Player Matchup

Sobek
Sobek
Oofmatchmaking
Sobek
Level 31
God Stats
0W - 1L
1,952 SR
Queue Stats
69W - 26L
1,718 Elo+
Solo
Mulan
Mulan
Pyromanticor
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
SpeedSlayer97
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Skadi
Skadi
ZinnyDirt
Skadi
Level 16
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Thor
Thor
x12Percent
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Solo
Team Averages
Level 23
1,642 SR
1,613 Elo+

VS

Team Averages
Level 114
1,532 SR
1,515 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AbS0luTeZer0669
Ares
Level 117
God Stats
2W - 0L
1,412 SR
Queue Stats
43W - 31L
1,504 Elo+
Solo
Vulcan
Vulcan
NoMoneyManny
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
PlanTurd
Gilgamesh
Level 148
God Stats
24W - 11L
1,692 SR
Queue Stats
231W - 204L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
iRayzo
Heimdallr
Level 158
God Stats
35W - 38L
1,556 SR
Queue Stats
440W - 454L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,078
675
2,437
5,613
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 1
6,814
757
4,538
8,051
4,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SpeedSlayer97
Kukulkan
12
1 / 4 / 1
5,758
640
4,635
6,257
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ZinnyDirt
Skadi
12
0 / 5 / 5
6,222
691
4,853
8,226
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,958
551
1,114
3,453
1,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 1 / 4
8,830
981
8,441
7,039
2,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 5
6,203
689
1,868
6,653
6,016
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
14
1 / 1 / 8
7,517
835
7,422
2,258
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PlanTurd
Gilgamesh
13
3 / 1 / 5
7,407
823
5,364
6,641
5,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
iRayzo
Heimdallr
14
3 / 0 / 3
7,584
843
3,084
3,750
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
5
Kills
14
14
Deaths
5
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
4
9
W
0
2
5
1.25
W
Vulcan
1
1
8
5
L
1
0
4
3
W
Gilgamesh
PlanTurd
Gilgamesh
3
1
5
5.5
L
3
2
1
1.75
L
Kukulkan
SpeedSlayer97
Kukulkan
1
4
1
0.38
L
Skadi
ZinnyDirt
Skadi
0
5
5
0.5
W
Heimdallr
iRayzo
Heimdallr
3
0
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
26,179
31,600
Taken
26,341
13,879
Mitigated
16,874
3,950
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,441
3,916
0
260
7,039
2,820
518
1,614
5,425
0
14,303
W
1,868
66
0
386
6,653
6,016
184
2,466
4,187
12,324
0
W
Vulcan
7,422
1,705
0
236
2,258
806
336
1,025
1,233
28,685
0
L
2,437
449
0
2,490
5,613
3,359
0
1,584
3,905
8,656
0
W
Gilgamesh
PlanTurd
Gilgamesh
5,364
845
0
887
6,641
5,409
169
1,509
5,132
4,098
14,869
L
4,538
342
0
1,158
8,051
4,706
0
1,974
5,975
0
11,817
L
Kukulkan
SpeedSlayer97
Kukulkan
4,635
977
0
260
6,257
1,954
0
2,094
4,139
16,126
0
L
Skadi
ZinnyDirt
Skadi
4,853
2,045
0
42
8,226
2,798
1
3,096
4,924
0
25,892
W
Heimdallr
iRayzo
Heimdallr
3,084
1,500
0
538
3,750
1,823
1,180
757
2,993
0
29,829
L
1,114
222
0
0
3,453
1,062
0
912
2,499
0
4,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
37,541
128
Minions Killed
206
4
Camps Cleared
10
575,183
Distance Traveled
871,460
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,830
981
18
2
0
190,690
3
W
Ares
6,203
689
18
2
1
149,384
3
W
Vulcan
7,517
835
62
7
4
187,510
3
L
Sobek
6,078
675
8
1
0
97,972
1
W
Gilgamesh
7,407
823
31
3
2
182,463
2
L
Mulan
6,814
757
19
2
1
123,751
0
L
Kukulkan
5,758
640
26
3
0
151,297
0
L
Skadi
6,222
691
67
7
2
146,867
2
W
Heimdallr
7,584
843
77
9
3
161,413
1
L
Thor
4,958
551
8
1
1
55,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role