Player Matchup

Bellona
Bellona
Kemoxo
Bellona
Level 26
God Stats
12W - 11L
1,532 SR
Queue Stats
51W - 38L
1,535 Elo+
Solo
Agni
Agni
Mblkjack
Agni
Level 7
God Stats
0W - 2L
1,049 SR
Queue Stats
1W - 9L
1,234 Elo+
Party 1
Skadi
Skadi
Pubakeya
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SqtAhao
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Mercury
Mercury
保加利亚妖王
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 2
Team Averages
Level 10
1,416 SR
1,377 Elo+

VS

Team Averages
Level 20
1,489 SR
1,387 Elo+
Danzaburou
Danzaburou
ChronoVeil
Danzaburou
Level 27
God Stats
27W - 14L
1,642 SR
Queue Stats
48W - 46L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Genmiya
Sylvanus
Level 21
God Stats
2W - 1L
1,333 SR
Queue Stats
36W - 44L
1,328 Elo+
Party 3
Hades
Hades
TwisterLock
Hades
Level 17
God Stats
6W - 1L
1,495 SR
Queue Stats
17W - 17L
1,440 Elo+
Solo
Pele
Pele
VideogamesMcgee
Pele
Level 16
God Stats
23W - 13L
1,476 SR
Queue Stats
51W - 35L
1,482 Elo+
Solo
Achilles
Achilles
背德之炎
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kemoxo
Bellona
10
3 / 3 / 2
7,704
428
7,093
13,078
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
10
0 / 10 / 1
6,810
378
4,095
12,103
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Pubakeya
Skadi
11
1 / 13 / 3
6,955
386
5,044
14,557
2,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SqtAhao
Guan Yu
9
1 / 5 / 3
6,869
382
2,757
13,383
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 4 / 4
7,014
390
3,457
9,921
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronoVeil
Danzaburou
16
10 / 1 / 7
10,617
590
14,587
12,313
5,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Genmiya
Sylvanus
15
2 / 0 / 16
9,914
551
2,302
6,194
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 9
10,640
591
14,520
13,513
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 2 / 6
10,994
611
11,236
13,274
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
背德之炎
Achilles
15
5 / 2 / 6
9,507
528
6,231
13,887
12,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
35
35
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChronoVeil
Danzaburou
10
1
7
13.5
W
Sylvanus
Genmiya
Sylvanus
2
0
16
10
L
Bellona
Kemoxo
Bellona
3
3
2
1.33
L
Agni
0
10
1
0.05
L
Skadi
Pubakeya
Skadi
1
13
3
0.19
L
Guan Yu
SqtAhao
Guan Yu
1
5
3
0.5
W
8
3
9
4.17
W
10
2
6
6.5
L
1
4
4
0.75
W
Achilles
背德之炎
Achilles
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
48,876
63,042
Taken
59,181
19,337
Mitigated
38,626
6,653
Healing
27,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChronoVeil
Danzaburou
14,587
9,374
0
4,655
12,313
5,612
1,946
972
11,147
0
81,599
W
Sylvanus
Genmiya
Sylvanus
2,302
747
5,203
3,899
6,194
8,097
764
1,766
4,200
15,409
0
L
Bellona
Kemoxo
Bellona
7,093
2,506
0
2,454
13,078
6,458
0
5,022
8,056
0
34,483
L
Agni
4,095
786
48
419
12,103
2,588
190
1,179
10,924
25,412
0
L
Skadi
Pubakeya
Skadi
5,044
3,213
0
705
14,557
2,923
720
3,196
11,361
0
23,606
L
Guan Yu
SqtAhao
Guan Yu
2,757
113
0
3,027
13,383
4,575
248
4,820
8,563
0
25,873
W
14,520
819
358
3,783
13,513
7,673
731
192
11,472
70,766
0
W
11,236
3,588
0
7,018
13,274
4,974
1,956
134
13,100
0
89,419
L
3,457
1,449
0
0
9,921
2,793
429
2,791
7,130
0
12,840
W
Achilles
背德之炎
Achilles
6,231
1,867
52
2,303
13,887
12,270
1,587
484
13,347
763
41,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
51,672
253
Minions Killed
482
0
Camps Cleared
0
1,284,258
Distance Traveled
1,612,707
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,617
590
126
7
0
323,416
4
W
Sylvanus
9,914
551
33
2
0
287,674
0
L
Bellona
7,704
428
69
4
0
185,151
1
L
Agni
6,810
378
60
3
0
245,048
0
L
Skadi
6,955
386
43
2
0
260,895
1
L
Guan Yu
6,869
382
58
3
0
296,038
5
W
Hades
10,640
591
113
6
0
333,132
0
W
Pele
10,994
611
127
7
0
360,692
0
L
Mercury
7,014
390
23
1
0
297,126
1
W
Achilles
9,507
528
83
5
0
307,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role