Player Matchup

Tiamat
Tiamat
Jacoboboy23
Tiamat
Level 137
God Stats
9W - 7L
1,666 SR
Queue Stats
67W - 45L
1,664 Elo+
Party 1
Thor
Thor
XboxShutOff
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,462 Elo+
Party 1
Chaac
Chaac
wedothatoutside
Chaac
Level 89
God Stats
11W - 10L
1,461 SR
Queue Stats
82W - 125L
1,313 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,480 Elo+

VS

Team Averages
Level 63
1,619 SR
1,525 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Drazzkip
Eset
Level 76
God Stats
1W - 1L
1,978 SR
Queue Stats
24W - 33L
1,549 Elo+
Solo
Tiamat
Tiamat
Pamela-XG
Tiamat
Level 26
God Stats
1W - 5L
1,378 SR
Queue Stats
30W - 33L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 2 / 11
9,098
758
12,098
8,083
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 6
9,431
786
10,679
9,671
3,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 2 / 7
9,658
805
5,342
9,413
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 6 / 3
9,217
768
5,831
12,240
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
11
1 / 7 / 2
7,493
624
3,764
9,201
2,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Pamela-XG
Tiamat
11
1 / 5 / 4
7,447
621
4,637
11,453
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
6
8
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
3
0.92
L
Eset
1
7
2
0.29
W
Tiamat
3
2
11
4.25
L
Tiamat
Pamela-XG
Tiamat
1
5
4
0.6
W
8
4
6
2.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
14,232
27,167
Taken
32,894
15,421
Mitigated
11,345
5,121
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,831
888
0
1,495
12,240
4,008
0
5,458
6,335
0
23,713
L
Eset
3,764
421
0
462
9,201
2,671
0
2,653
6,235
17,390
0
W
Tiamat
12,098
1,256
0
1,598
8,083
5,580
216
2,110
5,973
33,783
0
L
Tiamat
Pamela-XG
Tiamat
4,637
595
0
2,399
11,453
4,666
0
4,007
6,893
21,389
0
W
10,679
1,710
0
0
9,671
3,568
1,221
3,929
5,742
0
29,002
W
5,342
372
0
3,523
9,413
6,273
930
2,619
6,794
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
24,157
136
Minions Killed
111
7
Camps Cleared
4
657,945
Distance Traveled
579,834
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,217
768
41
3
3
203,656
6
L
Eset
7,493
624
37
3
0
184,324
2
W
Tiamat
9,098
758
69
6
5
230,059
6
L
Tiamat
7,447
621
33
3
1
191,854
2
W
Thor
9,431
786
40
3
2
197,581
1
W
Chaac
9,658
805
27
2
0
230,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role