Player Matchup

Hera
Hera
Gemininurarea
Hera
Level 7
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Ymir
Ymir
Spartan117_Kush
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,450 Elo+
Solo
Chang'e
Chang'e
TemptingDeer677
Chang'e
Level 18
God Stats
5W - 7L
1,695 SR
Queue Stats
43W - 37L
1,421 Elo+
Solo
Odin
Odin
TenMonster37923
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Izanami
Izanami
ox-KR0M-xo
Izanami
Level 24
God Stats
13W - 14L
1,611 SR
Queue Stats
183W - 239L
1,290 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,306 Elo+

VS

Team Averages
Level 26
1,455 SR
1,393 Elo+
Gilgamesh
Gilgamesh
Ajaxedyouup5705
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,607 Elo+
Party 2
Merlin
Merlin
Budget Baskin
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Athena
Athena
TheSmooKing23
Athena
Level 84
God Stats
2W - 3L
1,369 SR
Queue Stats
26W - 33L
1,325 Elo+
Party 1
Hachiman
Hachiman
aplastantecr
Hachiman
Level 15
God Stats
2W - 3L
1,407 SR
Queue Stats
8W - 20L
1,256 Elo+
Solo
Apollo
Apollo
yOLIToooooo
Apollo
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 9L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,123
360
2,512
9,670
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 11 / 1
6,186
364
3,676
14,858
6,232
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 12 / 0
5,353
315
2,537
10,471
2,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 14 / 1
6,044
356
4,193
16,844
7,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ox-KR0M-xo
Izanami
12
4 / 10 / 1
7,799
459
6,615
13,812
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajaxedyouup5705
Gilgamesh
15
8 / 0 / 5
9,797
576
3,913
9,030
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
20 / 0 / 11
11,627
684
20,617
8,868
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 14
9,587
564
6,044
12,534
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
aplastantecr
Hachiman
12
10 / 6 / 5
8,934
526
8,768
7,809
2,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
13
3 / 0 / 14
8,719
513
4,038
4,499
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
6
Kills
48
56
Deaths
6
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ajaxedyouup5705
Gilgamesh
8
0
5
10.5
W
20
0
11
25.5
L
0
9
1
0.06
L
1
11
1
0.14
L
0
12
0
0
L
1
14
1
0.11
W
7
0
14
14
W
Hachiman
aplastantecr
Hachiman
10
6
5
2.08
L
Izanami
ox-KR0M-xo
Izanami
4
10
1
0.45
W
Apollo
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
43,380
65,655
Taken
42,740
22,352
Mitigated
22,228
5,780
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ajaxedyouup5705
Gilgamesh
3,913
828
0
2,017
9,030
4,606
485
539
8,491
0
60,736
W
20,617
2,288
0
2,867
8,868
3,427
102
3,151
5,597
77,276
0
L
2,512
951
0
1,731
9,670
2,526
415
7,031
2,170
25,448
0
L
3,676
2,384
0
0
14,858
6,232
0
6,817
7,848
14,954
0
L
2,537
178
449
1,423
10,471
2,087
45
1,733
8,738
10,844
0
L
4,193
1,098
0
330
16,844
7,947
114
6,137
10,425
6,070
14,944
W
6,044
1,497
0
1,961
12,534
10,325
559
4,208
7,980
31,507
0
W
Hachiman
aplastantecr
Hachiman
8,768
5,410
0
1,009
7,809
2,290
5,329
1,538
6,271
0
29,630
L
Izanami
ox-KR0M-xo
Izanami
6,615
4,459
0
1,847
13,812
3,560
1,216
4,681
9,003
0
33,352
W
Apollo
4,038
2,805
0
1,521
4,499
1,580
3,073
1,442
2,991
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
48,664
171
Minions Killed
386
0
Camps Cleared
0
1,379,110
Distance Traveled
1,674,423
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,797
576
107
6
0
343,326
1
W
Merlin
11,627
684
116
7
0
325,334
3
L
Hera
6,123
360
41
2
0
269,808
0
L
Ymir
6,186
364
17
1
0
265,485
3
L
Chang'e
5,353
315
20
1
0
271,377
0
L
Odin
6,044
356
33
2
0
290,950
0
W
Athena
9,587
564
52
3
0
335,178
3
W
Hachiman
8,934
526
43
3
0
300,200
0
L
Izanami
7,799
459
60
4
0
281,490
0
W
Apollo
8,719
513
68
4
0
370,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role