Player Matchup

Morgan Le Fay
Morgan Le Fay
AmIAGlitch
Morgan Le Fay
Level 122
God Stats
2W - 3L
1,691 SR
Queue Stats
373W - 353L
1,554 Elo+
Solo
Artemis
Artemis
MXS HARRY
Artemis
Level 128
God Stats
3W - 6L
1,523 SR
Queue Stats
317W - 300L
1,603 Elo+
Solo
Arachne
Arachne
MedRet
Arachne
Level 136
God Stats
14W - 7L
1,666 SR
Queue Stats
44W - 34L
1,617 Elo+
Solo
Ymir
Ymir
boejackman
Ymir
Level 85
God Stats
12W - 16L
1,509 SR
Queue Stats
425W - 405L
1,618 Elo+
Solo
Zeus
Zeus
reddeadkillers9
Zeus
Level 141
God Stats
12W - 7L
1,739 SR
Queue Stats
194W - 180L
1,568 Elo+
Solo
Team Averages
Level 122
1,626 SR
1,592 Elo+

VS

Team Averages
Level 109
1,720 SR
1,682 Elo+
Izanami
Izanami
Bloodhawk1998
Izanami
Level 89
God Stats
9W - 3L
1,843 SR
Queue Stats
26W - 14L
1,691 Elo+
Party 1
Bacchus
Bacchus
Dascoobs
Bacchus
Level 107
God Stats
16W - 12L
1,691 SR
Queue Stats
58W - 34L
1,697 Elo+
Party 1
Da Ji
Da Ji
LightEch0
Da Ji
Level 148
God Stats
10W - 7L
1,674 SR
Queue Stats
201W - 169L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
Masterhydra
Sylvanus
Level 143
God Stats
11W - 5L
2,011 SR
Queue Stats
274W - 261L
1,643 Elo+
Solo
Chiron
Chiron
PhantomBustre
Chiron
Level 56
God Stats
1W - 0L
1,382 SR
Queue Stats
12W - 4L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmIAGlitch
Morgan Le Fay
8
0 / 2 / 0
4,421
632
2,908
4,178
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
MXS HARRY
Artemis
6
0 / 4 / 0
3,690
527
1,657
4,028
620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
MedRet
Arachne
4
0 / 4 / 0
3,547
507
1,520
4,978
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 3 / 1
3,885
555
1,232
6,132
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
4,839
691
1,761
2,163
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
6 / 0 / 1
5,779
826
3,962
2,113
525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Dascoobs
Bacchus
7
1 / 0 / 7
4,969
710
3,562
5,258
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
LightEch0
Da Ji
8
3 / 0 / 4
5,283
755
2,791
4,996
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Masterhydra
Sylvanus
9
3 / 1 / 1
5,450
779
2,451
6,043
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 2
5,703
815
1,592
3,027
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AmIAGlitch
Morgan Le Fay
0
2
0
0
W
Izanami
6
0
1
6.5
W
Bacchus
Dascoobs
Bacchus
1
0
7
4.5
W
Da Ji
LightEch0
Da Ji
3
0
4
5
L
Artemis
MXS HARRY
Artemis
0
4
0
0
W
Sylvanus
Masterhydra
Sylvanus
3
1
1
3.5
L
Arachne
MedRet
Arachne
0
4
0
0
W
1
0
2
2
L
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,078
Damage
14,358
21,479
Taken
21,437
5,396
Mitigated
9,954
4,939
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AmIAGlitch
Morgan Le Fay
2,908
39
0
880
4,178
1,214
0
1,270
2,908
25,905
0
W
Izanami
3,962
2,786
0
732
2,113
525
614
214
1,899
0
36,512
W
Bacchus
Dascoobs
Bacchus
3,562
1,094
226
2,295
5,258
3,050
0
830
4,428
10,187
0
W
Da Ji
LightEch0
Da Ji
2,791
868
0
2,593
4,996
1,436
26
728
4,268
0
24,461
L
Artemis
MXS HARRY
Artemis
1,657
568
0
562
4,028
620
0
1,305
2,723
0
15,399
W
Sylvanus
Masterhydra
Sylvanus
2,451
782
253
3,699
6,043
3,996
0
2,789
3,254
20,392
5,988
L
Arachne
MedRet
Arachne
1,520
959
0
1,632
4,978
1,029
0
1,490
3,488
0
7,793
W
1,592
967
40
2,508
3,027
947
0
1,340
1,687
0
37,054
L
1,232
267
0
1,212
6,132
2,099
0
1,577
4,555
8,851
0
L
1,761
261
0
653
2,163
434
0
55
2,108
26,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
27,184
191
Minions Killed
311
0
Camps Cleared
0
689,272
Distance Traveled
700,870
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,421
632
53
8
0
137,606
3
W
Izanami
5,779
826
87
12
0
138,971
1
W
Bacchus
4,969
710
11
2
0
136,829
3
W
Da Ji
5,283
755
59
8
0
168,453
2
L
Artemis
3,690
527
31
4
0
136,420
2
W
Sylvanus
5,450
779
71
10
0
116,629
2
L
Arachne
3,547
507
22
3
0
128,315
0
W
Chiron
5,703
815
83
12
0
139,988
2
L
Ymir
3,885
555
12
2
0
141,882
1
L
Zeus
4,839
691
73
10
0
145,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role