Player Matchup

Thor
Thor
Dylans37
Thor
Level 17
God Stats
0W - 3L
1,160 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 2
Jing Wei
Jing Wei
skeleBon3s
Jing Wei
Level 6
God Stats
1W - 7L
1,212 SR
Queue Stats
2W - 8L
1,247 Elo+
Solo
Neith
Neith
ucehajah
Neith
Level 14
God Stats
16W - 16L
1,516 SR
Queue Stats
31W - 35L
1,460 Elo+
Solo
Cthulhu
Cthulhu
unceljonny
Cthulhu
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
21W - 23L
1,421 Elo+
Solo
Discordia
Discordia
xSoreChukesx
Discordia
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,348 Elo+
Party 2
Team Averages
Level 16
1,427 SR
1,324 Elo+

VS

Team Averages
Level 23
1,471 SR
1,367 Elo+
Bellona
Bellona
BudderDeath
Bellona
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
a7x6211
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,360 Elo+
Solo
Tiamat
Tiamat
jmoney199
Tiamat
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,300 Elo+
Party 1
Bastet
Bastet
kittywitty21
Bastet
Level 8
God Stats
7W - 7L
1,555 SR
Queue Stats
23W - 23L
1,363 Elo+
Party 1
Skadi
Skadi
xXZomb1eM1nerXx
Skadi
Level 16
God Stats
1W - 4L
1,298 SR
Queue Stats
20W - 19L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 17 / 4
11,616
894
13,183
26,987
11,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
skeleBon3s
Jing Wei
19
2 / 7 / 7
12,138
934
12,431
19,109
8,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ucehajah
Neith
20
9 / 7 / 5
14,793
1,138
39,873
23,635
9,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
unceljonny
Cthulhu
20
2 / 6 / 11
13,337
1,026
14,813
37,301
39,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
xSoreChukesx
Discordia
18
2 / 9 / 7
12,073
929
15,028
20,961
8,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BudderDeath
Bellona
20
13 / 1 / 22
15,506
1,193
23,089
24,936
23,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
a7x6211
Morgan Le Fay
20
9 / 3 / 18
14,104
1,085
26,710
16,837
7,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
jmoney199
Tiamat
20
13 / 2 / 13
14,886
1,145
26,927
14,837
12,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
10 / 3 / 17
14,186
1,091
26,791
24,887
14,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 9 / 25
13,592
1,046
18,771
21,995
15,820
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
141
18
Kills
46
46
Deaths
18
34
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bellona
BudderDeath
Bellona
13
1
22
24
L
Thor
3
17
4
0.29
W
Morgan Le Fay
a7x6211
Morgan Le Fay
9
3
18
6
W
Tiamat
jmoney199
Tiamat
13
2
13
9.75
W
Bastet
10
3
17
6.17
L
Jing Wei
skeleBon3s
Jing Wei
2
7
7
0.79
L
Neith
ucehajah
Neith
9
7
5
1.64
L
Cthulhu
unceljonny
Cthulhu
2
6
11
1.25
L
Discordia
xSoreChukesx
Discordia
2
9
7
0.61
W
1
9
25
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,328
Damage
122,288
127,993
Taken
103,492
77,659
Mitigated
73,763
15,570
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BudderDeath
Bellona
23,089
6,741
0
508
24,936
23,571
0
5,270
19,122
0
35,908
L
Thor
13,183
2,745
32
582
26,987
11,590
0
8,558
18,429
0
19,074
W
Morgan Le Fay
a7x6211
Morgan Le Fay
26,710
3,000
138
2,743
16,837
7,740
0
4,320
12,039
44,803
0
W
Tiamat
jmoney199
Tiamat
26,927
1,709
952
5,240
14,837
12,347
0
3,238
11,355
41,287
0
W
Bastet
26,791
11,340
0
5,094
24,887
14,285
0
9,323
15,223
0
47,953
L
Jing Wei
skeleBon3s
Jing Wei
12,431
8,185
0
1,161
19,109
8,432
0
6,485
12,624
0
35,643
L
Neith
ucehajah
Neith
39,873
29,618
0
3,225
23,635
9,304
0
13,335
10,300
0
72,379
L
Cthulhu
unceljonny
Cthulhu
14,813
604
620
8,032
37,301
39,671
0
17,243
20,058
35,042
0
L
Discordia
xSoreChukesx
Discordia
15,028
3,772
304
1,614
20,961
8,662
0
8,016
12,945
37,251
0
W
18,771
9,869
0
1,663
21,995
15,820
0
5,862
15,912
0
47,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,957
Gold Earned
72,274
236
Minions Killed
212
4
Camps Cleared
7
1,121,753
Distance Traveled
1,287,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,506
1,193
26
2
0
281,843
0
L
Thor
11,616
894
3
0
1
212,765
1
W
Morgan Le Fay
14,104
1,085
42
3
2
263,015
0
W
Tiamat
14,886
1,145
39
3
0
254,603
0
W
Bastet
14,186
1,091
50
4
1
294,300
0
L
Jing Wei
12,138
934
48
4
0
187,841
0
L
Neith
14,793
1,138
70
5
3
236,570
0
L
Cthulhu
13,337
1,026
59
5
0
276,346
2
L
Discordia
12,073
929
56
4
0
208,231
0
W
Skadi
13,592
1,046
55
4
4
193,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role