Player Matchup

Sylvanus
Sylvanus
BigCrackums
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
1,522 Elo+
Solo
Nemesis
Nemesis
TheGoldStallion
Nemesis
Level 120
God Stats
0W - 2L
1,125 SR
Queue Stats
114W - 124L
1,472 Elo+
Party 2
Ra
Ra
prooso
Ra
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 50L
1,393 Elo+
Party 2
Team Averages
Level 97
1,303 SR
1,462 Elo+

VS

Team Averages
Level 76
1,545 SR
1,474 Elo+
Mulan
Mulan
BigToungus
Mulan
Level 17
God Stats
7W - 1L
1,634 SR
Queue Stats
18W - 17L
1,434 Elo+
Party 1
Ra
Ra
CyberWitch99
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 74L
1,524 Elo+
Party 1
Chiron
Chiron
carrotOHcarrot
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigCrackums
Sylvanus
9
0 / 3 / 2
6,381
638
3,362
10,285
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 5 / 1
6,330
633
5,383
10,091
3,189
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
10
2 / 6 / 1
6,693
669
6,210
8,521
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 0 / 10
7,806
781
8,992
8,823
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 1 / 9
7,269
727
6,482
5,868
2,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 2 / 6
8,403
840
10,831
6,567
2,215
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigCrackums
Sylvanus
0
3
2
0.33
W
Mulan
4
0
10
9
W
2
1
9
6.5
L
1
5
1
0.3
W
8
2
6
5.5
L
Ra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
26,305
28,897
Taken
21,258
13,318
Mitigated
11,090
10,273
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigCrackums
Sylvanus
3,362
1,368
1,456
2,581
10,285
7,900
0
2,984
7,106
8,933
0
W
Mulan
8,992
1,828
0
3,067
8,823
5,984
255
3,575
5,248
0
14,859
W
6,482
635
1,833
2,379
5,868
2,891
273
3,342
2,526
27,168
0
L
5,383
2,134
372
2,304
10,091
3,189
0
2,619
7,261
0
13,753
W
10,831
5,162
913
2,350
6,567
2,215
664
2,981
3,586
0
34,056
L
Ra
6,210
216
1,314
2,246
8,521
2,229
0
924
7,390
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,404
Gold Earned
23,478
89
Minions Killed
120
1
Camps Cleared
6
535,725
Distance Traveled
547,921
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,381
638
15
2
0
169,874
3
W
Mulan
7,806
781
12
1
0
192,641
0
W
Ra
7,269
727
47
5
5
195,005
1
L
Nemesis
6,330
633
39
4
1
180,005
1
W
Chiron
8,403
840
61
6
1
160,275
2
L
Ra
6,693
669
35
4
0
185,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role