Player Matchup

Sylvanus
Sylvanus
Halllows
Sylvanus
Level 29
God Stats
2W - 1L
1,510 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 2
Skadi
Skadi
Seahawkking24
Skadi
Level 108
God Stats
12W - 5L
1,645 SR
Queue Stats
100W - 78L
1,521 Elo+
Party 2
Thanatos
Thanatos
Zhartix
Thanatos
Level 156
God Stats
35W - 21L
1,661 SR
Queue Stats
554W - 473L
1,625 Elo+
Party 2
Chaac
Chaac
largegaytree
Chaac
Level 144
God Stats
2W - 1L
1,365 SR
Queue Stats
106W - 85L
1,513 Elo+
Party 2
Khepri
Khepri
screamio
Khepri
Level 126
God Stats
3W - 0L
1,701 SR
Queue Stats
133W - 75L
1,650 Elo+
Party 2
Team Averages
Level 113
1,576 SR
1,562 Elo+

VS

Team Averages
Level 45
1,605 SR
1,518 Elo+
Medusa
Medusa
B1ossom14
Medusa
Level 45
God Stats
6W - 5L
1,779 SR
Queue Stats
169W - 138L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Burtonian
Morgan Le Fay
Level 28
God Stats
5W - 9L
1,534 SR
Queue Stats
90W - 72L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
GreedyGhoul
Cthulhu
Level 16
God Stats
5W - 4L
1,487 SR
Queue Stats
9W - 21L
1,278 Elo+
Party 3
Mulan
Mulan
Prab00
Mulan
Level 80
God Stats
41W - 31L
1,588 SR
Queue Stats
209W - 176L
1,542 Elo+
Party 3
Chang'e
Chang'e
not_D-Nation
Chang'e
Level 58
God Stats
54W - 36L
1,639 SR
Queue Stats
202W - 174L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Halllows
Sylvanus
11
1 / 1 / 6
7,008
584
2,893
10,028
7,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,285
524
5,396
6,524
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zhartix
Thanatos
12
7 / 1 / 3
7,299
608
7,954
10,022
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 2
7,339
612
4,002
7,531
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
screamio
Khepri
12
0 / 0 / 5
7,077
590
2,875
3,238
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1ossom14
Medusa
9
1 / 3 / 1
5,502
459
6,248
6,685
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Burtonian
Morgan Le Fay
10
1 / 4 / 1
5,874
490
5,059
7,559
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GreedyGhoul
Cthulhu
9
0 / 1 / 1
5,532
461
1,705
6,936
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Prab00
Mulan
11
3 / 1 / 0
6,369
531
2,252
6,430
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
not_D-Nation
Chang'e
9
1 / 5 / 1
5,726
477
2,892
7,900
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
B1ossom14
Medusa
1
3
1
0.5
L
Morgan Le Fay
Burtonian
Morgan Le Fay
1
4
1
0.38
L
Cthulhu
GreedyGhoul
Cthulhu
0
1
1
0.5
W
Sylvanus
Halllows
Sylvanus
1
1
6
4
L
Mulan
Prab00
Mulan
3
1
0
3
W
3
2
2
2
W
Thanatos
Zhartix
Thanatos
7
1
3
8.5
W
3
2
2
2
L
Chang'e
not_D-Nation
Chang'e
1
5
1
0.3
W
Khepri
screamio
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
18,156
37,343
Taken
35,510
18,374
Mitigated
9,627
22,097
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B1ossom14
Medusa
6,248
3,008
0
1,691
6,685
1,195
495
1,219
5,466
0
36,381
L
Morgan Le Fay
Burtonian
Morgan Le Fay
5,059
321
0
817
7,559
1,934
0
1,913
5,646
27,026
0
L
Cthulhu
GreedyGhoul
Cthulhu
1,705
352
1,129
946
6,936
2,575
189
1,077
5,859
8,780
0
W
Sylvanus
Halllows
Sylvanus
2,893
1,055
2,200
4,196
10,028
7,242
1,683
1,789
8,088
19,262
0
L
Mulan
Prab00
Mulan
2,252
135
0
3,432
6,430
2,107
0
1,087
5,343
0
32,558
W
5,396
1,802
267
1,043
6,524
2,063
426
1,499
4,979
0
30,158
W
Thanatos
Zhartix
Thanatos
7,954
2,066
0
10,443
10,022
3,479
627
1,835
8,037
0
35,702
W
4,002
613
0
2,698
7,531
4,397
1,028
2,383
5,144
0
32,672
L
Chang'e
not_D-Nation
Chang'e
2,892
174
203
1,893
7,900
1,816
0
472
7,064
22,827
0
W
Khepri
screamio
Khepri
2,875
254
0
1,250
3,238
1,193
744
1,555
1,439
43,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
29,003
325
Minions Killed
287
0
Camps Cleared
0
1,168,618
Distance Traveled
1,092,276
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,502
459
74
6
0
207,388
1
L
Morgan Le Fay
5,874
490
54
5
0
208,073
10
L
Cthulhu
5,532
461
17
1
0
224,607
2
W
Sylvanus
7,008
584
50
4
0
199,122
0
L
Mulan
6,369
531
83
7
0
249,324
3
W
Skadi
6,285
524
54
5
0
212,668
1
W
Thanatos
7,299
608
64
5
0
265,475
2
W
Chaac
7,339
612
74
6
0
237,894
3
L
Chang'e
5,726
477
59
5
0
202,884
3
W
Khepri
7,077
590
83
7
0
253,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role