Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RaccuunGirl
Cthulhu
Level 4
God Stats
1W - 4L
1,315 SR
Queue Stats
25W - 43L
1,179 Elo+
Party 1
Amaterasu
Amaterasu
ReavingRaven
Amaterasu
Level 25
God Stats
49W - 36L
1,387 SR
Queue Stats
89W - 70L
1,469 Elo+
Solo
Medusa
Medusa
kiritos_rage
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Party 1
Loki
Loki
rouge000001
Loki
Level 23
God Stats
1W - 7L
1,183 SR
Queue Stats
50W - 70L
1,366 Elo+
Party 1
Team Averages
Level 29
1,377 SR
1,403 Elo+

VS

Team Averages
Level 15
1,544 SR
1,403 Elo+
Chaac
Chaac
Chimp110702
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,517 Elo+
Solo
Loki
Loki
GoDeathKing
Loki
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 17L
1,459 Elo+
Solo
Guan Yu
Guan Yu
HodKszQ
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Baron Samedi
Baron Samedi
NeEsNa
Baron Samedi
Level 17
God Stats
21W - 36L
1,349 SR
Queue Stats
43W - 69L
1,295 Elo+
Solo
Izanami
Izanami
SavyObito
Izanami
Level 29
God Stats
5W - 3L
1,635 SR
Queue Stats
56W - 44L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
6 / 5 / 6
12,898
1,075
13,698
20,278
8,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
RaccuunGirl
Cthulhu
18
2 / 5 / 9
11,009
917
6,901
19,786
21,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
ReavingRaven
Amaterasu
17
2 / 13 / 6
11,615
968
12,205
29,944
14,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
17
0 / 9 / 8
10,366
864
11,167
14,983
5,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 8 / 10
12,320
1,027
13,959
19,560
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
13,187
1,099
31,778
18,335
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 4 / 12
12,764
1,064
12,585
9,863
3,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
HodKszQ
Guan Yu
18
2 / 3 / 16
11,152
929
11,584
13,548
17,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
NeEsNa
Baron Samedi
19
1 / 3 / 19
11,659
972
12,986
11,765
4,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SavyObito
Izanami
20
17 / 2 / 9
14,415
1,201
28,432
11,212
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
15
Kills
40
40
Deaths
15
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
6
5
6
1.8
W
10
3
20
6.67
W
10
4
12
4
W
Guan Yu
HodKszQ
Guan Yu
2
3
16
3.33
W
Baron Samedi
NeEsNa
Baron Samedi
1
3
19
3.5
L
Cthulhu
RaccuunGirl
Cthulhu
2
5
9
1.3
L
Amaterasu
ReavingRaven
Amaterasu
2
13
6
0.38
W
Izanami
SavyObito
Izanami
17
2
9
10.75
L
Medusa
0
9
8
0.44
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,930
Damage
97,365
104,551
Taken
64,723
59,024
Mitigated
44,896
6,052
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
13,698
1,586
329
2,264
20,278
8,818
0
2,237
17,594
33,917
0
W
31,778
8,444
0
5,742
18,335
15,028
0
5,892
12,443
0
50,045
W
12,585
5,742
0
0
9,863
3,933
0
2,481
7,382
0
26,984
W
Guan Yu
HodKszQ
Guan Yu
11,584
1,157
2,164
4,793
13,548
17,465
0
4,723
8,825
0
16,584
W
Baron Samedi
NeEsNa
Baron Samedi
12,986
1,867
1,183
3,755
11,765
4,385
0
5,085
6,680
24,988
0
L
Cthulhu
RaccuunGirl
Cthulhu
6,901
869
496
411
19,786
21,648
0
4,690
14,561
29,437
425
L
Amaterasu
ReavingRaven
Amaterasu
12,205
5,452
0
2,497
29,944
14,567
0
3,351
25,821
0
32,068
W
Izanami
SavyObito
Izanami
28,432
18,644
0
1,283
11,212
4,085
0
2,287
8,925
0
73,192
L
Medusa
11,167
5,815
0
0
14,983
5,962
0
575
14,020
0
27,286
L
13,959
4,312
0
55
19,560
8,029
0
2,133
16,787
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
63,177
180
Minions Killed
224
10
Camps Cleared
6
1,073,362
Distance Traveled
1,037,940
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,898
1,075
51
4
2
228,369
0
W
Chaac
13,187
1,099
44
4
3
240,414
0
W
Loki
12,764
1,064
29
2
0
206,130
0
W
Guan Yu
11,152
929
19
2
1
233,078
1
W
Baron Samedi
11,659
972
24
2
1
158,014
0
L
Cthulhu
11,009
917
48
4
1
207,305
0
L
Amaterasu
11,615
968
39
3
5
224,550
2
W
Izanami
14,415
1,201
108
9
1
200,304
0
L
Medusa
10,366
864
20
2
0
168,812
0
L
Loki
12,320
1,027
22
2
2
244,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role