Player Matchup

Kali
Kali
SethCypher
Kali
Level 31
God Stats
1W - 5L
1,352 SR
Queue Stats
22W - 26L
1,409 Elo+
Solo
Achilles
Achilles
aheadrive3609
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,277 Elo+
Solo
Yemoja
Yemoja
polarcxwave
Yemoja
Level 29
God Stats
2W - 1L
1,857 SR
Queue Stats
47W - 47L
1,432 Elo+
Solo
Odin
Odin
smtchronicpuffs
Odin
Level 18
God Stats
0W - 5L
1,702 SR
Queue Stats
107W - 89L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXSerrekXx
Morgan Le Fay
Level 12
God Stats
16W - 14L
1,327 SR
Queue Stats
161W - 137L
1,410 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,405 Elo+

VS

Team Averages
Level 17
1,386 SR
1,397 Elo+
Arachne
Arachne
ForgottonTitan
Arachne
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
JasonPine
Ao Kuang
Level 28
God Stats
12W - 10L
1,463 SR
Queue Stats
66W - 75L
1,400 Elo+
Party 2
Geb
Geb
MiIkyTip
Geb
Level 8
God Stats
4W - 5L
1,144 SR
Queue Stats
49W - 58L
1,253 Elo+
Party 3
Bellona
Bellona
MinionBorat
Bellona
Level 18
God Stats
3W - 4L
1,278 SR
Queue Stats
22W - 23L
1,390 Elo+
Party 2
Artemis
Artemis
RedRabbitMC
Artemis
Level 28
God Stats
10W - 7L
1,546 SR
Queue Stats
58W - 55L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,697
475
3,921
9,390
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
aheadrive3609
Achilles
6
0 / 4 / 0
4,545
379
1,894
8,009
3,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
0 / 3 / 0
5,633
469
2,401
6,209
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 0
6,030
503
2,126
6,176
3,108
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
xXSerrekXx
Morgan Le Fay
11
3 / 4 / 0
6,560
547
6,979
8,383
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,306
526
4,430
6,174
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
JasonPine
Ao Kuang
12
4 / 0 / 3
6,844
570
4,728
8,615
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 8
5,729
477
2,882
5,567
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MinionBorat
Bellona
12
6 / 1 / 0
7,318
610
6,618
7,416
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
RedRabbitMC
Artemis
11
5 / 0 / 3
6,821
568
4,541
5,108
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
19
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Ao Kuang
JasonPine
Ao Kuang
4
0
3
5.5
W
1
1
8
5
W
Bellona
MinionBorat
Bellona
6
1
0
6
W
Artemis
RedRabbitMC
Artemis
5
0
3
6.5
L
0
6
1
0.08
L
Achilles
aheadrive3609
Achilles
0
4
0
0
L
Yemoja
0
3
0
0
L
1
2
0
0.5
L
Morgan Le Fay
xXSerrekXx
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
23,199
38,167
Taken
32,880
16,564
Mitigated
13,562
7,324
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,430
2,977
0
1,071
6,174
1,526
0
4,263
1,911
0
17,762
W
Ao Kuang
JasonPine
Ao Kuang
4,728
2,427
242
5,070
8,615
2,583
300
1,810
6,805
33,272
0
W
2,882
680
0
716
5,567
2,141
0
2,043
3,524
9,990
0
W
Bellona
MinionBorat
Bellona
6,618
1,559
0
2,630
7,416
5,867
1,728
51
7,113
0
35,423
W
Artemis
RedRabbitMC
Artemis
4,541
2,333
0
2,145
5,108
1,445
1,410
1,264
3,844
0
36,176
L
3,921
2,216
0
3,037
9,390
2,185
0
1,497
7,893
0
23,017
L
Achilles
aheadrive3609
Achilles
1,894
716
0
900
8,009
3,216
315
1,505
6,504
0
14,320
L
Yemoja
2,401
805
410
1,076
6,209
4,979
405
2,546
3,663
19,391
0
L
2,126
98
0
108
6,176
3,108
269
0
6,176
381
24,986
L
Morgan Le Fay
xXSerrekXx
Morgan Le Fay
6,979
878
0
1,793
8,383
3,076
406
2,062
6,321
39,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
33,018
249
Minions Killed
276
0
Camps Cleared
0
1,011,147
Distance Traveled
1,206,090
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,306
526
37
3
0
270,901
0
W
Ao Kuang
6,844
570
72
6
0
259,789
0
W
Geb
5,729
477
22
2
0
228,504
8
W
Bellona
7,318
610
76
6
0
217,229
0
W
Artemis
6,821
568
69
6
0
229,667
4
L
Kali
5,697
475
54
5
0
203,687
1
L
Achilles
4,545
379
25
2
0
167,178
1
L
Yemoja
5,633
469
33
3
0
187,333
5
L
Odin
6,030
503
48
4
0
231,450
0
L
Morgan Le Fay
6,560
547
89
7
0
221,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role