 / 1 / 1
8,253
635
5,660
8,504
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
urmomzaman27
Charybdis
10
3 / 4 / 2
6,573
506
5,477
7,126
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 3 / 1
6,469
498
4,250
5,520
1,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Metro666
Sylvanus
8
0 / 2 / 3
5,771
444
1,401
8,690
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 3 / 0
6,355
489
6,488
8,141
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Seiro01
Ao Kuang
9
1 / 5 / 0
6,402
492
2,164
6,918
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
Sundown 9
Bellona
9
1 / 4 / 1
6,231
479
3,767
6,823
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
6
7
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
3
1
0.17
W
Nemesis
Dragogamer01
Nemesis
2
0
4
4
L
Sylvanus
Metro666
Sylvanus
0
2
3
0.75
L
4
3
0
1.33
W
Janus
6
1
1
6.5
L
Ao Kuang
Seiro01
Ao Kuang
1
5
0
0.2
L
Bellona
Sundown 9
Bellona
1
4
1
0.38
W
Cthulhu
dante-pino
Cthulhu
2
1
2
3
W
Mulan
l Tae I
Mulan
4
1
1
4.5
W
Charybdis
urmomzaman27
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
18,070
37,208
Taken
36,092
15,454
Mitigated
16,819
15,794
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,250
941
0
1,051
5,520
1,667
0
2,805
2,425
42,010
0
W
Nemesis
Dragogamer01
Nemesis
3,031
252
0
5,560
8,261
2,371
0
1,427
6,834
0
43,075
L
Sylvanus
Metro666
Sylvanus
1,401
257
684
2,307
8,690
4,390
0
3,178
5,039
11,209
0
L
6,488
5,474
0
2,008
8,141
2,359
0
1,911
5,963
0
36,539
W
Janus
5,133
162
0
1,806
5,704
1,661
1,032
2,213
3,491
48,856
0
L
Ao Kuang
Seiro01
Ao Kuang
2,164
604
0
1,263
6,918
4,874
0
690
6,200
18,770
2,770
L
Bellona
Sundown 9
Bellona
3,767
1,055
0
1,161
6,823
3,529
0
1,283
5,387
0
23,922
W
Cthulhu
dante-pino
Cthulhu
5,945
562
0
2,590
7,613
4,230
364
1,214
6,399
28,672
0
W
Mulan
l Tae I
Mulan
5,660
1,351
0
5,007
8,504
5,308
748
1,911
6,593
0
47,205
W
Charybdis
urmomzaman27
Charybdis
5,477
2,791
0
831
7,126
1,884
0
1,119
6,007
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
31,228
390
Minions Killed
264
0
Camps Cleared
0
1,353,190
Distance Traveled
1,132,823
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,469
498
72
6
0
242,329
5
W
Nemesis
7,215
555
87
7
0
328,841
0
L
Sylvanus
5,771
444
16
1
0
205,738
3
L
Rama
6,355
489
78
6
0
232,454
1
W
Janus
8,117
624
94
7
0
248,850
3
L
Ao Kuang
6,402
492
58
4
0
196,955
0
L
Bellona
6,231
479
40
3
0
255,347
0
W
Cthulhu
6,827
525
42
3
0
276,834
3
W
Mulan
8,253
635
113
9
0
240,511
0
W
Charybdis
6,573
506
54
4
0
258,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role