Player Matchup

Arachne
Arachne
ForgottonTitan
Arachne
Level 4
God Stats
4W - 2L
1,749 SR
Queue Stats
44W - 46L
1,676 Elo+
Party 3
Anubis
Anubis
JukeOrangez
Anubis
Level 15
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
MiIkyTip
Sun Wukong
Level 8
God Stats
0W - 1L
1,280 SR
Queue Stats
49W - 58L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
SlowMobiuz
Sylvanus
Level 28
God Stats
3W - 3L
1,570 SR
Queue Stats
89W - 56L
1,648 Elo+
Party 2
Charybdis
Charybdis
Twoworlds3
Charybdis
Level 29
God Stats
16W - 20L
1,571 SR
Queue Stats
101W - 104L
1,507 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,551 Elo+

VS

Team Averages
Level 20
1,626 SR
1,675 Elo+
Sol
Sol
BadAtSmiteHelp
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
Cheonma14
Gilgamesh
Level 7
God Stats
3W - 0L
1,836 SR
Queue Stats
6W - 0L
1,876 Elo+
Party 1
Ne Zha
Ne Zha
Harlequin5713
Ne Zha
Level 25
God Stats
4W - 6L
1,381 SR
Queue Stats
15W - 27L
1,387 Elo+
Solo
Ares
Ares
SusgayUchiha
Ares
Level 27
God Stats
31W - 6L
1,911 SR
Queue Stats
143W - 80L
1,603 Elo+
Solo
Skadi
Skadi
coMMonFIRE
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 7
10,336
517
10,455
20,913
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
8 / 7 / 3
10,207
510
13,812
15,481
8,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MiIkyTip
Sun Wukong
15
7 / 6 / 5
10,227
511
11,660
22,556
15,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SlowMobiuz
Sylvanus
15
1 / 2 / 11
9,737
487
11,250
25,091
30,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Twoworlds3
Charybdis
16
2 / 4 / 5
9,346
467
8,483
15,178
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 3
13,004
650
26,180
14,700
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Cheonma14
Gilgamesh
18
7 / 6 / 4
12,134
607
17,919
21,045
17,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 10 / 4
10,101
505
4,389
20,071
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 11
11,416
571
9,680
24,384
25,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
20
6 / 2 / 4
12,530
627
20,549
16,578
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
26
Kills
27
27
Deaths
26
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Gilgamesh
Cheonma14
Gilgamesh
7
6
4
1.5
L
8
8
7
1.44
W
2
10
4
0.4
L
Anubis
8
7
3
1.36
L
Sun Wukong
MiIkyTip
Sun Wukong
7
6
5
1.58
L
Sylvanus
SlowMobiuz
Sylvanus
1
2
11
3.25
W
3
5
11
1.7
L
Charybdis
Twoworlds3
Charybdis
2
4
5
1.13
W
Skadi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
78,717
99,219
Taken
96,778
70,051
Mitigated
61,415
32,446
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,180
10,564
0
3,191
14,700
5,980
1,011
6,947
7,753
114,565
0
W
Gilgamesh
Cheonma14
Gilgamesh
17,919
4,145
0
4,998
21,045
17,318
2,077
3,107
17,938
7,843
69,498
L
10,455
6,993
0
3,798
20,913
9,264
187
5,662
15,069
0
33,609
W
4,389
956
0
5,029
20,071
6,714
183
3,795
15,286
0
62,680
L
Anubis
13,812
123
0
4,560
15,481
8,749
0
8,077
7,312
73,886
0
L
Sun Wukong
MiIkyTip
Sun Wukong
11,660
2,446
0
6,013
22,556
15,747
500
4,860
17,224
0
50,421
L
Sylvanus
SlowMobiuz
Sylvanus
11,250
3,871
3,986
9,172
25,091
30,494
0
12,562
12,202
33,145
0
W
9,680
238
652
6,513
24,384
25,424
121
6,535
17,849
21,826
0
L
Charybdis
Twoworlds3
Charybdis
8,483
5,070
0
4,917
15,178
5,797
299
6,974
8,155
0
50,133
W
Skadi
20,549
12,883
0
6,572
16,578
5,979
7,458
4,857
11,721
0
109,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
59,185
398
Minions Killed
619
0
Camps Cleared
0
1,853,444
Distance Traveled
1,867,282
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,004
650
187
9
0
381,215
1
W
Gilgamesh
12,134
607
131
7
0
392,864
2
L
Arachne
10,336
517
47
2
0
427,493
0
W
Ne Zha
10,101
505
95
5
0
356,818
0
L
Anubis
10,207
510
133
7
0
335,597
5
L
Sun Wukong
10,227
511
90
5
0
375,330
8
L
Sylvanus
9,737
487
33
2
0
370,674
8
W
Ares
11,416
571
21
1
0
386,296
4
L
Charybdis
9,346
467
95
5
0
344,350
4
W
Skadi
12,530
627
185
9
0
350,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role