Player Matchup

Loki
Loki
Mxrtem-
Loki
Level 140
God Stats
1W - 8L
1,269 SR
Queue Stats
289W - 294L
1,427 Elo+
Party 4
Nemesis
Nemesis
NekoBubbles
Nemesis
Level 16
God Stats
26W - 34L
1,404 SR
Queue Stats
94W - 99L
1,419 Elo+
Party 4
Bacchus
Bacchus
Renbroku
Bacchus
Level 145
God Stats
13W - 9L
1,600 SR
Queue Stats
413W - 402L
1,434 Elo+
Party 4
Zeus
Zeus
Toddmcinnis86
Zeus
Level 38
God Stats
0W - 2L
1,291 SR
Queue Stats
134W - 142L
1,352 Elo+
Party 3
Bellona
Bellona
thormusashi
Bellona
Level 26
God Stats
2W - 5L
1,328 SR
Queue Stats
58W - 74L
1,358 Elo+
Party 3
Team Averages
Level 73
1,378 SR
1,398 Elo+

VS

Team Averages
Level 105
1,551 SR
1,436 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FreshKupoNuts
Fenrir
Level 45
God Stats
3W - 6L
1,474 SR
Queue Stats
83W - 89L
1,482 Elo+
Party 1
Susano
Susano
MagicKilla6
Susano
Level 149
God Stats
10W - 4L
1,669 SR
Queue Stats
140W - 147L
1,414 Elo+
Party 2
Ra
Ra
donsanc
Ra
Level 22
God Stats
1W - 1L
1,489 SR
Queue Stats
34W - 27L
1,444 Elo+
Party 2
Khepri
Khepri
italiensenfeu
Khepri
Level 154
God Stats
3W - 1L
1,624 SR
Queue Stats
20W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mxrtem-
Loki
13
11 / 6 / 5
10,127
563
12,057
13,477
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NekoBubbles
Nemesis
13
2 / 8 / 5
8,251
458
6,149
16,006
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Renbroku
Bacchus
14
3 / 6 / 5
9,028
502
9,161
14,349
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 13 / 4
7,948
442
7,061
12,454
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
thormusashi
Bellona
13
2 / 6 / 4
8,529
474
8,520
15,566
18,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 6 / 4
8,915
495
3,528
9,748
3,252
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 4
10,623
590
9,257
13,355
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
16
12 / 4 / 12
10,542
586
14,352
14,068
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
16 / 2 / 10
10,823
601
23,826
14,942
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 16
9,636
535
4,887
9,693
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
19
Kills
39
39
Deaths
19
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
6
4
0.5
W
6
4
4
2
W
Susano
12
4
12
4.5
L
Loki
Mxrtem-
Loki
11
6
5
2.25
L
Nemesis
NekoBubbles
Nemesis
2
8
5
0.56
L
Bacchus
Renbroku
Bacchus
3
6
5
0.92
L
1
13
4
0.23
W
16
2
10
10.5
W
4
3
16
4
L
Bellona
thormusashi
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
55,850
71,852
Taken
61,806
39,090
Mitigated
33,864
10,576
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,528
1,428
68
1,670
9,748
3,252
484
2,530
7,218
0
50,867
W
9,257
1,772
203
3,759
13,355
5,789
2,346
1,434
11,332
0
63,971
W
Susano
14,352
2,938
0
4,671
14,068
5,693
0
3,255
10,388
0
60,264
L
Loki
Mxrtem-
Loki
12,057
2,935
274
1,385
13,477
3,860
0
6,143
7,157
0
24,206
L
Nemesis
NekoBubbles
Nemesis
6,149
3,016
0
3,462
16,006
6,253
0
7,922
7,854
0
36,652
L
Bacchus
Renbroku
Bacchus
9,161
1,266
204
2,214
14,349
7,167
0
4,608
9,625
55,042
0
L
7,061
462
0
693
12,454
3,595
765
5,454
6,712
29,328
0
W
23,826
2,634
3,226
8,081
14,942
7,952
744
6,458
8,051
67,352
0
W
4,887
938
0
1,356
9,693
11,178
194
3,370
6,069
15,282
0
L
Bellona
thormusashi
Bellona
8,520
927
0
2,344
15,566
18,215
0
3,583
11,791
4,410
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
50,539
312
Minions Killed
449
0
Camps Cleared
0
1,548,059
Distance Traveled
1,678,703
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,915
495
98
5
0
315,025
1
W
Fenrir
10,623
590
126
7
0
302,915
0
W
Susano
10,542
586
94
5
0
388,185
1
L
Loki
10,127
563
30
2
0
310,416
0
L
Nemesis
8,251
458
71
4
0
332,760
0
L
Bacchus
9,028
502
85
5
0
318,972
1
L
Zeus
7,948
442
53
3
0
270,136
0
W
Ra
10,823
601
106
6
0
333,973
4
W
Khepri
9,636
535
25
1
0
338,605
2
L
Bellona
8,529
474
73
4
0
315,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role