Player Matchup

Terra
Terra
Platinum II
 
Terra
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Masters
Boomhev
Izanami
Masters
Level 159
God Stats
8W - 4L
1,690 SR
Queue Stats
419W - 417L
2,412 MMR
Solo
Apollo
Apollo
Diamond V
Demody
Apollo
Diamond V
Level 152
God Stats
23W - 22L
1,626 SR
Queue Stats
485W - 482L
2,003 MMR
Party 1
Camazotz
Camazotz
Diamond IV
Dyłan
Camazotz
Diamond IV
Level 131
God Stats
1W - 5L
1,426 SR
Queue Stats
122W - 110L
2,193 MMR
Solo
Nike
Nike
Diamond IV
Owynz
Nike
Diamond IV
Level 158
God Stats
2W - 2L
1,625 SR
Queue Stats
124W - 108L
2,153 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,573 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,648 SR
1,924 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Acipere
Awilix
Gold I
Level 160
God Stats
3W - 0L
1,862 SR
Queue Stats
72W - 69L
2,000 MMR
Solo
Bacchus
Bacchus
Masters
MelodiusRL
Bacchus
Masters
Level 160
God Stats
6W - 4L
1,726 SR
Queue Stats
501W - 470L
2,309 MMR
Solo
Merlin
Merlin
Diamond I
TeisFer
Merlin
Diamond I
Level 160
God Stats
20W - 19L
1,653 SR
Queue Stats
173W - 172L
2,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
1 / 2 / 1
4,515
564
1,635
4,643
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Boomhev
Izanami
8
0 / 3 / 1
4,435
554
2,705
5,234
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Demody
Apollo
7
0 / 3 / 1
4,301
538
2,156
5,491
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Dyłan
Camazotz
7
0 / 2 / 3
4,343
543
1,314
6,111
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Owynz
Nike
9
2 / 1 / 0
5,273
659
3,786
5,482
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GebAchillesMulan

VS

Bans
ArtioSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 0 / 2
5,268
659
3,101
3,463
758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
8
0 / 2 / 3
4,689
586
2,829
5,403
2,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Acipere
Awilix
9
6 / 2 / 3
5,651
706
5,059
5,401
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MelodiusRL
Bacchus
8
2 / 0 / 6
4,935
617
2,801
5,025
2,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
TeisFer
Merlin
10
1 / 0 / 5
5,309
664
3,817
2,815
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
1
0.75
W
Chiron
 
Chiron
2
0
2
3
W
Sun Wukong
 
Sun Wukong
0
2
3
0.75
W
Awilix
Acipere
Awilix
6
2
3
3.75
L
Izanami
Boomhev
Izanami
0
3
1
0.17
L
Apollo
Demody
Apollo
0
3
1
0.17
L
Camazotz
Dyłan
Camazotz
0
2
3
0.75
W
Bacchus
MelodiusRL
Bacchus
2
0
6
5
L
Nike
Owynz
Nike
2
1
0
2
W
Merlin
TeisFer
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,596
Damage
17,607
26,961
Taken
22,107
8,495
Mitigated
7,766
8,149
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,635
848
350
1,066
4,643
1,794
0
1,706
2,875
7,966
0
W
Chiron
 
Chiron
3,101
1,773
337
1,078
3,463
758
208
433
3,030
0
29,361
W
Sun Wukong
 
Sun Wukong
2,829
519
0
1,874
5,403
2,348
131
0
5,005
1,670
21,569
W
Awilix
Acipere
Awilix
5,059
2,138
0
1,728
5,401
1,371
278
145
5,145
0
23,200
L
Izanami
Boomhev
Izanami
2,705
1,741
0
1,251
5,234
1,252
0
708
4,510
0
27,391
L
Apollo
Demody
Apollo
2,156
1,379
0
1,809
5,491
1,516
0
2,587
2,904
0
22,866
L
Camazotz
Dyłan
Camazotz
1,314
396
0
2,336
6,111
1,359
0
1,456
4,580
0
14,651
W
Bacchus
MelodiusRL
Bacchus
2,801
546
137
1,135
5,025
2,562
0
666
4,359
10,271
0
L
Nike
Owynz
Nike
3,786
850
0
1,337
5,482
2,574
0
614
4,868
0
25,965
W
Merlin
TeisFer
Merlin
3,817
478
0
898
2,815
727
0
391
2,424
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,867
Gold Earned
25,852
235
Minions Killed
240
0
Camps Cleared
0
767,655
Distance Traveled
845,902
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,515
564
29
4
0
135,807
3
W
Chiron
5,268
659
61
8
0
157,260
3
W
Sun Wukong
4,689
586
46
6
0
163,737
2
W
Awilix
5,651
706
43
5
0
198,055
2
L
Izanami
4,435
554
55
7
0
147,060
2
L
Apollo
4,301
538
47
6
0
151,064
2
L
Camazotz
4,343
543
40
5
0
175,821
1
W
Bacchus
4,935
617
18
2
0
160,993
2
L
Nike
5,273
659
64
8
0
157,903
3
W
Merlin
5,309
664
72
9
0
165,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role